---
title: forfeit — school dictionary · trees and pragmatics
description: «forfeit» in the school dictionary: To lose something or give it up because you broke a rule or did not do something. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# forfeit

<!-- .vintro -->
**Who acts:** you, Something, team, six players, your, forfeit · **What happens:** lose, give up, break, not do, not play, do · **To what, where:** something, it, rule, game, rules, party game

<!-- .vabout -->
«forfeit» in the school dictionary: its 3 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [forfeit in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/forfeit.md).

## Meaning 1 {#m1}

<!-- .note -->
Usage: verb — kept apart, not parsed.

<!-- .ven lang=en -->
To lose something or give it up because you broke a rule or did not do something.

<!-- fold The tree, 17 words -->
```conllu
# sent_id = dict:school:forfeit:m1:1
# text = To lose something or give it up because you broke a rule or did not do something.
1	To	to	PART	TO	_	2	mark	_	_
2	lose	lose	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	something	something	PRON	NN	Number=Sing|PronType=Ind	2	obj	_	_
4	or	or	CCONJ	CC	_	5	cc	_	_
5	give	give	VERB	VB	Mood=Imp|VerbForm=Fin	2	conj	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	obj	_	_
7	up	up	ADP	RP	_	5	compound:prt	_	_
8	because	because	SCONJ	IN	_	10	mark	_	_
9	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	10	nsubj	_	_
10	broke	break	VERB	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	5	advcl	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	rule	rule	NOUN	NN	Number=Sing	10	obj	_	_
13	or	or	CCONJ	CC	_	16	cc	_	_
14	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	16	aux	_	_
15	not	not	PART	RB	Polarity=Neg	16	advmod	_	_
16	do	do	VERB	VB	VerbForm=Inf	10	conj	_	_
17	something	something	PRON	NN	Number=Sing|PronType=Ind	16	obj	_	SpaceAfter=No
18	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | to-infinitive |  | something |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent something=Eventuality |
| 2 | **give up** | infinitive |  | it |  |  |  |  | vn resign-10.11-2 «NP V NP»: agent=Agent it=Source |
| 3 | **break** | past | you | a rule |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient |
| 4 | **not** **do** | past · do-support | you *not said here* | something |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent something=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .note -->
Usage: verb, sport — kept apart, not parsed.

<!-- .ven lang=en -->
To lose a game because you did not play or broke the rules.

```conllu
# sent_id = dict:school:forfeit:m2:1
# text = To lose a game because you did not play or broke the rules.
1	To	to	PART	TO	_	2	mark	_	_
2	lose	lose	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	2	obj	_	_
5	because	because	SCONJ	IN	_	9	mark	_	_
6	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
7	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	9	aux	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	play	play	VERB	VB	VerbForm=Inf	2	advcl	_	_
10	or	or	CCONJ	CC	_	11	cc	_	_
11	broke	break	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	conj	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	rules	rule	NOUN	NNS	Number=Plur	11	obj	_	SpaceAfter=No
14	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | to-infinitive |  | a game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |
| 2 | **not** **play** | past · do-support | you |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **break** | past | you *not said here* | the rules |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer rule=Patient |

## Meaning 3 {#m3}

<!-- .note -->
Usage: noun — kept apart, not parsed.

<!-- .ven lang=en -->
Something you must give up or do as a punishment, especially in a party game.

<!-- fold The tree, 15 words -->
```conllu
# sent_id = dict:school:forfeit:m3:1
# text = Something you must give up or do as a punishment, especially in a party game.
1	Something	something	PRON	NN	Number=Sing|PronType=Ind	4	nsubj	_	_
2	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
3	must	must	AUX	MD	VerbForm=Fin	4	aux	_	_
4	give	give	VERB	VB	VerbForm=Inf	0	root	_	_
5	up	up	ADP	RP	_	4	compound:prt	_	_
6	or	or	CCONJ	CC	_	7	cc	_	_
7	do	do	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	conj	_	_
8	as	as	ADP	IN	_	10	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	punishment	punishment	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
11	,	,	PUNCT	,	_	16	punct	_	_
12	especially	especially	ADV	RB	_	16	advmod	_	_
13	in	in	ADP	IN	_	16	case	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
15	party	party	NOUN	NN	Number=Sing	16	compound	_	_
16	game	game	NOUN	NN	Number=Sing	4	obl	_	SpaceAfter=No
17	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give up** | must | Something |  |  | a party game |  |  | vn resign-10.11-2 «NP V»: agent=Agent |
| 2 | **do** | present | Something *not said here* |  |  |  |  | as a punishment | vn act-114-1 «NP V»: agent=Agent |

## Example 1 {#x1}

<!-- .ven lang=en -->
The team forfeited the game because only six players came.

```conllu
# sent_id = dict:school:forfeit:x1:1
# text = The team forfeited the game because only six players came.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	team	team	NOUN	NN	Number=Sing	3	nsubj	_	_
3	forfeited	forfeit	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
6	because	because	SCONJ	IN	_	10	mark	_	_
7	only	only	ADV	RB	_	8	advmod	_	_
8	six	six	NUM	CD	NumForm=Word|NumType=Card	9	nummod	_	_
9	players	player	NOUN	NNS	Number=Plur	10	nsubj	_	_
10	came	come	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	SpaceAfter=No
11	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **forfeit** | past | the team | the game |  |  |  |  | vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent game=Theme |
| 2 | **come** | past | six players |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |

## Example 2 {#x2}

<!-- .ven lang=en -->
If you cheat, you forfeit your points.

```conllu
# sent_id = dict:school:forfeit:x2:1
# text = If you cheat, you forfeit your points.
1	If	if	SCONJ	IN	_	3	mark	_	_
2	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	3	nsubj	_	_
3	cheat	cheat	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	6	advcl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
6	forfeit	forfeit	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
7	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	8	nmod:poss	_	_
8	points	point	NOUN	NNS	Number=Plur	6	obj	_	SpaceAfter=No
9	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cheat** *a condition, not said to happen* | present | you |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |
| 2 | **forfeit** | present | you | your points |  |  |  |  | vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent point=Theme |
| 3 | **point** |  | your |  |  |  |  |  | nom point «cognition transitive»: poss=agent |

## Example 3 {#x3}

<!-- .ven lang=en -->
The forfeit was to sing a song.

```conllu
# sent_id = dict:school:forfeit:x3:1
# text = The forfeit was to sing a song.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	forfeit	forfeit	NOUN	NN	Number=Sing	5	nsubj	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	cop	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	sing	sing	VERB	VB	VerbForm=Inf	0	root	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	song	song	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | the forfeit |  |  |  |  | sing *property* | tree rules |

## Example 4 {#x4}

<!-- .ven lang=en -->
He forfeited his deposit when he cancelled.

```conllu
# sent_id = dict:school:forfeit:x4:1
# text = He forfeited his deposit when he cancelled.
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	forfeited	forfeit	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	deposit	deposit	NOUN	NN	Number=Sing	2	obj	_	_
5	when	when	ADV	WRB	PronType=Int	7	advmod	_	_
6	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	cancelled	cancel	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	advcl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **forfeit** | past | He | his deposit |  |  |  |  | vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent deposit=Theme |
| 2 | **cancel** | past | he |  |  |  |  |  | tree rules |
| 3 | **deposit** |  | his *= he* |  |  |  |  |  | nom deposit «phenomenon transitive»: poss=agent |

## Example 5 {#x5}

<!-- .ven lang=en -->
Late entries forfeit the chance to win.

```conllu
# sent_id = dict:school:forfeit:x5:1
# text = Late entries forfeit the chance to win.
1	Late	late	ADJ	JJ	Degree=Pos	2	amod	_	_
2	entries	entry	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	forfeit	forfeit	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	chance	chance	NOUN	NN	Number=Sing	3	obj	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	win	win	VERB	VB	VerbForm=Inf	5	acl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **forfeit** | present | Late entries | the chance |  |  |  |  | vn contribute-13.2-1-1 «NP V NP.theme (PP)»: agent=Agent chance=Theme |
| 2 | **win** | to-infinitive | Late entries *not said here* | the chance *not said here* |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

## Example 6 {#x6}

<!-- .ven lang=en -->
In the game, a wrong answer means a forfeit.

```conllu
# sent_id = dict:school:forfeit:x6:1
# text = In the game, a wrong answer means a forfeit.
1	In	in	ADP	IN	_	3	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	wrong	wrong	ADJ	JJ	Degree=Pos	7	amod	_	_
7	answer	answer	NOUN	NN	Number=Sing	8	nsubj	_	_
8	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	forfeit	forfeit	NOUN	NN	Number=Sing	8	obj	_	SpaceAfter=No
11	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | a wrong answer | a forfeit |  |  |  | in the game | vn representation-110.1 «NP V NP PP.attribute»: agent=Pivot forfeit=Theme in game=Attribute |

## Example 7 {#x7}

<!-- .ven lang=en -->
If not, your head shall pay the forfeit.’

```conllu
# sent_id = dict:school:forfeit:x7:1
# text = If not, your head shall pay the forfeit.’
1	If	if	SCONJ	IN	_	2	mark	_	_
2	not	not	PART	RB	Polarity=Neg	7	advcl	_	SpaceAfter=No
3	,	,	PUNCT	,	_	2	punct	_	_
4	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	head	head	NOUN	NN	Number=Sing	7	nsubj	_	_
6	shall	shall	AUX	MD	VerbForm=Fin	7	aux	_	_
7	pay	pay	VERB	VB	VerbForm=Inf	0	root	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	forfeit	forfeit	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	.	.	PUNCT	.	_	7	punct	_	SpaceAfter=No
11	’	'	PUNCT	''	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pay** | shall | your head | the forfeit |  |  |  |  | vn pay-68-1 «NP V NP»: agent=Agent forfeit=Asset |

<!-- div src -->

**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
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