---
title: parallax — school dictionary · trees and pragmatics
description: «parallax» in the school dictionary: The way an object seems to move against a far background when you look at it from two different places, such as with one eye and then the other. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# parallax

<!-- .vintro -->
**Who acts:** object, you, jump, Astronomers, Video games, backgrounds · **What happens:** seem, move, look, hold up, close, be · **To what, where:** way, far background, thumb, one eye, parallax, measuring cylinder

<!-- .vabout -->
«parallax» in the school dictionary: its meaning for a pupil and its 5 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [parallax in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/parallax.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
The way an object seems to move against a far background when you look at it from two different places, such as with one eye and then the other.

<!-- fold The tree, 29 words -->
```conllu
# sent_id = dict:school:parallax:m1:1
# text = The way an object seems to move against a far background when you look at it from two different places, such as with one eye and then the other.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	way	way	NOUN	NN	Number=Sing	5	obl:unmarked	_	_
3	an	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	object	object	NOUN	NN	Number=Sing	5	nsubj	_	_
5	seems	seem	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	move	move	VERB	VB	VerbForm=Inf	5	xcomp	_	_
8	against	against	ADP	IN	_	11	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	far	far	ADJ	JJ	Degree=Pos	11	amod	_	_
11	background	background	NOUN	NN	Number=Sing	7	obl	_	_
12	when	when	SCONJ	WRB	_	14	mark	_	_
13	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	14	nsubj	_	_
14	look	look	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	7	advcl	_	_
15	at	at	ADP	IN	_	16	case	_	_
16	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	14	obl	_	_
17	from	from	ADP	IN	_	20	case	_	_
18	two	two	NUM	CD	NumForm=Word|NumType=Card	20	nummod	_	_
19	different	different	ADJ	JJ	Degree=Pos	20	amod	_	_
20	places	place	NOUN	NNS	Number=Plur	14	obl	_	SpaceAfter=No
21	,	,	PUNCT	,	_	26	punct	_	_
22	such	such	ADJ	JJ	Degree=Pos|ExtPos=ADP	26	case	_	_
23	as	as	ADP	IN	_	22	fixed	_	_
24	with	with	ADP	IN	_	22	fixed	_	_
25	one	one	NUM	CD	NumForm=Word|NumType=Card	26	nummod	_	_
26	eye	eye	NOUN	NN	Number=Sing	20	appos	_	_
27	and	and	CCONJ	CC	_	30	cc	_	_
28	then	then	ADV	RB	PronType=Dem	30	advmod	_	_
29	the	the	DET	DT	Definite=Def|PronType=Art	30	det	_	_
30	other	other	ADJ	JJ	Degree=Pos	26	conj	_	SpaceAfter=No
31	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **seem** | present | a object | the way |  |  |  |  | vn seem-109-1-1-1 «NP V S\_INF»: agent=Theme clause=Attribute |
| 2 | **move** | to-infinitive | a object *not said here* |  |  | a far background |  |  | vn roll-51.3.1 «NP V PP.trajectory»: agent=Theme against background=Trajectory |
| 3 | **look** | present | you |  |  |  |  | from two different places; at object | vn peer-30.3 «NP V PP.theme»: agent=Agent at it=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Example 1 {#x1}

<!-- .ven lang=en -->
Hold up your thumb and close one eye, then the other — that jump is parallax.

<!-- fold The tree, 15 words -->
```conllu
# sent_id = dict:school:parallax:x1:1
# text = Hold up your thumb and close one eye, then the other — that jump is parallax.
1	Hold	hold	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	up	up	ADP	RP	_	1	compound:prt	_	_
3	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	4	nmod:poss	_	_
4	thumb	thumb	NOUN	NN	Number=Sing	1	obj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	close	close	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
7	one	one	NUM	CD	NumForm=Word|NumType=Card	8	nummod	_	_
8	eye	eye	NOUN	NN	Number=Sing	6	obj	_	SpaceAfter=No
9	,	,	PUNCT	,	_	12	punct	_	_
10	then	then	ADV	RB	PronType=Dem	12	advmod	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	other	other	ADJ	JJ	Degree=Pos	1	parataxis	_	_
13	—	-	PUNCT	:	_	17	punct	_	_
14	that	that	DET	DT	Number=Sing|PronType=Dem	15	det	_	_
15	jump	jump	NOUN	NN	Number=Sing	17	nsubj	_	_
16	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	17	cop	_	_
17	parallax	parallax	NOUN	NN	Number=Sing	1	obl	_	SpaceAfter=No
18	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hold up** | imperative | you *not said here* | your thumb |  |  |  |  | vn support-15.3-1 «NP V NP»: agent=Pivot thumb=Theme |
| 2 | **close** | infinitive | you *not said here* | one eye |  |  |  |  | vn crane-40.3.2 «NP V NP»: agent=Agent eye=Patient |
| 3 | **is a** | present | that jump | parallax |  |  |  |  | tree rules |

## Example 2 {#x2}

<!-- .ven lang=en -->
Read the measuring cylinder at eye level to avoid parallax error.

```conllu
# sent_id = dict:school:parallax:x2:1
# text = Read the measuring cylinder at eye level to avoid parallax error.
1	Read	read	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	measuring	measuring	NOUN	NN	Number=Sing	4	compound	_	_
4	cylinder	cylinder	NOUN	NN	Number=Sing	1	obj	_	_
5	at	at	ADP	IN	_	7	case	_	_
6	eye	eye	NOUN	NN	Number=Sing	7	compound	_	_
7	level	level	NOUN	NN	Number=Sing	1	obl	_	_
8	to	to	PART	TO	_	9	mark	_	_
9	avoid	avoid	VERB	VB	VerbForm=Inf	1	advcl	_	_
10	parallax	parallax	NOUN	NN	Number=Sing	11	compound	_	_
11	error	error	NOUN	NN	Number=Sing	9	obj	_	SpaceAfter=No
12	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **read** | imperative | you *not said here* | the measuring cylinder |  | eye level |  |  | vn register-54.1-2-1 «NP V NP PP.value»: agent=Agent cylinder=Theme at level=Value |
| 2 | **avoid** | to-infinitive | you *not said here* | parallax error |  |  |  |  | vn avoid-52 «NP V NP.location»: agent=Agent error=Location |

## Example 3 {#x3}

<!-- .ven lang=en -->
Astronomers use parallax to measure distances to stars.

```conllu
# sent_id = dict:school:parallax:x3:1
# text = Astronomers use parallax to measure distances to stars.
1	Astronomers	astronomer	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	use	use	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	parallax	parallax	NOUN	NN	Number=Sing	2	obj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	measure	measure	VERB	VB	VerbForm=Inf	2	advcl	_	_
6	distances	distance	NOUN	NNS	Number=Plur	5	obj	_	_
7	to	to	ADP	IN	_	8	case	_	_
8	stars	star	NOUN	NNS	Number=Plur	5	obl	_	SpaceAfter=No
9	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | present | Astronomers | parallax |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent parallax=Patient |
| 2 | **measure** | to-infinitive | Astronomers *not said here* | distances |  |  |  | to stars | vn register-54.1-2-1 «NP V NP.value»: agent=Theme distance=Value |

## Example 4 {#x4}

<!-- .ven lang=en -->
Video games use parallax to make backgrounds look far away.

```conllu
# sent_id = dict:school:parallax:x4:1
# text = Video games use parallax to make backgrounds look far away.
1	Video	video	NOUN	NN	Number=Sing	2	compound	_	_
2	games	game	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	use	use	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	parallax	parallax	NOUN	NN	Number=Sing	3	obj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	make	make	VERB	VB	VerbForm=Inf	3	advcl	_	_
7	backgrounds	background	NOUN	NNS	Number=Plur	6	obj	_	_
8	look	look	VERB	VB	VerbForm=Inf	6	xcomp	_	_
9	far	far	ADV	RB	Degree=Pos	10	advmod	_	_
10	away	away	ADV	RB	_	8	advmod	_	SpaceAfter=No
11	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | present | Video games | parallax |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent parallax=Patient |
| 2 | **make** | to-infinitive | Video games *not said here* | backgrounds |  |  |  |  | tree rules |
| 3 | **look** | infinitive | backgrounds *not said here* |  |  |  |  | away *property* | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |

## Example 5 {#x5}

<!-- .ven lang=en -->
Parallax helps our two eyes judge depth.

```conllu
# sent_id = dict:school:parallax:x5:1
# text = Parallax helps our two eyes judge depth.
1	Parallax	parallax	NOUN	NN	Number=Sing	2	nsubj	_	_
2	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	our	our	PRON	PRP$	Case=Gen|Number=Plur|Person=1|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
4	two	two	NUM	CD	NumForm=Word|NumType=Card	5	nummod	_	_
5	eyes	eye	NOUN	NNS	Number=Plur	6	nsubj	_	_
6	judge	judge	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	ccomp	_	_
7	depth	depth	NOUN	NN	Number=Sing	6	obj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | present | Parallax |  |  |  |  |  | vn help-72.1-1-1 «NP V NP S\_INF»: agent=Agent clause=Theme |
| 2 | **judge** | present | our two eyes | depth |  |  |  |  | vn estimate-34.2-1-1 «NP V NP.value»: agent=Agent depth=Value |

<!-- div src -->

**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

<!-- /div -->

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