---
title: inanimate — school dictionary · trees and pragmatics
description: «inanimate» in the school dictionary: Not alive, like a rock, a chair or a toy. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# inanimate

<!-- .vintro -->
**Who acts:** rock, We, inanimate puppet, you, chair, He · **What happens:** not move, show, sign, be, sort, start · **To what, where:** sign, life, inanimate object, pictures, living things, story

<!-- .vabout -->
«inanimate» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [inanimate in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/inanimate.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
Not alive, like a rock, a chair or a toy.

```conllu
# sent_id = dict:school:inanimate:m1:1
# text = Not alive, like a rock, a chair or a toy.
1	Not	not	PART	RB	Polarity=Neg	2	advmod	_	_
2	alive	alive	ADJ	JJ	Degree=Pos	6	amod	_	SpaceAfter=No
3	,	,	PUNCT	,	_	6	punct	_	_
4	like	like	ADP	IN	_	6	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	rock	rock	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
7	,	,	PUNCT	,	_	9	punct	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	chair	chair	NOUN	NN	Number=Sing	6	conj	_	_
10	or	or	CCONJ	CC	_	12	cc	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	toy	toy	NOUN	NN	Number=Sing	6	conj	_	SpaceAfter=No
13	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## Meaning 2 {#m2}

<!-- .ven lang=en -->
Not moving and showing no sign of life.

```conllu
# sent_id = dict:school:inanimate:m2:1
# text = Not moving and showing no sign of life.
1	Not	not	PART	RB	Polarity=Neg	2	advmod	_	_
2	moving	move	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	showing	show	VERB	VBG	Tense=Pres|VerbForm=Part	2	conj	_	_
5	no	no	DET	DT	PronType=Neg	6	det	_	_
6	sign	sign	NOUN	NN	Number=Sing	4	obj	_	_
7	of	of	ADP	IN	_	8	case	_	_
8	life	life	NOUN	NN	Number=Sing	6	nmod	_	SpaceAfter=No
9	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **move** | gerund |  |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 2 | **show** | gerund |  | no sign of life |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent sign=Recipient |
| 3 | **sign** |  |  | life |  |  |  |  | nom sign «communication transitive»: of=patient |

## Example 1 {#x1}

<!-- .ven lang=en -->
A rock is an inanimate object.

```conllu
# sent_id = dict:school:inanimate:x1:1
# text = A rock is an inanimate object.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	rock	rock	NOUN	NN	Number=Sing	6	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
4	an	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	inanimate	inanimate	ADJ	JJ	Degree=Pos	6	amod	_	_
6	object	object	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
7	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | a rock | a inanimate object |  |  |  |  | tree rules |

## Example 2 {#x2}

<!-- .ven lang=en -->
We sorted pictures into living and inanimate things.

```conllu
# sent_id = dict:school:inanimate:x2:1
# text = We sorted pictures into living and inanimate things.
1	We	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	2	nsubj	_	_
2	sorted	sort	VERB	VBD	Mood=Ind|Number=Plur|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
3	pictures	picture	NOUN	NNS	Number=Plur	2	obj	_	_
4	into	into	ADP	IN	_	8	case	_	_
5	living	living	ADJ	JJ	Degree=Pos	8	amod	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	inanimate	inanimate	ADJ	JJ	Degree=Pos	5	conj	_	_
8	things	thing	NOUN	NNS	Number=Plur	2	obl	_	SpaceAfter=No
9	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sort** | past | We | pictures |  |  |  | into living things *goal* | vn classify-29.10 «NP V NP PP.goal»: agent=Agent picture=Theme into thing=Goal |

## Example 3 {#x3}

<!-- .ven lang=en -->
In the story, the inanimate puppet started to dance.

```conllu
# sent_id = dict:school:inanimate:x3:1
# text = In the story, the inanimate puppet started to dance.
1	In	in	ADP	IN	_	3	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	story	story	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	inanimate	inanimate	ADJ	JJ	Degree=Pos	7	amod	_	_
7	puppet	puppet	NOUN	NN	Number=Sing	8	nsubj	_	_
8	started	start	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	dance	dance	VERB	VB	VerbForm=Inf	8	xcomp	_	SpaceAfter=No
11	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **start** | past | the inanimate puppet |  |  | the story |  |  | vn begin-55.1-1-1 «NP V S\_INF»: agent=Agent clause=Eventuality |
| 2 | **dance** | to-infinitive | the inanimate puppet *not said here* |  |  |  |  |  | vn modes\_of\_being\_with\_motion-47.3 «NP V»: agent=Theme |

## Example 4 {#x4}

<!-- .ven lang=en -->
Don't blame the chair — it's an inanimate object!

```conllu
# sent_id = dict:school:inanimate:x4:1
# text = Don't blame the chair — it's an inanimate object!
1	Do	do	AUX	VB	Mood=Imp|VerbForm=Fin	3	aux	_	SpaceAfter=No
2	n't	not	PART	RB	Polarity=Neg	3	advmod	_	_
3	blame	blame	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	chair	chair	NOUN	NN	Number=Sing	3	obj	_	_
6	—	-	PUNCT	,	_	11	punct	_	_
7	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	nsubj	_	SpaceAfter=No
8	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	cop	_	_
9	an	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	inanimate	inanimate	ADJ	JJ	Degree=Pos	11	amod	_	_
11	object	object	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
12	!	!	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **blame** | imperative · do-support | you *not said here* | the chair |  |  |  |  | vn judgment-33.1 «NP V NP»: agent=Agent chair=Theme |
| 2 | **is a** | present | chair | a inanimate object |  |  |  |  | tree rules |

## Example 5 {#x5}

<!-- .ven lang=en -->
He lay inanimate on the sofa after the race.

```conllu
# sent_id = dict:school:inanimate:x5:1
# text = He lay inanimate on the sofa after the race.
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	lay	lie	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	inanimate	inanimate	ADJ	JJ	Degree=Pos	2	xcomp	_	_
4	on	on	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	sofa	sofa	NOUN	NN	Number=Sing	2	obl	_	_
7	after	after	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	race	race	NOUN	NN	Number=Sing	2	obl	_	SpaceAfter=No
10	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lie** | past | He |  |  | the sofa | after the race | inanimate *property* | vn assuming\_position-50 «NP V PP.location»: agent=Agent on sofa=Location |

## Example 6 {#x6}

<!-- .ven lang=en -->
Fire moves and grows but it is inanimate.

```conllu
# sent_id = dict:school:inanimate:x6:1
# text = Fire moves and grows but it is inanimate.
1	Fire	fire	NOUN	NN	Number=Sing	2	compound	_	_
2	moves	move	NOUN	NNS	Number=Plur	4	nsubj	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	grows	grow	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	but	but	CCONJ	CC	_	8	cc	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nsubj	_	_
7	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
8	inanimate	inanimate	ADJ	JJ	Degree=Pos	4	conj	_	SpaceAfter=No
9	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **grow** | present | Fire moves |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |
| 2 | **is** | present | it |  |  |  |  | inanimate *property* | tree rules |

## Example 7 {#x7}

<!-- .ven lang=en -->
So in all the fables that are or are not Æsop's all the animal forces drive like inanimate forces, like great rivers or growing trees.

<!-- fold The tree, 26 words -->
```conllu
# sent_id = dict:school:inanimate:x7:1
# text = So in all the fables that are or are not Æsop's all the animal forces drive like inanimate forces, like great rivers or growing trees.
1	So	so	ADV	RB	_	5	advmod	_	_
2	in	in	ADP	IN	_	5	case	_	_
3	all	all	DET	PDT	PronType=Tot	5	det:predet	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	fables	fable	NOUN	NNS	Number=Plur	0	root	_	_
6	that	that	PRON	WDT	PronType=Rel	17	nsubj	_	_
7	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	17	cop	_	_
8	or	or	CCONJ	CC	_	17	cc	_	_
9	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	17	cop	_	_
10	not	not	PART	RB	Polarity=Neg	17	advmod	_	_
11	Æsop	Æsop	PROPN	NNP	Number=Sing	16	nmod:poss	_	SpaceAfter=No
12	's	's	PART	POS	_	11	case	_	_
13	all	all	DET	PDT	PronType=Tot	16	det:predet	_	_
14	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
15	animal	animal	NOUN	NN	Number=Sing	16	compound	_	_
16	forces	force	NOUN	NNS	Number=Plur	17	nsubj	_	_
17	drive	drive	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	acl:relcl	_	_
18	like	like	ADP	IN	_	20	case	_	_
19	inanimate	inanimate	ADJ	JJ	Degree=Pos	20	amod	_	_
20	forces	force	NOUN	NNS	Number=Plur	17	obl	_	SpaceAfter=No
21	,	,	PUNCT	,	_	24	punct	_	_
22	like	like	ADP	IN	_	24	case	_	_
23	great	great	ADJ	JJ	Degree=Pos	24	amod	_	_
24	rivers	river	NOUN	NNS	Number=Plur	20	nmod	_	_
25	or	or	CCONJ	CC	_	26	cc	_	_
26	growing	grow	VERB	VBG	Tense=Pres|VerbForm=Part	24	conj	_	_
27	trees	tree	NOUN	NNS	Number=Plur	26	obj	_	SpaceAfter=No
28	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **is** | present | all fables |  |  |  |  | like inanimate forces like great rivers; drive *property* | tree rules |
| 2 | **grow** | gerund | all fables *not said here* | trees |  |  |  |  | vn appear-48.1.1 «PP.location V NP»: agent=Location tree=Theme |

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**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

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