---
title: Your mate goes, "one little touch won't hurt it, bruv." What is the… — Museums and galleries: how to visit an… · tree and pragmatics
description: Your mate goes, "one little touch won't hurt it, bruv." What is the problem? Test 1 · ★ of lesson 17 «Museums and galleries: how to visit and what is there» of the arts course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wron
---

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# Test 1 · ★ · Museums and galleries: how to visit and what is there

<!-- .ven lang=en -->
Your mate goes, "one little touch won't hurt it, bruv." What is the problem?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 2 · wrong ✗ · **Who acts:** mate, one little touch, problem · **What happens:** go, not hurt, be · **To what, where:** mate

<!-- .vabout -->
This is test 1 · ★ of lesson 17 «Museums and galleries: how to visit and what is there» of the arts course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/arts/17-museums-and-galleries-how-to-visit-and-what-is-there/#t1).

## The question {#question}

<!-- .note -->
*Sentence 1:* Your mate goes, "one little touch won't hurt it, bruv."

```conllu
# sent_id = question:arts:17-museums-and-galleries-how-to-visit-and-what-is-there:t1:1
# text = Your mate goes, "one little touch won't hurt it, bruv."
1	Your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	mate	mate	NOUN	NN	Number=Sing	3	nsubj	_	_
3	goes	go	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	11	punct	_	_
5	"	"	PUNCT	``	_	11	punct	_	SpaceAfter=No
6	one	one	NUM	CD	NumForm=Word|NumType=Card	8	nummod	_	_
7	little	little	ADJ	JJ	Degree=Pos	8	amod	_	_
8	touch	touch	NOUN	NN	Number=Sing	11	nsubj	_	_
9	wo	will	AUX	MD	VerbForm=Fin	11	aux	_	SpaceAfter=No
10	n't	not	PART	RB	Polarity=Neg	11	advmod	_	_
11	hurt	hurt	VERB	VB	VerbForm=Inf	3	advcl	_	_
12	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obj	_	SpaceAfter=No
13	,	,	PUNCT	,	_	14	punct	_	_
14	bruv	bruv	NOUN	NN	Number=Sing	11	obl	_	SpaceAfter=No
15	.	.	PUNCT	.	_	3	punct	_	SpaceAfter=No
16	"	"	PUNCT	''	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | present | Your mate |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 2 | **not** **hurt** *in a quote* | future | one little touch | mate |  |  |  | bruv *obl* | vn hurt-40.8.3-2 «NP V NP»: agent=Experiencer it=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is the problem?

```conllu
# sent_id = question:arts:17-museums-and-galleries-how-to-visit-and-what-is-there:t1:2
# text = What is the problem?
1	What	what	PRON	WP	PronType=Int	0	root	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	problem	problem	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
5	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the problem |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
One touch makes it worth more

```conllu
# sent_id = question:arts:17-museums-and-galleries-how-to-visit-and-what-is-there:t1:o1:1
# text = One touch makes it worth more
1	One	one	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	touch	touch	NOUN	NN	Number=Sing	3	nsubj	_	_
3	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	obj	_	_
5	worth	worth	ADJ	JJ	Degree=Pos	3	xcomp	_	_
6	more	more	ADJ	JJR	Degree=Cmp	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | One touch | it |  |  |  | worth *property* | vn build-26.1-1 «NP.asset V NP NP»: agent=Asset it=Beneficiary more=Product |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Millions of little touches would wear the art away

```conllu
# sent_id = question:arts:17-museums-and-galleries-how-to-visit-and-what-is-there:t1:o2:1
# text = Millions of little touches would wear the art away
1	Millions	million	NOUN	NNS	Number=Plur	6	nsubj	_	_
2	of	of	ADP	IN	_	4	case	_	_
3	little	little	ADJ	JJ	Degree=Pos	4	amod	_	_
4	touches	touch	NOUN	NNS	Number=Plur	1	nmod	_	_
5	would	would	AUX	MD	VerbForm=Fin	6	aux	_	_
6	wear	wear	VERB	VB	VerbForm=Inf	0	root	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	art	art	NOUN	NN	Number=Sing	6	obj	_	_
9	away	away	ADV	RB	_	6	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wear away** | would | Millions of little touches | the art |  |  |  | away *property* | vn wipe\_manner-10.4.1-1 «NP V NP.source»: agent=Agent art=Source |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Touching is the best way to see art properly up close

```conllu
# sent_id = question:arts:17-museums-and-galleries-how-to-visit-and-what-is-there:t1:o3:1
# text = Touching is the best way to see art properly up close
1	Touching	touching	NOUN	NN	Number=Sing	5	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	best	good	ADJ	JJS	Degree=Sup	5	amod	_	_
5	way	way	NOUN	NN	Number=Sing	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	see	see	VERB	VB	VerbForm=Inf	5	acl	_	_
8	art	art	NOUN	NN	Number=Sing	7	obj	_	_
9	properly	properly	ADV	RB	_	7	advmod	_	_
10	up	up	ADV	RB	_	11	advmod	_	_
11	close	close	ADV	RB	Degree=Pos	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | Touching | the best way |  |  |  |  | tree rules |
| 2 | **see** | to-infinitive |  | art |  |  |  | close, properly *property* | vn comprehend-87.2-1-1 «NP V NP»: agent=Experiencer art=Stimulus |

### Option 4 {#o4}

<!-- .ven lang=en -->
Paint never wears out, however many hands touch it

```conllu
# sent_id = question:arts:17-museums-and-galleries-how-to-visit-and-what-is-there:t1:o4:1
# text = Paint never wears out, however many hands touch it
1	Paint	paint	NOUN	NN	Number=Sing	3	nsubj	_	_
2	never	never	ADV	RB	PronType=Neg	3	advmod	_	_
3	wears	wear	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	out	out	ADP	RP	_	3	compound:prt	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	however	however	ADV	RB	_	9	advmod	_	_
7	many	many	ADJ	JJ	Degree=Pos	8	amod	_	_
8	hands	hand	NOUN	NNS	Number=Plur	9	nsubj	_	_
9	touch	touch	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	3	parataxis	_	_
10	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **wear out** | present | Paint |  |  |  |  |  | vn wipe\_manner-10.4.1-1 «NP V PP-Conative»: agent=Agent |
| 2 | **touch** | present | many hands | Paint |  |  |  | however *property* | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme it=Co-Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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