---
title: "AI picked you as a winner" pops up in a game. Your mate wants to cl… — Strangers, hooks and too-perfect messa… · tree and pragmatics
description: "AI picked you as a winner" pops up in a game. Your mate wants to click. What do you say? Test 5 · ★ of lesson 13 «Strangers, hooks and too-perfect messages» of the AI course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right
---

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# Test 5 · ★ · Strangers, hooks and too-perfect messages

<!-- .ven lang=en -->
"AI picked you as a winner" pops up in a game. Your mate wants to click. What do you say?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** AI, winner, mate, you · **What happens:** pick, pop up, want, click, say · **To what, where:** you, game · **Speech:** someone speaks here

<!-- .vabout -->
This is test 5 · ★ of lesson 13 «Strangers, hooks and too-perfect messages» of the AI course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/ai/13-strangers-hooks-and-too-perfect-messages/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* "AI picked you as a winner" pops up in a game.

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:1
# text = "AI picked you as a winner" pops up in a game.
1	"	"	PUNCT	``	_	3	punct	_	SpaceAfter=No
2	AI	ai	NOUN	NN	Number=Sing	3	nsubj	_	_
3	picked	pick	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	3	obj	_	_
5	as	as	SCONJ	IN	_	9	mark	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	winner	winner	NOUN	NN	Number=Sing	9	nsubj	_	SpaceAfter=No
8	"	"	PUNCT	''	_	7	punct	_	_
9	pops	pop	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
10	up	up	ADP	RP	_	9	compound:prt	_	_
11	in	in	ADP	IN	_	13	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	13	det	_	_
13	game	game	NOUN	NN	Number=Sing	9	obl	_	SpaceAfter=No
14	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pick** *in a quote* | past | AI | you |  |  |  |  | vn chew-39.2 «NP V NP»: agent=Agent you=Patient |
| 2 | **pop up** | present | a winner |  |  | a game |  |  | vn appear-48.1.1 «NP V PP.location»: agent=Theme in game=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Your mate wants to click.

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:2
# text = Your mate wants to click.
1	Your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	mate	mate	NOUN	NN	Number=Sing	3	nsubj	_	_
3	wants	want	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	click	click	VERB	VB	VerbForm=Inf	3	xcomp	_	SpaceAfter=No
6	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | present | Your mate |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **click** *not said to happen* | to-infinitive | Your mate *not said here* |  |  |  |  |  | vn sound\_emission-43.2 «NP V»: agent=Theme |

<!-- .note -->
*Sentence 3:* What do you say?

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:3
# text = What do you say?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	do	do	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
4	say	say	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present · do-support | you |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Click, AI picks winners fairly

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:o1:1
# text = Click, AI picks winners fairly
1	Click	click	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	AI	ai	NOUN	NN	Number=Sing	4	nsubj	_	_
4	picks	pick	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	parataxis	_	_
5	winners	winner	NOUN	NNS	Number=Plur	4	obj	_	_
6	fairly	fairly	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **click** | imperative | you *not said here* |  |  |  |  |  | vn sound\_emission-43.2 «NP V»: agent=Theme |
| 2 | **pick** | present | AI | winners |  |  |  | fairly *property* | vn chew-39.2 «NP V NP»: agent=Agent winner=Patient |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Don't click, saying "AI" doesn't make it true

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:o2:1
# text = Don't click, saying "AI" doesn't make it true
1	Do	do	AUX	VB	Mood=Imp|VerbForm=Fin	3	aux	_	SpaceAfter=No
2	n't	not	PART	RB	Polarity=Neg	3	advmod	_	_
3	click	click	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	5	punct	_	_
5	saying	say	VERB	VBG	Tense=Pres|VerbForm=Part	11	csubj	_	_
6	"	"	PUNCT	``	_	7	punct	_	SpaceAfter=No
7	AI	ai	NOUN	NN	Number=Sing	5	obj	_	SpaceAfter=No
8	"	"	PUNCT	''	_	7	punct	_	_
9	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	aux	_	SpaceAfter=No
10	n't	not	PART	RB	Polarity=Neg	11	advmod	_	_
11	make	make	VERB	VB	VerbForm=Inf	3	ccomp	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	_
13	true	true	ADJ	JJ	Degree=Pos	11	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **click** | imperative · do-support | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **say** *speech: assert* | gerund |  | AI |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent ai=Topic |
| 3 | **not** **make** | present · do-support | saying | AI |  |  |  | true *property* | vn build-26.1-1 «NP.asset V NP»: agent=Asset it=Product |

### Option 3 {#o3}

<!-- .ven lang=en -->
Click twice to win double

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:o3:1
# text = Click twice to win double
1	Click	click	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	twice	twice	ADV	RB	NumForm=Word|NumType=Mult	1	advmod	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	win	win	VERB	VB	VerbForm=Inf	1	advcl	_	_
5	double	double	ADJ	JJ	Degree=Pos	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **click** | imperative | you *not said here* |  |  |  |  | twice *property* | vn sound\_emission-43.2 «NP V»: agent=Theme |
| 2 | **win** | to-infinitive | you *not said here* | double |  |  |  |  | vn succeed-74-2 «NP V NP»: agent=Agent double=Eventuality |

### Option 4 {#o4}

<!-- .ven lang=en -->
Only click if it's gold coloured

```conllu
# sent_id = question:ai:13-strangers-hooks-and-too-perfect-messages:t5:o4:1
# text = Only click if it's gold coloured
1	Only	only	ADV	RB	_	2	advmod	_	_
2	click	click	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	if	if	SCONJ	IN	_	6	mark	_	_
4	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	gold	gold	NOUN	NN	Number=Sing	2	obj	_	_
7	coloured	colour	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **click** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **is a** *a condition, not said to happen* | present | it | gold |  |  |  |  | tree rules |
| 3 | **colour** | participle | you *not said here* |  |  |  |  |  | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Strangers, hooks and too-perfect messa…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/ai/13-strangers-hooks-and-too-perfect-messages/t4/)
- next →: [Strangers, hooks and too-perfect messa…, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/ai/13-strangers-hooks-and-too-perfect-messages/t6/)
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