---
title: gambling — school dictionary · trees and pragmatics
description: «gambling» in the school dictionary: Gambling is playing games or betting money on something whose result depends on luck, hoping to win more money. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# gambling

<!-- .vintro -->
**Who acts:** Gambling, result, hope, uncle, film, Buying · **What happens:** play, bet, depend, hope, win, take · **To what, where:** games, money, something, more money, big risk, hope · **Speech:** someone speaks here

<!-- .vabout -->
«gambling» in the school dictionary: its 2 meanings for a pupil and its 9 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [gambling in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/gambling.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
Gambling is playing games or betting money on something whose result depends on luck, hoping to win more money.

<!-- fold The tree, 19 words -->
```conllu
# sent_id = dict:school:gambling:m1:1
# text = Gambling is playing games or betting money on something whose result depends on luck, hoping to win more money.
1	Gambling	gambling	NOUN	NN	Number=Sing	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	games	game	NOUN	NNS	Number=Plur	3	obj	_	_
5	or	or	CCONJ	CC	_	6	cc	_	_
6	betting	bet	VERB	VBG	Tense=Pres|VerbForm=Part	3	conj	_	_
7	money	money	NOUN	NN	Number=Sing	6	obj	_	_
8	on	on	ADP	IN	_	9	case	_	_
9	something	something	PRON	NN	Number=Sing|PronType=Ind	6	obl	_	_
10	whose	whose	PRON	WP$	Poss=Yes|PronType=Rel	11	nmod:poss	_	_
11	result	result	NOUN	NN	Number=Sing	12	nsubj	_	_
12	depends	depend	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	acl:relcl	_	_
13	on	on	ADP	IN	_	14	case	_	_
14	luck	luck	NOUN	NN	Number=Sing	12	obl	_	SpaceAfter=No
15	,	,	PUNCT	,	_	16	punct	_	_
16	hoping	hope	VERB	VBG	Tense=Pres|VerbForm=Part	3	conj	_	_
17	to	to	PART	TO	_	18	mark	_	_
18	win	win	VERB	VB	VerbForm=Inf	16	xcomp	_	_
19	more	more	ADJ	JJR	Degree=Cmp	20	amod	_	_
20	money	money	NOUN	NN	Number=Sing	18	obj	_	SpaceAfter=No
21	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | present · progressive | Gambling | games |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 2 | **bet** | gerund | Gambling *not said here* | money |  | something |  |  | vn bill-54.5-1 «NP V NP.recipient»: agent=Agent money=Recipient |
| 3 | **depend** | present | result |  |  |  |  | on luck | vn rely-70 «NP V PP.theme S\_ING»: agent=Agent on luck=Theme |
| 4 | **hope** | gerund | Gambling *not said here* |  |  |  |  |  | vn long-32.2 «NP V S\_INF»: agent=Pivot clause=Theme |
| 5 | **win** *not said to happen* | to-infinitive | Gambling *not said here* | more money |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent money=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .ven lang=en -->
Gambling is also taking a big risk in the hope that things will turn out well.

<!-- fold The tree, 16 words -->
```conllu
# sent_id = dict:school:gambling:m2:1
# text = Gambling is also taking a big risk in the hope that things will turn out well.
1	Gambling	gambling	NOUN	NN	Number=Sing	4	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	also	also	ADV	RB	_	4	advmod	_	_
4	taking	take	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	big	big	ADJ	JJ	Degree=Pos	7	amod	_	_
7	risk	risk	NOUN	NN	Number=Sing	4	obj	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	hope	hope	NOUN	NN	Number=Sing	4	obl	_	_
11	that	that	PRON	WDT	PronType=Rel	14	nsubj	_	_
12	things	thing	NOUN	NNS	Number=Plur	14	nsubj	_	_
13	will	will	AUX	MD	VerbForm=Fin	14	aux	_	_
14	turn	turn	VERB	VB	VerbForm=Inf	10	acl:relcl	_	_
15	out	out	ADP	RP	_	14	compound:prt	_	_
16	well	well	ADV	RB	Degree=Pos	14	advmod	_	SpaceAfter=No
17	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | present · progressive | Gambling | a big risk |  | the hope |  |  | vn fit-54.3 «NP V NP PP.location»: agent=Agent risk=Value in hope=Location |
| 2 | **turn out** | future | the hope |  |  |  |  | well *property* | vn appear-48.1.1 «NP V»: agent=Theme |

## Example 1 {#x1}

<!-- .ven lang=en -->
Gambling is not allowed for children.

```conllu
# sent_id = dict:school:gambling:x1:1
# text = Gambling is not allowed for children.
1	Gambling	gambling	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
3	not	not	PART	RB	Polarity=Neg	4	advmod	_	_
4	allowed	allow	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	for	for	ADP	IN	_	6	case	_	_
6	children	child	NOUN	NNS	Number=Plur	4	obl	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **allow** | present · passive |  | Gambling |  |  |  | for children *goal* | vn future\_having-13.3 «NP V NP PP.goal»: subject=Theme for child=Goal |

## Example 2 {#x2}

<!-- .ven lang=en -->
My uncle stopped gambling because he kept losing money.

```conllu
# sent_id = dict:school:gambling:x2:1
# text = My uncle stopped gambling because he kept losing money.
1	My	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	uncle	uncle	NOUN	NN	Number=Sing	3	nsubj	_	_
3	stopped	stop	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	gambling	gambling	NOUN	NN	Number=Sing	3	obj	_	_
5	because	because	SCONJ	IN	_	7	mark	_	_
6	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	kept	keep	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
8	losing	lose	VERB	VBG	VerbForm=Ger	7	xcomp	_	_
9	money	money	NOUN	NN	Number=Sing	8	obj	_	SpaceAfter=No
10	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | past | My uncle | gambling |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Affector gambling=Eventuality |
| 2 | **keep** | past | uncle |  |  |  |  |  | tree rules |
| 3 | **lose** | gerund | uncle *not said here* | money |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent money=Eventuality |

## Example 3 {#x3}

<!-- .ven lang=en -->
The film showed people gambling at a casino in Las Vegas.

```conllu
# sent_id = dict:school:gambling:x3:1
# text = The film showed people gambling at a casino in Las Vegas.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	film	film	NOUN	NN	Number=Sing	3	nsubj	_	_
3	showed	show	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	people	people	NOUN	NNS	Number=Plur	5	compound	_	_
5	gambling	gambling	NOUN	NN	Number=Sing	3	obj	_	_
6	at	at	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	casino	casino	NOUN	NN	Number=Sing	3	obl	_	_
9	in	in	ADP	IN	_	11	case	_	_
10	Las	Las	PROPN	NNP	Number=Plur	11	compound	_	_
11	Vegas	vega	NOUN	NNS	Number=Plur	8	nmod	_	SpaceAfter=No
12	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | past | the film | people gambling |  | a casino in Las Vegas |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent gambling=Recipient |

## Example 4 {#x4}

<!-- .ven lang=en -->
Buying lottery tickets every week is a kind of gambling.

```conllu
# sent_id = dict:school:gambling:x4:1
# text = Buying lottery tickets every week is a kind of gambling.
1	Buying	buy	VERB	VBG	VerbForm=Ger	8	csubj	_	_
2	lottery	lottery	NOUN	NN	Number=Sing	3	compound	_	_
3	tickets	ticket	NOUN	NNS	Number=Plur	1	obj	_	_
4	every	every	DET	DT	PronType=Tot	5	det	_	_
5	week	week	NOUN	NN	Number=Sing	1	obl:unmarked	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	kind	kind	NOUN	NN	Number=Sing	0	root	_	_
9	of	of	ADP	IN	_	10	case	_	_
10	gambling	gambling	NOUN	NN	Number=Sing	8	nmod	_	SpaceAfter=No
11	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **buy** | gerund |  | lottery tickets |  |  | week |  | vn accept-77.1 «NP V NP»: agent=Agent ticket=Theme |
| 2 | **is a** | present | Buying | a kind |  |  |  | of gambling | tree rules |

## Example 5 {#x5}

<!-- .ven lang=en -->
Some video games have loot boxes that feel a lot like gambling.

```conllu
# sent_id = dict:school:gambling:x5:1
# text = Some video games have loot boxes that feel a lot like gambling.
1	Some	some	DET	DT	PronType=Ind	3	det	_	_
2	video	video	NOUN	NN	Number=Sing	3	compound	_	_
3	games	game	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	have	have	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	loot	loot	NOUN	NN	Number=Sing	6	compound	_	_
6	boxes	box	NOUN	NNS	Number=Plur	4	obj	_	_
7	that	that	PRON	WDT	PronType=Rel	8	nsubj	_	_
8	feel	feel	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	acl:relcl	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	lot	lot	NOUN	NN	Number=Sing	8	obj	_	_
11	like	like	ADP	IN	_	12	case	_	_
12	gambling	gambling	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
13	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | some video games | loot boxes |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent box=Patient |
| 2 | **feel** | present | loot boxes | a lot |  |  |  | like gambling | vn hunt-35.1 «NP V NP»: agent=Agent lot=Theme |

## Example 6 {#x6}

<!-- .ven lang=en -->
In maths we learned why gambling usually loses money in the long run.

```conllu
# sent_id = dict:school:gambling:x6:1
# text = In maths we learned why gambling usually loses money in the long run.
1	In	in	ADP	IN	_	2	case	_	_
2	maths	math	NOUN	NNS	Number=Plur	4	obl	_	_
3	we	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	4	nsubj	_	_
4	learned	learn	VERB	VBD	Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
5	why	why	ADV	WRB	PronType=Int	8	advmod	_	_
6	gambling	gambling	NOUN	NN	Number=Sing	8	nsubj	_	_
7	usually	usually	ADV	RB	_	8	advmod	_	_
8	loses	lose	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	ccomp	_	_
9	money	money	NOUN	NN	Number=Sing	8	obj	_	_
10	in	in	ADP	IN	_	13	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	long	long	ADJ	JJ	Degree=Pos	13	amod	_	_
13	run	run	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
14	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **learn** | past | we |  |  | maths |  |  | vn learn-14-2-1 «NP V what S»: agent=Agent clause=Topic |
| 2 | **lose** | present | gambling | money |  | the long run |  | usually *property* | vn succeed-74-3-1 «NP V NP»: agent=Agent money=Eventuality |

## Example 7 {#x7}

<!-- .ven lang=en -->
Crossing the road without looking is gambling with your life.

```conllu
# sent_id = dict:school:gambling:x7:1
# text = Crossing the road without looking is gambling with your life.
1	Crossing	cross	VERB	VBG	VerbForm=Ger	7	csubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	road	road	NOUN	NN	Number=Sing	1	obj	_	_
4	without	without	SCONJ	IN	_	5	mark	_	_
5	looking	look	VERB	VBG	Tense=Pres|VerbForm=Part	1	advcl	_	_
6	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	cop	_	_
7	gambling	gambling	NOUN	NN	Number=Sing	0	root	_	_
8	with	with	ADP	IN	_	10	case	_	_
9	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
10	life	life	NOUN	NN	Number=Sing	7	nmod	_	SpaceAfter=No
11	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cross** | gerund |  | the road |  |  |  |  | vn crane-40.3.2 «NP V NP»: agent=Agent road=Patient |
| 2 | **look** | gerund |  |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 3 | **is a** | present | Crossing | gambling |  |  |  | with your life | tree rules |

## Example 8 {#x8}

<!-- .ven lang=en -->
The coach said trying a new player in the final was gambling.

```conllu
# sent_id = dict:school:gambling:x8:1
# text = The coach said trying a new player in the final was gambling.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	coach	coach	NOUN	NN	Number=Sing	3	nsubj	_	_
3	said	say	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	trying	try	VERB	VBG	VerbForm=Ger	3	xcomp	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	new	new	ADJ	JJ	Degree=Pos	7	amod	_	_
7	player	player	NOUN	NN	Number=Sing	4	obj	_	_
8	in	in	ADP	IN	_	12	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	final	final	NOUN	NN	Number=Sing	12	nsubj	_	_
11	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	12	cop	_	_
12	gambling	gambling	NOUN	NN	Number=Sing	7	nmod	_	SpaceAfter=No
13	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | past | the coach |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **try** | gerund | the coach *not said here* | a new player |  |  |  |  | vn try-61.1 «NP V NP»: agent=Agent player=Eventuality |
| 3 | **is** | past | the final |  |  | gambling |  |  | tree rules |

## Example 9 {#x9}

<!-- .ven lang=en -->
While the tree was advancing, everything else at the castle was going backward, through feasting and gambling, for these are two rollers upon which nobody stands safely.

<!-- fold The tree, 27 words -->
```conllu
# sent_id = dict:school:gambling:x9:1
# text = While the tree was advancing, everything else at the castle was going backward, through feasting and gambling, for these are two rollers upon which nobody stands safely.
1	While	while	SCONJ	IN	_	5	mark	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	tree	tree	NOUN	NN	Number=Sing	5	nsubj	_	_
4	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	aux	_	_
5	advancing	advance	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	everything	everything	PRON	NN	Number=Sing|PronType=Tot	5	obj	_	_
8	else	else	ADV	RB	_	7	advmod	_	_
9	at	at	SCONJ	IN	_	13	mark	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	castle	castle	NOUN	NN	Number=Sing	13	nsubj	_	_
12	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	13	aux	_	_
13	going	go	VERB	VBG	Tense=Pres|VerbForm=Part	7	acl	_	_
14	backward	backward	ADV	RB	_	13	advmod	_	SpaceAfter=No
15	,	,	PUNCT	,	_	17	punct	_	_
16	through	through	ADP	IN	_	17	case	_	_
17	feasting	feasting	NOUN	NN	Number=Sing	13	obl	_	_
18	and	and	CCONJ	CC	_	19	cc	_	_
19	gambling	gambling	NOUN	NN	Number=Sing	17	conj	_	SpaceAfter=No
20	,	,	PUNCT	,	_	25	punct	_	_
21	for	for	ADP	IN	_	25	case	_	_
22	these	this	PRON	DT	Number=Plur|PronType=Dem	25	nsubj	_	_
23	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	25	cop	_	_
24	two	two	NUM	CD	NumForm=Word|NumType=Card	25	nummod	_	_
25	rollers	roller	NOUN	NNS	Number=Plur	5	obl	_	_
26	upon	upon	ADP	IN	_	27	case	_	_
27	which	which	PRON	WDT	PronType=Rel	29	obl	_	_
28	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	29	nsubj	_	_
29	stands	stand	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	25	acl:relcl	_	_
30	safely	safely	ADV	RB	_	29	advmod	_	SpaceAfter=No
31	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **advance** | past · progressive | the tree | everything |  |  |  |  | vn caused\_calibratable\_cos-45.6.2-1 «NP V NP.patient»: agent=Causer everything=Patient |
| 2 | **go** | past · progressive | the castle |  |  | feasting and gambling |  | backward *property* | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme through feasting=Initial\_Location |
| 3 | **is** | present | these |  |  |  |  | for two rollers | tree rules |
| 4 | **stand** | present | nobody |  |  | two rollers |  | safely *property* | vn assuming\_position-50 «NP V PP.location»: agent=Agent upon which=Location |

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**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

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