---
title: The robot hoover keeps bumping into the same chair leg. What does th… — What is AI? Pattern-guessers, not people · tree and pragmatics
description: The robot hoover keeps bumping into the same chair leg. What does that show? Test 11 of lesson 1 «What is AI? Pattern-guessers, not people» of the AI course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/ai/1-what-is-ai/t11/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [AI](https://md.mova.elamur.ai/free/en/corpora/questions/ai/) / [What is AI? Pattern-guessers, not people](https://md.mova.elamur.ai/free/en/corpora/questions/ai/1-what-is-ai/) / t11

# Test 11 · What is AI? Pattern-guessers, not people

<!-- .ven lang=en -->
The robot hoover keeps bumping into the same chair leg. What does that show?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** robot hoover, that · **What happens:** keep, bump, show · **To what, where:** same chair leg

<!-- .vabout -->
This is test 11 of lesson 1 «What is AI? Pattern-guessers, not people» of the AI course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/ai/1-what-is-ai/#t11).

## The question {#question}

<!-- .note -->
*Sentence 1:* The robot hoover keeps bumping into the same chair leg.

```conllu
# sent_id = question:ai:1-what-is-ai:t11:1
# text = The robot hoover keeps bumping into the same chair leg.
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	robot	robot	NOUN	NN	Number=Sing	3	compound	_	_
3	hoover	hoover	NOUN	NN	Number=Sing	4	nsubj	_	_
4	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	bumping	bump	VERB	VBG	VerbForm=Ger	4	xcomp	_	_
6	into	into	ADP	IN	_	10	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
8	same	same	ADJ	JJ	Degree=Pos	10	amod	_	_
9	chair	chair	NOUN	NN	Number=Sing	10	compound	_	_
10	leg	leg	NOUN	NN	Number=Sing	5	obl	_	SpaceAfter=No
11	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | present | the robot hoover |  |  |  |  |  | tree rules |
| 2 | **bump** | gerund | the robot hoover *not said here* |  |  | the same chair leg |  |  | vn bump-18.4-1 «NP V PP.location»: agent=Theme into leg=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What does that show?

```conllu
# sent_id = question:ai:1-what-is-ai:t11:2
# text = What does that show?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	that	that	PRON	DT	Number=Sing|PronType=Dem	4	nsubj	_	_
4	show	show	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **show** | present · do-support | that |  |  |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent what=Recipient |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
It is angry with the chair and keeps trying to knock it over on purpose

<!-- fold The tree, 15 words -->
```conllu
# sent_id = question:ai:1-what-is-ai:t11:o1:1
# text = It is angry with the chair and keeps trying to knock it over on purpose
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	angry	angry	ADJ	JJ	Degree=Pos	0	root	_	_
4	with	with	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	chair	chair	NOUN	NN	Number=Sing	3	obl	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
9	trying	try	VERB	VBG	VerbForm=Ger	8	xcomp	_	_
10	to	to	PART	TO	_	11	mark	_	_
11	knock	knock	VERB	VB	VerbForm=Inf	9	xcomp	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
13	over	over	ADP	RP	_	11	compound:prt	_	_
14	on	on	ADP	IN	_	15	case	_	_
15	purpose	purpose	NOUN	NN	Number=Sing	11	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | It |  |  |  |  | with the chair; angry *property* | tree rules |
| 2 | **keep** | present |  |  |  |  |  |  | tree rules |
| 3 | **try** | gerund |  |  |  |  |  |  | vn try-61.1 «NP V S\_INF»: agent=Agent clause=Eventuality |
| 4 | **knock over** *not said to happen* | to-infinitive |  | chair |  | purpose |  |  | vn throw-17.1-1 «NP V NP PP.destinations»: agent=Agent it=Theme on purpose=Destination |

### Option 2 {#o2}

<!-- .ven lang=en -->
It is trying to clean the chair leg

```conllu
# sent_id = question:ai:1-what-is-ai:t11:o2:1
# text = It is trying to clean the chair leg
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	trying	try	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	clean	clean	VERB	VB	VerbForm=Inf	3	xcomp	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	chair	chair	NOUN	NN	Number=Sing	8	compound	_	_
8	leg	leg	NOUN	NN	Number=Sing	5	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **try** | present · progressive | It |  |  |  |  |  | vn try-61.1 «NP V S\_INF»: agent=Agent clause=Eventuality |
| 2 | **clean** *not said to happen* | to-infinitive |  | the chair leg |  |  |  |  | vn other\_cos-45.4 «NP V NP.patient»: agent=Agent leg=Patient |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
It follows sensors and simple rules, not real understanding

```conllu
# sent_id = question:ai:1-what-is-ai:t11:o3:1
# text = It follows sensors and simple rules, not real understanding
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	follows	follow	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	sensors	sensor	NOUN	NNS	Number=Plur	2	obj	_	_
4	and	and	CCONJ	CC	_	6	cc	_	_
5	simple	simple	ADJ	JJ	Degree=Pos	6	amod	_	_
6	rules	rule	NOUN	NNS	Number=Plur	3	conj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	10	punct	_	_
8	not	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	real	real	ADJ	JJ	Degree=Pos	10	amod	_	_
10	understanding	understanding	NOUN	NN	Number=Sing	3	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **follow** | present | It | sensors and simple rules and real understanding |  |  |  |  | vn chase-51.6 «NP V NP»: agent=Agent sensor=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
It wants to move the chair out of the way

```conllu
# sent_id = question:ai:1-what-is-ai:t11:o4:1
# text = It wants to move the chair out of the way
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	wants	want	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	move	move	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	chair	chair	NOUN	NN	Number=Sing	4	obj	_	_
7	out	out	ADP	IN	_	10	case	_	_
8	of	of	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	way	way	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | present | It |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **move** *not said to happen* | to-infinitive |  | the chair |  | the way |  |  | vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent chair=Theme out way=Trajectory |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [What is AI? Pattern-guessers, not people, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/ai/1-what-is-ai/t10/)
- next →: [What is AI? Pattern-guessers, not people, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/ai/1-what-is-ai/e1/)
- ↑ back to [What is AI? Pattern-guessers, not people](https://md.mova.elamur.ai/free/en/corpora/questions/ai/1-what-is-ai/)

