---
title: randomness — school dictionary · trees and pragmatics
description: «randomness» in the school dictionary: Randomness is the quality of happening by chance, with no pattern, plan or way to predict exactly what will happen. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# randomness

<!-- .vintro -->
**Who acts:** Randomness, quality, his, Rolling, you, element · **What happens:** be, happen, predict, joke, roll, show · **To what, where:** quality, dice, randomness, next number, cards, true randomness · **Speech:** someone speaks here

<!-- .vabout -->
«randomness» in the school dictionary: its 2 meanings for a pupil and its 7 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [randomness in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/randomness.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
Randomness is the quality of happening by chance, with no pattern, plan or way to predict exactly what will happen.

<!-- fold The tree, 20 words -->
```conllu
# sent_id = dict:school:randomness:m1:1
# text = Randomness is the quality of happening by chance, with no pattern, plan or way to predict exactly what will happen.
1	Randomness	randomness	NOUN	NN	Number=Sing	4	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	quality	quality	NOUN	NN	Number=Sing	0	root	_	_
5	of	of	SCONJ	IN	_	6	mark	_	_
6	happening	happen	VERB	VBG	VerbForm=Ger	4	acl	_	_
7	by	by	ADP	IN	_	8	case	_	_
8	chance	chance	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
9	,	,	PUNCT	,	_	12	punct	_	_
10	with	with	ADP	IN	_	12	case	_	_
11	no	no	DET	DT	PronType=Neg	12	det	_	_
12	pattern	pattern	NOUN	NN	Number=Sing	4	conj	_	SpaceAfter=No
13	,	,	PUNCT	,	_	14	punct	_	_
14	plan	plan	NOUN	NN	Number=Sing	12	conj	_	_
15	or	or	CCONJ	CC	_	16	cc	_	_
16	way	way	NOUN	NN	Number=Sing	12	conj	_	_
17	to	to	PART	TO	_	18	mark	_	_
18	predict	predict	VERB	VB	VerbForm=Inf	16	acl	_	_
19	exactly	exactly	ADV	RB	_	20	advmod	_	_
20	what	what	PRON	WP	PronType=Int	22	nsubj	_	_
21	will	will	AUX	MD	VerbForm=Fin	22	aux	_	_
22	happen	happen	VERB	VB	VerbForm=Inf	18	ccomp	_	SpaceAfter=No
23	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Randomness | the quality and no pattern and plan or way |  |  |  |  | tree rules |
| 2 | **happen** | gerund | the quality and no pattern and plan or way *not said here* |  |  |  |  | by chance | vn occur-48.3-1 «NP V PP»: agent=Theme by chance=Location |
| 3 | **predict** | to-infinitive | Randomness *not said here* |  |  |  |  |  | vn indicate-78 «NP V how S»: agent=Pivot clause=Topic |
| 4 | **happen** | future |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .note -->
Usage: informal — kept apart, not parsed.

<!-- .ven lang=en -->
Randomness is being strange, odd or unexpected, as in «the randomness of his jokes».

<!-- fold The tree, 14 words -->
```conllu
# sent_id = dict:school:randomness:m2:1
# text = Randomness is being strange, odd or unexpected, as in «the randomness of his jokes».
1	Randomness	randomness	NOUN	NN	Number=Sing	4	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	being	be	AUX	VBG	Tense=Pres|VerbForm=Part	4	cop	_	_
4	strange	strange	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	odd	odd	ADJ	JJ	Degree=Pos	4	conj	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	unexpected	unexpected	ADJ	JJ	Degree=Pos	4	conj	_	SpaceAfter=No
9	,	,	PUNCT	,	_	14	punct	_	_
10	as	as	ADP	IN	_	14	case	_	_
11	in	in	ADP	IN	_	14	case	_	_
12	«	«	PUNCT	``	_	14	punct	_	SpaceAfter=No
13	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
14	randomness	randomness	NOUN	NN	Number=Sing	4	parataxis	_	_
15	of	of	ADP	IN	_	17	case	_	_
16	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	17	nmod:poss	_	_
17	jokes	joke	NOUN	NNS	Number=Plur	14	nmod	_	SpaceAfter=No
18	»	»	PUNCT	''	_	14	punct	_	SpaceAfter=No
19	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Randomness |  |  |  |  | strange *property* | tree rules |
| 2 | **be** |  | Randomness *not said here* |  |  |  |  |  | tree rules |
| 3 | **be** |  | Randomness *not said here* |  |  |  |  |  | tree rules |
| 4 | **joke** *in a quote* |  | his *= he* |  |  |  |  |  | nom joke «communication intransitive»: poss=agent |

## Example 1 {#x1}

<!-- .ven lang=en -->
Rolling a dice shows randomness — you can't predict the next number.

```conllu
# sent_id = dict:school:randomness:x1:1
# text = Rolling a dice shows randomness — you can't predict the next number.
1	Rolling	roll	VERB	VBG	VerbForm=Ger	4	csubj	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	dice	dice	NOUN	NN	Number=Sing	1	obj	_	_
4	shows	show	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	randomness	randomness	NOUN	NN	Number=Sing	4	obj	_	_
6	—	-	PUNCT	:	_	10	punct	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	10	nsubj	_	_
8	ca	can	AUX	MD	VerbForm=Fin	10	aux	_	SpaceAfter=No
9	n't	not	PART	RB	Polarity=Neg	10	advmod	_	_
10	predict	predict	VERB	VB	VerbForm=Inf	4	parataxis	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
12	next	next	ADJ	JJ	Degree=Pos	13	amod	_	_
13	number	number	NOUN	NN	Number=Sing	10	obj	_	SpaceAfter=No
14	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **roll** | gerund |  | a dice |  |  |  |  | vn run-51.3.2-2 «NP V NP»: agent=Agent dice=Agent |
| 2 | **show** | present | Rolling | randomness |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent randomness=Recipient |
| 3 | **not** **predict** | can | you | the next number |  |  |  |  | vn indicate-78 «NP V NP»: agent=Pivot number=Topic |

## Example 2 {#x2}

<!-- .ven lang=en -->
There is an element of randomness in which cards you get.

```conllu
# sent_id = dict:school:randomness:x2:1
# text = There is an element of randomness in which cards you get.
1	There	there	PRON	EX	PronType=Dem	2	expl	_	_
2	is	be	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	an	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	element	element	NOUN	NN	Number=Sing	2	nsubj	_	_
5	of	of	ADP	IN	_	6	case	_	_
6	randomness	randomness	NOUN	NN	Number=Sing	4	nmod	_	_
7	in	in	ADP	IN	_	9	case	_	_
8	which	which	DET	WDT	PronType=Int	9	det	_	_
9	cards	card	NOUN	NNS	Number=Plur	6	nmod	_	_
10	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	11	nsubj	_	_
11	get	get	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	9	acl:relcl	_	SpaceAfter=No
12	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **be** | present | a element of randomness in which cards |  |  | there |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **get** | present | you | which cards *not said here* |  |  |  |  | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer card=Stimulus |

## Example 3 {#x3}

<!-- .ven lang=en -->
Computers find true randomness surprisingly hard.

```conllu
# sent_id = dict:school:randomness:x3:1
# text = Computers find true randomness surprisingly hard.
1	Computers	computer	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	find	find	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	true	true	ADJ	JJ	Degree=Pos	4	amod	_	_
4	randomness	randomness	NOUN	NN	Number=Sing	2	obj	_	_
5	surprisingly	surprisingly	ADV	RB	_	6	advmod	_	_
6	hard	hard	ADV	RB	Degree=Pos	2	advmod	_	SpaceAfter=No
7	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **find** | present | Computers | true randomness |  |  |  | hard *property* | vn discover-84 «NP V NP»: agent=Agent randomness=Topic |

## Example 4 {#x4}

<!-- .ven lang=en -->
The randomness of the weather makes holidays tricky to plan.

```conllu
# sent_id = dict:school:randomness:x4:1
# text = The randomness of the weather makes holidays tricky to plan.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	randomness	randomness	NOUN	NN	Number=Sing	6	nsubj	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	weather	weather	NOUN	NN	Number=Sing	2	nmod	_	_
6	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	holidays	holiday	NOUN	NNS	Number=Plur	6	obj	_	_
8	tricky	tricky	ADJ	JJ	Degree=Pos	6	xcomp	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	plan	plan	VERB	VB	VerbForm=Inf	8	advcl	_	SpaceAfter=No
11	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | the randomness of the weather | holidays |  |  |  | tricky *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset holiday=Product |
| 2 | **plan** | to-infinitive | the randomness of the weather *not said here* |  |  |  |  |  | vn intend-61.2-1-1 «NP V S\_ING»: agent=Agent |

## Example 5 {#x5}

<!-- .ven lang=en -->
The randomness of my little brother's questions makes me laugh.

```conllu
# sent_id = dict:school:randomness:x5:1
# text = The randomness of my little brother's questions makes me laugh.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	randomness	randomness	NOUN	NN	Number=Sing	9	nsubj	_	_
3	of	of	ADP	IN	_	8	case	_	_
4	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	6	nmod:poss	_	_
5	little	little	ADJ	JJ	Degree=Pos	6	amod	_	_
6	brother	brother	NOUN	NN	Number=Sing	8	nmod:poss	_	SpaceAfter=No
7	's	's	PART	POS	_	6	case	_	_
8	questions	question	NOUN	NNS	Number=Plur	2	nmod	_	_
9	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
10	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	9	obj	_	_
11	laugh	laugh	VERB	VB	VerbForm=Inf	9	xcomp	_	SpaceAfter=No
12	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | the randomness of my little brother's questions | me |  |  |  |  | tree rules |
| 2 | **laugh** | infinitive | me *not said here* |  |  |  |  |  | vn nonverbal\_expression-40.2 «NP V»: agent=Agent |
| 3 | **question** |  | my little brother |  |  |  |  |  | nom question «communication transitive»: poss=agent |

## Example 6 {#x6}

<!-- .ven lang=en -->
Scientists add randomness when choosing a sample to keep it fair.

```conllu
# sent_id = dict:school:randomness:x6:1
# text = Scientists add randomness when choosing a sample to keep it fair.
1	Scientists	scientist	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	add	add	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	randomness	randomness	NOUN	NN	Number=Sing	2	obj	_	_
4	when	when	ADV	WRB	PronType=Int	5	advmod	_	_
5	choosing	choose	VERB	VBG	Tense=Pres|VerbForm=Part	2	advcl	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	sample	sample	NOUN	NN	Number=Sing	5	obj	_	_
8	to	to	PART	TO	_	9	mark	_	_
9	keep	keep	VERB	VB	VerbForm=Inf	5	advcl	_	_
10	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	obj	_	_
11	fair	fair	ADJ	JJ	Degree=Pos	9	xcomp	_	SpaceAfter=No
12	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **add** *speech: assert* | present | Scientists | randomness |  |  |  |  | vn mix-22.1-2 «NP V NP»: agent=Agent randomness=Patient |
| 2 | **choose** | gerund | Scientists *not said here* | a sample |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent sample=Theme |
| 3 | **keep** | to-infinitive | Scientists *not said here* | sample |  |  |  | fair *property* | vn keep-15.2 «NP V NP»: agent=Agent it=Theme |

## Example 7 {#x7}

<!-- .ven lang=en -->
The game uses randomness so every level is different.

```conllu
# sent_id = dict:school:randomness:x7:1
# text = The game uses randomness so every level is different.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	3	nsubj	_	_
3	uses	use	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	randomness	randomness	NOUN	NN	Number=Sing	3	obj	_	_
5	so	so	ADV	RB	_	9	advmod	_	_
6	every	every	DET	DT	PronType=Tot	7	det	_	_
7	level	level	NOUN	NN	Number=Sing	9	nsubj	_	_
8	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
9	different	different	ADJ	JJ	Degree=Pos	3	advcl	_	SpaceAfter=No
10	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **use** | present | the game | randomness |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent randomness=Patient |
| 2 | **is** | present | every level |  |  |  |  | different *property* | tree rules |

<!-- div src -->

**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

<!-- /div -->

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