---
title: tactical — school dictionary · trees and pragmatics
description: «tactical» in the school dictionary: To do with the plans and moves used to win a game, battle or contest. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# tactical

<!-- .vintro -->
**Who acts:** Bringing, She, army, Sitting, coach, tactical foul · **What happens:** do, use, win, get, bring, be · **To what, where:** game, tactical decision, advantage, fast player, tactical change, tactical move

<!-- .vabout -->
«tactical» in the school dictionary: its 2 meanings for a pupil and its 6 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [tactical in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/tactical.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
To do with the plans and moves used to win a game, battle or contest.

<!-- fold The tree, 15 words -->
```conllu
# sent_id = dict:school:tactical:m1:1
# text = To do with the plans and moves used to win a game, battle or contest.
1	To	to	PART	TO	_	2	mark	_	_
2	do	do	VERB	VB	VerbForm=Inf	8	ccomp	_	_
3	with	with	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	plans	plan	NOUN	NNS	Number=Plur	2	obl	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	moves	move	NOUN	NNS	Number=Plur	5	conj	_	_
8	used	use	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	win	win	VERB	VB	VerbForm=Inf	8	xcomp	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	game	game	NOUN	NN	Number=Sing	10	obj	_	SpaceAfter=No
13	,	,	PUNCT	,	_	14	punct	_	_
14	battle	battle	NOUN	NN	Number=Sing	12	appos	_	_
15	or	or	CCONJ	CC	_	16	cc	_	_
16	contest	contest	NOUN	NN	Number=Sing	14	conj	_	SpaceAfter=No
17	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | to-infinitive |  |  |  |  |  | with the plans and moves | vn act-114-1 «NP V»: agent=Agent |
| 2 | **use** | past |  |  |  |  |  |  | vn use-105.1 «NP V NP S\_INF»: agent=Agent clause=Eventuality |
| 3 | **win** | to-infinitive |  | a game |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .ven lang=en -->
Done carefully to get an advantage later: a tactical decision.

```conllu
# sent_id = dict:school:tactical:m2:1
# text = Done carefully to get an advantage later: a tactical decision.
1	Done	do	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
2	carefully	carefully	ADV	RB	_	1	advmod	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	get	get	VERB	VB	VerbForm=Inf	1	advcl	_	_
5	an	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	advantage	advantage	NOUN	NN	Number=Sing	4	obj	_	_
7	later	late	ADV	RBR	Degree=Cmp	4	advmod	_	SpaceAfter=No
8	:	:	PUNCT	:	_	11	punct	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
10	tactical	tactical	ADJ	JJ	Degree=Pos	11	amod	_	_
11	decision	decision	NOUN	NN	Number=Sing	1	obl	_	SpaceAfter=No
12	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | participle |  | a tactical decision |  |  |  | carefully *property* | vn act-114-1 «NP V»: agent=Agent |
| 2 | **get** | to-infinitive |  | a advantage |  |  |  | late *property* | vn comprehend-87.2-1 «NP V NP»: agent=Experiencer advantage=Stimulus |

## Example 1 {#x1}

<!-- .ven lang=en -->
Bringing on a fast player was a tactical change.

```conllu
# sent_id = dict:school:tactical:x1:1
# text = Bringing on a fast player was a tactical change.
1	Bringing	bring	VERB	VBG	VerbForm=Ger	9	csubj	_	_
2	on	on	ADP	IN	_	5	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	fast	fast	ADJ	JJ	Degree=Pos	5	amod	_	_
5	player	player	NOUN	NN	Number=Sing	1	obl	_	_
6	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	cop	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	tactical	tactical	ADJ	JJ	Degree=Pos	9	amod	_	_
9	change	change	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
10	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **bring** | gerund |  |  |  | a fast player |  |  | vn bring-11.3-1 «NP V NP PP.destination»: agent=Agent on player=Destination |
| 2 | **is a** | past | Bringing | a tactical change |  |  |  |  | tree rules |

## Example 2 {#x2}

<!-- .ven lang=en -->
She made a tactical move to trap my queen.

```conllu
# sent_id = dict:school:tactical:x2:1
# text = She made a tactical move to trap my queen.
1	She	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	made	make	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	tactical	tactical	ADJ	JJ	Degree=Pos	5	amod	_	_
5	move	move	NOUN	NN	Number=Sing	2	obj	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	trap	trap	VERB	VB	VerbForm=Inf	2	advcl	_	_
8	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	9	nmod:poss	_	_
9	queen	queen	NOUN	NN	Number=Sing	7	obj	_	SpaceAfter=No
10	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | past | She | a tactical move |  |  |  |  | vn build-26.1-1 «NP V NP»: agent=Agent move=Product |
| 2 | **trap** | to-infinitive | She *not said here* | my queen |  |  |  |  | vn trick-59.2 «NP V NP»: agent=Agent queen=Patient |

## Example 3 {#x3}

<!-- .ven lang=en -->
The army made a tactical retreat.

```conllu
# sent_id = dict:school:tactical:x3:1
# text = The army made a tactical retreat.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	army	army	NOUN	NN	Number=Sing	3	nsubj	_	_
3	made	make	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	tactical	tactical	ADJ	JJ	Degree=Pos	6	amod	_	_
6	retreat	retreat	NOUN	NN	Number=Sing	3	obj	_	SpaceAfter=No
7	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | past | the army | a tactical retreat |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset retreat=Product |

## Example 4 {#x4}

<!-- .ven lang=en -->
Sitting near the door was a tactical choice — first out for lunch!

```conllu
# sent_id = dict:school:tactical:x4:1
# text = Sitting near the door was a tactical choice — first out for lunch!
1	Sitting	sit	VERB	VBG	VerbForm=Ger	8	csubj	_	_
2	near	near	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	door	door	NOUN	NN	Number=Sing	1	obl	_	_
5	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	8	cop	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	tactical	tactical	ADJ	JJ	Degree=Pos	8	amod	_	_
8	choice	choice	NOUN	NN	Number=Sing	0	root	_	_
9	—	-	PUNCT	:	_	11	punct	_	_
10	first	first	ADV	RB	NumForm=Word|NumType=Ord	11	advmod	_	_
11	out	out	ADV	RB	_	8	parataxis	_	_
12	for	for	ADP	IN	_	13	case	_	_
13	lunch	lunch	NOUN	NN	Number=Sing	11	obl	_	SpaceAfter=No
14	!	!	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sit** | gerund |  |  |  | the door |  |  | vn assuming\_position-50 «NP V PP.location»: agent=Agent near door=Location |
| 2 | **is a** | past | Sitting | a tactical choice |  |  |  |  | tree rules |

## Example 5 {#x5}

<!-- .ven lang=en -->
The coach gave a tactical talk at half-time.

```conllu
# sent_id = dict:school:tactical:x5:1
# text = The coach gave a tactical talk at half-time.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	coach	coach	NOUN	NN	Number=Sing	3	nsubj	_	_
3	gave	give	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	tactical	tactical	ADJ	JJ	Degree=Pos	6	amod	_	_
6	talk	talk	NOUN	NN	Number=Sing	3	obj	_	_
7	at	at	ADP	IN	_	10	case	_	_
8	half	half	NOUN	NN	Number=Sing|NumForm=Word|NumType=Frac	10	compound	_	SpaceAfter=No
9	-	-	PUNCT	HYPH	_	8	punct	_	SpaceAfter=No
10	time	time	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
11	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | past | the coach | a tactical talk |  |  | time |  | vn give-13.1-1 «NP V NP»: agent=Agent talk=Theme |

## Example 6 {#x6}

<!-- .ven lang=en -->
A tactical foul stops a quick attack.

```conllu
# sent_id = dict:school:tactical:x6:1
# text = A tactical foul stops a quick attack.
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	tactical	tactical	ADJ	JJ	Degree=Pos	3	amod	_	_
3	foul	foul	NOUN	NN	Number=Sing	4	nsubj	_	_
4	stops	stop	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
6	quick	quick	ADJ	JJ	Degree=Pos	7	amod	_	_
7	attack	attack	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **stop** | present | a tactical foul | a quick attack |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality attack=Eventuality |

<!-- div src -->

**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

<!-- /div -->

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