---
title: remaking — school dictionary · trees and pragmatics
description: «remaking» in the school dictionary: Making something again, or making it in a new or better way: remaking a bed, remaking a model. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# remaking

<!-- .vintro -->
**Who acts:** We, first one, studio, Remaking, She, They · **What happens:** make, remake, fall down, use, take · **To what, where:** something, it, new way, bed, model, new version

<!-- .vabout -->
«remaking» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [remaking in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/remaking.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
Making something again, or making it in a new or better way: remaking a bed, remaking a model.

<!-- fold The tree, 18 words -->
```conllu
# sent_id = dict:school:remaking:m1:1
# text = Making something again, or making it in a new or better way: remaking a bed, remaking a model.
1	Making	make	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	something	something	PRON	NN	Number=Sing|PronType=Ind	1	obj	_	_
3	again	again	ADV	RB	_	1	advmod	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	or	or	CCONJ	CC	_	6	cc	_	_
6	making	make	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
7	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	obj	_	_
8	in	in	ADP	IN	_	13	case	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
10	new	new	ADJ	JJ	Degree=Pos	13	amod	_	_
11	or	or	CCONJ	CC	_	12	cc	_	_
12	better	good	ADJ	JJR	Degree=Cmp	10	conj	_	_
13	way	way	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
14	:	:	PUNCT	:	_	15	punct	_	_
15	remaking	remake	VERB	VBG	Tense=Pres|VerbForm=Part	1	conj	_	_
16	a	a	DET	DT	Definite=Ind|PronType=Art	17	det	_	_
17	bed	bed	NOUN	NN	Number=Sing	15	obj	_	SpaceAfter=No
18	,	,	PUNCT	,	_	19	punct	_	_
19	remaking	remake	VERB	VBG	Tense=Pres|VerbForm=Part	15	conj	_	_
20	a	a	DET	DT	Definite=Ind|PronType=Art	21	det	_	_
21	model	model	NOUN	NN	Number=Sing	19	obj	_	SpaceAfter=No
22	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | gerund |  | something |  |  | again |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset something=Product |
| 2 | **make** | gerund |  | it |  | a new way |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product |
| 3 | **remake** | gerund |  | a bed |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset bed=Product |
| 4 | **remake** | gerund |  | a model |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset model=Product |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .ven lang=en -->
Making a new version of an old film, song or game.

```conllu
# sent_id = dict:school:remaking:m2:1
# text = Making a new version of an old film, song or game.
1	Making	make	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	new	new	ADJ	JJ	Degree=Pos	4	amod	_	_
4	version	version	NOUN	NN	Number=Sing	1	obj	_	_
5	of	of	ADP	IN	_	8	case	_	_
6	an	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	old	old	ADJ	JJ	Degree=Pos	8	amod	_	_
8	film	film	NOUN	NN	Number=Sing	4	nmod	_	SpaceAfter=No
9	,	,	PUNCT	,	_	10	punct	_	_
10	song	song	NOUN	NN	Number=Sing	8	conj	_	_
11	or	or	CCONJ	CC	_	12	cc	_	_
12	game	game	NOUN	NN	Number=Sing	8	conj	_	SpaceAfter=No
13	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | gerund |  | a new version of a old film and song or game |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset version=Product |

## Example 1 {#x1}

<!-- .ven lang=en -->
We are remaking our bridge because the first one fell down.

```conllu
# sent_id = dict:school:remaking:x1:1
# text = We are remaking our bridge because the first one fell down.
1	We	we	PRON	PRP	Case=Nom|Number=Plur|Person=1|PronType=Prs	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=1|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	remaking	remake	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	our	our	PRON	PRP$	Case=Gen|Number=Plur|Person=1|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	bridge	bridge	NOUN	NN	Number=Sing	3	obj	_	_
6	because	because	SCONJ	IN	_	10	mark	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	first	first	ADJ	JJ	Degree=Pos|NumForm=Word|NumType=Ord	9	amod	_	_
9	one	one	NOUN	NN	Number=Sing	10	nsubj	_	_
10	fell	fall	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	3	advcl	_	_
11	down	down	ADV	RB	_	10	advmod	_	SpaceAfter=No
12	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remake** | present · progressive | We | our bridge |  |  |  |  | vn build-26.1-1 «NP V NP»: agent=Agent bridge=Product |
| 2 | **fall down** | past | the first one |  |  |  |  | down *property* | vn occur-48.3 «NP V»: agent=Theme |

## Example 2 {#x2}

<!-- .ven lang=en -->
The studio is remaking a famous old film.

```conllu
# sent_id = dict:school:remaking:x2:1
# text = The studio is remaking a famous old film.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	studio	studio	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
4	remaking	remake	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
6	famous	famous	ADJ	JJ	Degree=Pos	8	amod	_	_
7	old	old	ADJ	JJ	Degree=Pos	8	amod	_	_
8	film	film	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
9	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remake** | present · progressive | the studio | a famous old film |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset film=Product |

## Example 3 {#x3}

<!-- .ven lang=en -->
Remaking the square into a triangle used the same 7 pieces.

```conllu
# sent_id = dict:school:remaking:x3:1
# text = Remaking the square into a triangle used the same 7 pieces.
1	Remaking	remake	VERB	VBG	VerbForm=Ger	7	csubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	square	square	NOUN	NN	Number=Sing	1	obj	_	_
4	into	into	ADP	IN	_	6	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	triangle	triangle	NOUN	NN	Number=Sing	1	obl	_	_
7	used	use	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
9	same	same	ADJ	JJ	Degree=Pos	11	amod	_	_
10	7	7	NUM	CD	NumForm=Digit|NumType=Card	11	nummod	_	_
11	pieces	piece	NOUN	NNS	Number=Plur	7	obj	_	SpaceAfter=No
12	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remake** | gerund |  | the square |  | a triangle |  |  | vn build-26.1-1 «NP V NP.material PP.product»: agent=Agent square=Material into triangle=Product |
| 2 | **use** | past | Remaking | the same 7 pieces |  |  |  |  | vn eat-39.1 «NP V NP»: agent=Agent piece=Patient |

## Example 4 {#x4}

<!-- .ven lang=en -->
She is remaking the cake with less sugar.

```conllu
# sent_id = dict:school:remaking:x4:1
# text = She is remaking the cake with less sugar.
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	remaking	remake	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	cake	cake	NOUN	NN	Number=Sing	3	obj	_	_
6	with	with	ADP	IN	_	8	case	_	_
7	less	less	ADJ	JJR	Degree=Cmp	8	amod	_	_
8	sugar	sugar	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
9	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remake** | present · progressive | She | the cake |  |  |  | with less sugar | vn build-26.1-1 «NP V NP»: agent=Agent cake=Product |

## Example 5 {#x5}

<!-- .ven lang=en -->
Remaking the bed every morning takes a minute.

```conllu
# sent_id = dict:school:remaking:x5:1
# text = Remaking the bed every morning takes a minute.
1	Remaking	remake	VERB	VBG	VerbForm=Ger	6	csubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	bed	bed	NOUN	NN	Number=Sing	1	obj	_	_
4	every	every	DET	DT	PronType=Tot	5	det	_	_
5	morning	morning	NOUN	NN	Number=Sing	1	obl:unmarked	_	_
6	takes	take	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	minute	minute	NOUN	NN	Number=Sing	6	obj	_	SpaceAfter=No
9	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remake** | gerund |  | the bed |  |  | morning |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset bed=Product |
| 2 | **take** | present | Remaking |  |  |  | minute |  | vn bring-11.3 «NP V NP»: agent=Agent |

## Example 6 {#x6}

<!-- .ven lang=en -->
They are remaking the game with better graphics.

```conllu
# sent_id = dict:school:remaking:x6:1
# text = They are remaking the game with better graphics.
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	remaking	remake	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
6	with	with	ADP	IN	_	8	case	_	_
7	better	good	ADJ	JJR	Degree=Cmp	8	amod	_	_
8	graphics	graphic	NOUN	NNS	Number=Plur	5	nmod	_	SpaceAfter=No
9	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **remake** | present · progressive | They | the game |  |  |  | with better graphics | vn build-26.1-1 «NP.asset V NP»: agent=Asset game=Product |

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**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

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