---
title: arcade — school dictionary · trees and pragmatics
description: «arcade» in the school dictionary: An arcade is a place with games you play using coins or tokens. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# arcade

<!-- .vintro -->
**Who acts:** arcade, you, He, arcade game, She, They · **What happens:** be, play, use, cover, win, cost · **To what, where:** place, games, coins, covered passage, row, buildings

<!-- .vabout -->
«arcade» in the school dictionary: its 3 meanings for a pupil and its 11 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [arcade in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/arcade.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
An arcade is a place with games you play using coins or tokens.

```conllu
# sent_id = dict:school:arcade:m1:1
# text = An arcade is a place with games you play using coins or tokens.
1	An	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	arcade	arcade	NOUN	NN	Number=Sing	5	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	place	place	NOUN	NN	Number=Sing	0	root	_	_
6	with	with	ADP	IN	_	7	case	_	_
7	games	game	NOUN	NNS	Number=Plur	5	nmod	_	_
8	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
9	play	play	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	acl:relcl	_	_
10	using	use	VERB	VBG	Tense=Pres|VerbForm=Part	9	advcl	_	_
11	coins	coin	NOUN	NNS	Number=Plur	10	obj	_	_
12	or	or	CCONJ	CC	_	13	cc	_	_
13	tokens	token	NOUN	NNS	Number=Plur	11	conj	_	SpaceAfter=No
14	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | a arcade | a place |  |  |  | with games | tree rules |
| 2 | **play** | present | you | games *not said here* |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 3 | **use** | gerund | you *not said here* | coins or tokens |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent coin=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .ven lang=en -->
An arcade is a covered passage with shops along it.

```conllu
# sent_id = dict:school:arcade:m2:1
# text = An arcade is a covered passage with shops along it.
1	An	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	arcade	arcade	NOUN	NN	Number=Sing	6	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	covered	cover	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	amod	_	_
6	passage	passage	NOUN	NN	Number=Sing	0	root	_	_
7	with	with	ADP	IN	_	8	case	_	_
8	shops	shop	NOUN	NNS	Number=Plur	6	nmod	_	_
9	along	along	ADP	IN	_	10	case	_	_
10	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nmod	_	SpaceAfter=No
11	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cover** | participle |  |  |  |  |  |  | vn fill-9.8-1 «NP V NP»: agent=Theme |
| 2 | **is a** | present | a arcade | a covered passage |  |  |  | with shops along passage | tree rules |

## Meaning 3 {#m3}

<!-- .ven lang=en -->
In buildings, an arcade is a row of arches.

```conllu
# sent_id = dict:school:arcade:m3:1
# text = In buildings, an arcade is a row of arches.
1	In	in	ADP	IN	_	2	case	_	_
2	buildings	building	NOUN	NNS	Number=Plur	8	obl	_	SpaceAfter=No
3	,	,	PUNCT	,	_	2	punct	_	_
4	an	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	arcade	arcade	NOUN	NN	Number=Sing	8	nsubj	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	row	row	NOUN	NN	Number=Sing	0	root	_	_
9	of	of	ADP	IN	_	10	case	_	_
10	arches	arch	NOUN	NNS	Number=Plur	8	nmod	_	SpaceAfter=No
11	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | a arcade | a row |  | buildings |  | of arches | tree rules |

## Example 1 {#x1}

<!-- .ven lang=en -->
He won 50 tickets at the arcade.

```conllu
# sent_id = dict:school:arcade:x1:1
# text = He won 50 tickets at the arcade.
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	won	win	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	50	50	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
4	tickets	ticket	NOUN	NNS	Number=Plur	2	obj	_	_
5	at	at	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	arcade	arcade	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | past | He | 50 tickets |  | the arcade |  |  | vn get-13.5.1 «NP V NP PP.source NP.asset»: agent=Agent ticket=Theme at arcade=Asset |

## Example 2 {#x2}

<!-- .ven lang=en -->
Each arcade game costs 2 tokens.

```conllu
# sent_id = dict:school:arcade:x2:1
# text = Each arcade game costs 2 tokens.
1	Each	each	DET	DT	PronType=Tot	3	det	_	_
2	arcade	arcade	NOUN	NN	Number=Sing	3	compound	_	_
3	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
4	costs	cost	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	2	2	NUM	CD	NumForm=Digit|NumType=Card	6	nummod	_	_
6	tokens	token	NOUN	NNS	Number=Plur	4	obj	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cost** | present | each arcade game | 2 tokens |  |  |  |  | vn cost-54.2 «NP V NP.value»: agent=Theme token=Value |

## Example 3 {#x3}

<!-- .ven lang=en -->
She spent 12 dollars at the arcade.

```conllu
# sent_id = dict:school:arcade:x3:1
# text = She spent 12 dollars at the arcade.
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	spent	spend	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	12	12	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
4	dollars	dollar	NOUN	NNS	Number=Plur	2	obj	_	_
5	at	at	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	arcade	arcade	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **spend** | past | She | 12 dollars |  | the arcade |  |  | vn consume-66-1 «NP V NP»: agent=Agent dollar=Asset |

## Example 4 {#x4}

<!-- .ven lang=en -->
They traded 30 tickets for a prize.

```conllu
# sent_id = dict:school:arcade:x4:1
# text = They traded 30 tickets for a prize.
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	2	nsubj	_	_
2	traded	trade	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	30	30	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
4	tickets	ticket	NOUN	NNS	Number=Plur	2	obj	_	_
5	for	for	ADP	IN	_	7	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	prize	prize	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **trade** | past | They | 30 tickets |  |  |  | for a prize | vn exchange-13.6.1 «NP V NP PP.co-theme»: agent=Agent ticket=Theme for prize=Co-Theme |

## Example 5 {#x5}

<!-- .ven lang=en -->
We played air hockey at the arcade.

```conllu
# sent_id = dict:school:arcade:x5:1
# text = We played air hockey at the arcade.
1	We	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	2	nsubj	_	_
2	played	play	VERB	VBD	Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
3	air	air	NOUN	NN	Number=Sing	4	compound	_	_
4	hockey	hockey	NOUN	NN	Number=Sing	2	obj	_	_
5	at	at	ADP	IN	_	7	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	arcade	arcade	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | past | We | air hockey |  | the arcade |  |  | vn use-105.1 «NP V NP»: agent=Agent hockey=Theme |

## Example 6 {#x6}

<!-- .ven lang=en -->
The shopping arcade has a bookshop.

```conllu
# sent_id = dict:school:arcade:x6:1
# text = The shopping arcade has a bookshop.
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	shopping	shopping	NOUN	NN	Number=Sing	3	compound	_	_
3	arcade	arcade	NOUN	NN	Number=Sing	4	nsubj	_	_
4	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	bookshop	bookshop	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | the shopping arcade | a bookshop |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent bookshop=Patient |

## Example 7 {#x7}

<!-- .ven lang=en -->
Old arcade games are fun to play.

```conllu
# sent_id = dict:school:arcade:x7:1
# text = Old arcade games are fun to play.
1	Old	old	ADJ	JJ	Degree=Pos	3	amod	_	_
2	arcade	arcade	NOUN	NN	Number=Sing	3	compound	_	_
3	games	game	NOUN	NNS	Number=Plur	5	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	fun	fun	ADJ	JJ	Degree=Pos	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	play	play	VERB	VB	VerbForm=Inf	5	xcomp	_	SpaceAfter=No
8	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Old arcade games |  |  |  |  | fun *property* | tree rules |
| 2 | **play** | to-infinitive | Old arcade games *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

## Example 8 {#x8}

<!-- .ven lang=en -->
The arcade was full of flashing lights.

```conllu
# sent_id = dict:school:arcade:x8:1
# text = The arcade was full of flashing lights.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	arcade	arcade	NOUN	NN	Number=Sing	4	nsubj	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	cop	_	_
4	full	full	ADJ	JJ	Degree=Pos	0	root	_	_
5	of	of	ADP	IN	_	7	case	_	_
6	flashing	flash	VERB	VBG	Tense=Pres|VerbForm=Part	7	amod	_	_
7	lights	light	NOUN	NNS	Number=Plur	4	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | the arcade |  |  |  |  | of flashing lights; full *property* | tree rules |
| 2 | **flash** | gerund |  |  |  |  |  |  | vn light\_emission-43.1 «NP V»: agent=Theme |

## Example 9 {#x9}

<!-- .ven lang=en -->
She saved her tickets for a big teddy bear.

```conllu
# sent_id = dict:school:arcade:x9:1
# text = She saved her tickets for a big teddy bear.
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	saved	save	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	tickets	ticket	NOUN	NNS	Number=Plur	2	obj	_	_
5	for	for	ADP	IN	_	9	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
7	big	big	ADJ	JJ	Degree=Pos	9	amod	_	_
8	teddy	teddy	NOUN	NN	Number=Sing	9	compound	_	_
9	bear	bear	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
10	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **save** | past | She | her tickets |  |  |  | for a big teddy bear | vn get-13.5.1-1 «NP V NP PP.source»: agent=Agent ticket=Theme for bear=Source |
| 2 | **ticket** |  | her *= she* |  |  |  |  |  | nom ticket «communication transitive»: poss=agent |

## Example 10 {#x10}

<!-- .ven lang=en -->
The church has a long stone arcade.

```conllu
# sent_id = dict:school:arcade:x10:1
# text = The church has a long stone arcade.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	church	church	NOUN	NN	Number=Sing	3	nsubj	_	_
3	has	have	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
5	long	long	ADJ	JJ	Degree=Pos	7	amod	_	_
6	stone	stone	NOUN	NN	Number=Sing	7	compound	_	_
7	arcade	arcade	NOUN	NN	Number=Sing	3	obj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | the church | a long stone arcade |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent arcade=Patient |

## Example 11 {#x11}

<!-- .ven lang=en -->
The lazzarone sleeps under the arcade, whose pavement in old times was to be trodden only by the feet of high nobility.

<!-- fold The tree, 22 words -->
```conllu
# sent_id = dict:school:arcade:x11:1
# text = The lazzarone sleeps under the arcade, whose pavement in old times was to be trodden only by the feet of high nobility.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	lazzarone	lazzarone	NOUN	NN	Number=Sing	3	nsubj	_	_
3	sleeps	sleep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	under	under	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	arcade	arcade	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
7	,	,	PUNCT	,	_	9	punct	_	_
8	whose	whose	PRON	WP$	Poss=Yes|PronType=Rel	9	nmod:poss	_	_
9	pavement	pavement	NOUN	NN	Number=Sing	6	conj	_	_
10	in	in	ADP	IN	_	12	case	_	_
11	old	old	ADJ	JJ	Degree=Pos	12	amod	_	_
12	times	time	NOUN	NNS	Number=Plur	16	obl	_	_
13	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	16	aux:pass	_	_
14	to	to	PART	TO	_	16	mark	_	_
15	be	be	AUX	VB	VerbForm=Inf	16	aux:pass	_	_
16	trodden	tread	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	advcl	_	_
17	only	only	ADV	RB	_	20	advmod	_	_
18	by	by	ADP	IN	_	20	case	_	_
19	the	the	DET	DT	Definite=Def|PronType=Art	20	det	_	_
20	feet	foot	NOUN	NNS	Number=Plur	16	obl:agent	_	_
21	of	of	ADP	IN	_	23	case	_	_
22	high	high	ADJ	JJ	Degree=Pos	23	amod	_	_
23	nobility	nobility	NOUN	NN	Number=Sing	20	nmod	_	SpaceAfter=No
24	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sleep** | present | the lazzarone |  |  | the arcade and the arcade and the arcade's pavement's pavement |  |  | vn snooze-40.4-1 «NP V»: agent=Agent |
| 2 | **tread** | past · passive | the feet of high nobility |  |  |  | time |  | vn run-51.3.2 «NP V»: agent=Theme |

<!-- div src -->

**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

<!-- /div -->

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