---
title: unreal — school dictionary · trees and pragmatics
description: «unreal» in the school dictionary: Unreal means not real; imaginary or seeming like a dream. Every meaning for a pupil with its dependency tree and pragmatics.
---

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# unreal

<!-- .vintro -->
**Who acts:** Unreal, it, goal, price, dream, Winning · **What happens:** mean, seem, describe, be, believe, happen · **To what, where:** real, something, cup, unreal creatures, stories, concert · **Speech:** someone speaks here

<!-- .vabout -->
«unreal» in the school dictionary: its 4 meanings for a pupil and its 8 examples, every sentence parsed by Mova itself — its syntax tree, a dependency tree in the style of Universal Dependencies, and its pragmatics clause by clause. The word in the dictionary, with its sense in the lessons: [unreal in the school dictionary](https://md.mova.elamur.ai/free/en/dictionaries/school/w/unreal.md).

## Meaning 1 {#m1}

<!-- .ven lang=en -->
Unreal means not real; imaginary or seeming like a dream.

```conllu
# sent_id = dict:school:unreal:m1:1
# text = Unreal means not real; imaginary or seeming like a dream.
1	Unreal	unreal	ADJ	JJ	Degree=Pos	2	nsubj	_	_
2	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	not	not	PART	RB	Polarity=Neg	4	advmod	_	_
4	real	real	ADJ	JJ	Degree=Pos	2	obl	_	SpaceAfter=No
5	;	;	PUNCT	,	_	6	punct	_	_
6	imaginary	imaginary	ADJ	JJ	Degree=Pos	4	conj	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	seeming	seem	VERB	VBG	Tense=Pres|VerbForm=Part	6	conj	_	_
9	like	like	ADP	IN	_	11	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	11	det	_	_
11	dream	dream	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
12	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | Unreal | real |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent |
| 2 | **seem** | gerund | Unreal *not said here* |  |  |  |  | like a dream | vn seem-109-1-1-1 «NP V S\_INF»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## Meaning 2 {#m2}

<!-- .ven lang=en -->
Unreal can describe something so strange or shocking that it is hard to believe it is really happening.

<!-- fold The tree, 18 words -->
```conllu
# sent_id = dict:school:unreal:m2:1
# text = Unreal can describe something so strange or shocking that it is hard to believe it is really happening.
1	Unreal	unreal	ADJ	JJ	Degree=Pos	3	advcl	_	_
2	can	can	AUX	MD	VerbForm=Fin	3	aux	_	_
3	describe	describe	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
4	something	something	PRON	NN	Number=Sing|PronType=Ind	3	obj	_	_
5	so	so	ADV	RB	_	6	advmod	_	_
6	strange	strange	ADJ	JJ	Degree=Pos	3	xcomp	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	shocking	shocking	ADJ	JJ	Degree=Pos	6	conj	_	_
9	that	that	SCONJ	IN	_	12	mark	_	_
10	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	12	expl	_	_
11	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	cop	_	_
12	hard	hard	ADJ	JJ	Degree=Pos	6	conj	_	_
13	to	to	PART	TO	_	14	mark	_	_
14	believe	believe	VERB	VB	VerbForm=Inf	12	ccomp	_	_
15	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	18	nsubj	_	_
16	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	18	aux	_	_
17	really	really	ADV	RB	_	18	advmod	_	_
18	happening	happen	VERB	VBG	Tense=Pres|VerbForm=Part	14	ccomp	_	SpaceAfter=No
19	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **describe** | can |  | something |  |  |  | strange *property* | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent something=Theme |
| 2 | **is** | present |  |  |  |  |  | hard *property* | tree rules |
| 3 | **believe** | to-infinitive |  |  |  |  |  |  | vn admire-31.2 «NP V S\_ING»: agent=Experiencer clause=Stimulus |
| 4 | **happen** | present · progressive | it |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

## Meaning 3 {#m3}

<!-- .note -->
Usage: slang — kept apart, not parsed.

<!-- .ven lang=en -->
Unreal means amazing, brilliant or excellent: «That goal was unreal!».

<!-- fold The tree, 10 words -->
```conllu
# sent_id = dict:school:unreal:m3:1
# text = Unreal means amazing, brilliant or excellent: «That goal was unreal!».
1	Unreal	unreal	ADJ	JJ	Degree=Pos	2	nsubj	_	_
2	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	amazing	amazing	ADJ	JJ	Degree=Pos	2	xcomp	_	SpaceAfter=No
4	,	,	PUNCT	,	_	5	punct	_	_
5	brilliant	brilliant	ADJ	JJ	Degree=Pos	3	conj	_	_
6	or	or	CCONJ	CC	_	7	cc	_	_
7	excellent	excellent	ADJ	JJ	Degree=Pos	3	conj	_	SpaceAfter=No
8	:	:	PUNCT	:	_	13	punct	_	_
9	«	«	PUNCT	``	_	13	punct	_	SpaceAfter=No
10	That	that	DET	DT	Number=Sing|PronType=Dem	11	det	_	_
11	goal	goal	NOUN	NN	Number=Sing	13	nsubj	_	_
12	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	13	cop	_	_
13	unreal	unreal	ADJ	JJ	Degree=Pos	2	parataxis	_	SpaceAfter=No
14	!	!	PUNCT	.	_	13	punct	_	SpaceAfter=No
15	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | Unreal |  |  |  |  | amazing *property* | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **is** *in a quote* | past | that goal |  |  |  |  | unreal *property* | tree rules |

## Meaning 4 {#m4}

<!-- .note -->
Usage: slang — kept apart, not parsed.

<!-- .ven lang=en -->
Unreal can also mean unfair or ridiculous: «The price is unreal.».

<!-- fold The tree, 11 words -->
```conllu
# sent_id = dict:school:unreal:m4:1
# text = Unreal can also mean unfair or ridiculous: «The price is unreal.».
1	Unreal	unreal	ADJ	JJ	Degree=Pos	4	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	4	aux	_	_
3	also	also	ADV	RB	_	4	advmod	_	_
4	mean	mean	VERB	VB	VerbForm=Inf	0	root	_	_
5	unfair	unfair	ADJ	JJ	Degree=Pos	4	xcomp	_	_
6	or	or	CCONJ	CC	_	7	cc	_	_
7	ridiculous	ridiculous	ADJ	JJ	Degree=Pos	5	conj	_	SpaceAfter=No
8	:	:	PUNCT	:	_	13	punct	_	_
9	«	«	PUNCT	``	_	13	punct	_	SpaceAfter=No
10	The	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	price	price	NOUN	NN	Number=Sing	13	nsubj	_	_
12	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	cop	_	_
13	unreal	unreal	ADJ	JJ	Degree=Pos	4	parataxis	_	SpaceAfter=No
14	.	.	PUNCT	.	_	13	punct	_	SpaceAfter=No
15	»	»	PUNCT	''	_	13	punct	_	SpaceAfter=No
16	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | can | Unreal |  |  |  |  | unfair *property* | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **is** *in a quote* | present | the price |  |  |  |  | unreal *property* | tree rules |

## Example 1 {#x1}

<!-- .ven lang=en -->
The dream felt unreal.

```conllu
# sent_id = dict:school:unreal:x1:1
# text = The dream felt unreal.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	dream	dream	NOUN	NN	Number=Sing	3	nsubj	_	_
3	felt	feel	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	unreal	unreal	ADJ	JJ	Degree=Pos	3	xcomp	_	SpaceAfter=No
5	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **feel** | past | the dream |  |  |  |  | unreal *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |

## Example 2 {#x2}

<!-- .ven lang=en -->
Winning the cup still feels unreal.

```conllu
# sent_id = dict:school:unreal:x2:1
# text = Winning the cup still feels unreal.
1	Winning	win	VERB	VBG	Tense=Pres|VerbForm=Part	5	csubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	cup	cup	NOUN	NN	Number=Sing	1	obj	_	_
4	still	still	ADV	RB	_	5	advmod	_	_
5	feels	feel	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	unreal	unreal	ADJ	JJ	Degree=Pos	5	xcomp	_	SpaceAfter=No
7	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | gerund |  | the cup |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent cup=Eventuality |
| 2 | **feel** | present | Winning |  |  |  | still | unreal *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |

## Example 3 {#x3}

<!-- .ven lang=en -->
That skateboard trick was unreal! (slang)

<!-- .note -->
*Sentence 1:* That skateboard trick was unreal!

```conllu
# sent_id = dict:school:unreal:x3:1
# text = That skateboard trick was unreal!
1	That	that	DET	DT	Number=Sing|PronType=Dem	3	det	_	_
2	skateboard	skateboard	NOUN	NN	Number=Sing	3	compound	_	_
3	trick	trick	NOUN	NN	Number=Sing	5	nsubj	_	_
4	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	cop	_	_
5	unreal	unreal	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
6	!	!	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | that skateboard trick |  |  |  |  | unreal *property* | tree rules |

<!-- .note -->
*Sentence 2:* (slang)

```conllu
# sent_id = dict:school:unreal:x3:2
# text = (slang)
1	(	(	PUNCT	-LRB-	_	2	punct	_	SpaceAfter=No
2	slang	slang	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
3	)	)	PUNCT	-RRB-	_	2	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## Example 4 {#x4}

<!-- .ven lang=en -->
Dragons are unreal creatures from stories.

```conllu
# sent_id = dict:school:unreal:x4:1
# text = Dragons are unreal creatures from stories.
1	Dragons	dragon	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	cop	_	_
3	unreal	unreal	ADJ	JJ	Degree=Pos	4	amod	_	_
4	creatures	creature	NOUN	NNS	Number=Plur	0	root	_	_
5	from	from	ADP	IN	_	6	case	_	_
6	stories	story	NOUN	NNS	Number=Plur	4	nmod	_	SpaceAfter=No
7	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Dragons | unreal creatures |  | stories |  |  | tree rules |

## Example 5 {#x5}

<!-- .ven lang=en -->
The prices at the theme park were unreal. (slang)

<!-- .note -->
*Sentence 1:* The prices at the theme park were unreal.

```conllu
# sent_id = dict:school:unreal:x5:1
# text = The prices at the theme park were unreal.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	prices	price	NOUN	NNS	Number=Plur	8	nsubj	_	_
3	at	at	ADP	IN	_	6	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
5	theme	theme	NOUN	NN	Number=Sing	6	compound	_	_
6	park	park	NOUN	NN	Number=Sing	2	nmod	_	_
7	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	8	cop	_	_
8	unreal	unreal	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
9	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | the prices at the theme park |  |  |  |  | unreal *property* | tree rules |

<!-- .note -->
*Sentence 2:* (slang)

```conllu
# sent_id = dict:school:unreal:x5:2
# text = (slang)
1	(	(	PUNCT	-LRB-	_	2	punct	_	SpaceAfter=No
2	slang	slang	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
3	)	)	PUNCT	-RRB-	_	2	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## Example 6 {#x6}

<!-- .ven lang=en -->
The sunset was so bright it looked unreal.

```conllu
# sent_id = dict:school:unreal:x6:1
# text = The sunset was so bright it looked unreal.
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	sunset	sunset	NOUN	NN	Number=Sing	5	nsubj	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	cop	_	_
4	so	so	ADV	RB	_	5	advmod	_	_
5	bright	bright	ADJ	JJ	Degree=Pos	0	root	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	7	nsubj	_	_
7	looked	look	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	advcl	_	_
8	unreal	unreal	ADJ	JJ	Degree=Pos	7	xcomp	_	SpaceAfter=No
9	.	.	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | past | the sunset |  |  |  |  | bright *property* | tree rules |
| 2 | **look** | past | it |  |  |  |  | unreal *property* | vn stimulus\_subject-30.4 «NP V ADJ»: agent=Stimulus |

## Example 7 {#x7}

<!-- .ven lang=en -->
«How was the concert?» «Unreal, mate!» (slang)

<!-- .note -->
*Sentence 1:* «How was the concert?»

```conllu
# sent_id = dict:school:unreal:x7:1
# text = «How was the concert?»
1	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
2	How	how	ADV	WRB	PronType=Int	5	advmod	_	_
3	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	5	cop	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	concert	concert	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	SpaceAfter=No
7	»	»	PUNCT	''	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** *in a quote* | past |  | the concert |  |  |  |  | tree rules |

<!-- .note -->
*Sentence 2:* «Unreal, mate!»

```conllu
# sent_id = dict:school:unreal:x7:2
# text = «Unreal, mate!»
1	«	«	PUNCT	``	_	2	punct	_	SpaceAfter=No
2	Unreal	unreal	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	mate	mate	NOUN	NN	Number=Sing	2	vocative	_	SpaceAfter=No
5	!	!	PUNCT	.	_	2	punct	_	SpaceAfter=No
6	»	»	PUNCT	''	_	2	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

<!-- .note -->
*Sentence 3:* (slang)

```conllu
# sent_id = dict:school:unreal:x7:3
# text = (slang)
1	(	(	PUNCT	-LRB-	_	2	punct	_	SpaceAfter=No
2	slang	slang	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
3	)	)	PUNCT	-RRB-	_	2	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

## Example 8 {#x8}

<!-- .ven lang=en -->
Their mildness seemed unreal, and a mere freak; but their savage nature was as true as their teeth and claws.

<!-- fold The tree, 20 words -->
```conllu
# sent_id = dict:school:unreal:x8:1
# text = Their mildness seemed unreal, and a mere freak; but their savage nature was as true as their teeth and claws.
1	Their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	mildness	mildness	NOUN	NN	Number=Sing	3	nsubj	_	_
3	seemed	seem	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	unreal	unreal	ADJ	JJ	Degree=Pos	3	xcomp	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	and	and	CCONJ	CC	_	9	cc	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	mere	mere	ADJ	JJ	Degree=Pos	9	amod	_	_
9	freak	freak	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
10	;	;	PUNCT	:	_	17	punct	_	_
11	but	but	CCONJ	CC	_	17	cc	_	_
12	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	14	nmod:poss	_	_
13	savage	savage	ADJ	JJ	Degree=Pos	14	amod	_	_
14	nature	nature	NOUN	NN	Number=Sing	17	nsubj	_	_
15	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	17	cop	_	_
16	as	as	ADV	RB	_	17	advmod	_	_
17	true	true	ADJ	JJ	Degree=Pos	3	parataxis	_	_
18	as	as	ADP	IN	_	20	case	_	_
19	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	20	nmod:poss	_	_
20	teeth	tooth	NOUN	NNS	Number=Plur	17	obl	_	_
21	and	and	CCONJ	CC	_	22	cc	_	_
22	claws	claw	NOUN	NNS	Number=Plur	20	conj	_	SpaceAfter=No
23	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **seem** | past | Their mildness | a mere freak |  |  |  | unreal *property* | vn seem-109-1-1-1 «NP V S\_INF»: agent=Theme |
| 2 | **is** | past | their savage nature |  |  |  |  | as their teeth and claws; true *property* | tree rules |

<!-- div src -->

**Text:** the school dictionary of Mova's schools (`world/data/dictionary-schools/`), written for Mova. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each meaning and example read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
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