---
title: Ascertain the effect most likely to result where joyful music is sub… — Voices, sound and music in films and c… · tree and pragmatics
description: Ascertain the effect most likely to result where joyful music is substituted beneath a frightening scene. Exam question 4 of lesson 24 «Voices, sound and music in films and cartoons» of the arts course of Mova's primary school, with the dependency tree and pragmatics of the question and of each opti
---

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# Exam question 4 · Voices, sound and music in films and cartoons

<!-- .ven lang=en -->
Ascertain the effect most likely to result where joyful music is substituted beneath a frightening scene.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** you · **What happens:** ascertain, result, substitute · **To what, where:** effect, joyful music

<!-- .vabout -->
This is exam question 4 of lesson 24 «Voices, sound and music in films and cartoons» of the arts course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/arts/24-voices-sound-and-music-in-films-and-cartoons/#e4).

## The question {#question}

```conllu
# sent_id = question:arts:24-voices-sound-and-music-in-films-and-cartoons:e4:1
# text = Ascertain the effect most likely to result where joyful music is substituted beneath a frightening scene.
1	Ascertain	ascertain	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	effect	effect	NOUN	NN	Number=Sing	1	obj	_	_
4	most	most	ADV	RBS	Degree=Sup	5	advmod	_	_
5	likely	likely	ADV	RB	_	7	advmod	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	result	result	VERB	VB	VerbForm=Inf	3	acl:relcl	_	_
8	where	where	ADV	WRB	PronType=Rel	12	advmod	_	_
9	joyful	joyful	ADJ	JJ	Degree=Pos	10	amod	_	_
10	music	music	NOUN	NN	Number=Sing	12	nsubj:pass	_	_
11	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	12	aux:pass	_	_
12	substituted	substitute	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	advcl	_	_
13	beneath	beneath	ADP	IN	_	16	case	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
15	frightening	frightening	ADJ	JJ	Degree=Pos	16	amod	_	_
16	scene	scene	NOUN	NN	Number=Sing	12	obl	_	SpaceAfter=No
17	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **ascertain** | imperative | you *not said here* | the effect |  |  |  |  | vn discover-84 «NP V NP»: agent=Agent effect=Topic |
| 2 | **result** | to-infinitive | you *not said here* | the effect *not said here* |  |  |  | likely *property* | vn appear-48.1.1 «NP V»: agent=Theme |
| 3 | **substitute** | present · passive |  | joyful music |  |  |  | beneath a frightening scene | vn substitute-13.6.2 «NP V NP.location»: subject=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
The scene is perceived as comic rather than frightening

```conllu
# sent_id = question:arts:24-voices-sound-and-music-in-films-and-cartoons:e4:o1:1
# text = The scene is perceived as comic rather than frightening
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	scene	scene	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	perceived	perceive	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	as	as	ADP	IN	_	6	case	_	_
6	comic	comic	ADJ	JJ	Degree=Pos	4	obl	_	_
7	rather	rather	ADV	RB	ExtPos=CCONJ	9	cc	_	_
8	than	than	ADP	IN	_	7	fixed	_	_
9	frightening	frightening	ADJ	JJ	Degree=Pos	4	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **perceive** | present · passive |  | the scene |  |  |  | as comic | vn characterize-29.2 «NP V NP S\_ING»: subject=Theme as comic=Attribute |

### Option 2 {#o2}

<!-- .ven lang=en -->
The images themselves are altered in colour

```conllu
# sent_id = question:arts:24-voices-sound-and-music-in-films-and-cartoons:e4:o2:1
# text = The images themselves are altered in colour
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	images	image	NOUN	NNS	Number=Plur	5	nsubj:pass	_	_
3	themselves	themselves	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs|Reflex=Yes	2	nmod	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	aux:pass	_	_
5	altered	alter	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
6	in	in	ADP	IN	_	7	case	_	_
7	colour	colour	NOUN	NN	Number=Sing	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **alter** | present · passive |  | the images  images |  | colour |  |  | vn other\_cos-45.4 «NP V NP.patient»: subject=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
The scene ceases to be perceived at all

```conllu
# sent_id = question:arts:24-voices-sound-and-music-in-films-and-cartoons:e4:o3:1
# text = The scene ceases to be perceived at all
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	scene	scene	NOUN	NN	Number=Sing	3	nsubj	_	_
3	ceases	cease	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	to	to	PART	TO	_	6	mark	_	_
5	be	be	AUX	VB	VerbForm=Inf	6	aux:pass	_	_
6	perceived	perceive	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	advcl	_	_
7	at	at	ADP	IN	_	8	case	_	_
8	all	all	DET	DT	PronType=Tot	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cease** | present | the scene |  |  |  |  |  | vn stop-55.4-1-1 «NP.eventuality V»: agent=Eventuality |
| 2 | **perceive** | to-infinitive · passive | the scene *not said here* |  |  | all |  |  | vn see-30.1-1 «NP V S\_ING» |

### Option 4 {#o4}

<!-- .ven lang=en -->
The scene is perceived as more frightening

```conllu
# sent_id = question:arts:24-voices-sound-and-music-in-films-and-cartoons:e4:o4:1
# text = The scene is perceived as more frightening
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	scene	scene	NOUN	NN	Number=Sing	4	nsubj:pass	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
4	perceived	perceive	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	as	as	SCONJ	IN	_	7	mark	_	_
6	more	more	ADJ	JJR	Degree=Cmp	7	amod	_	_
7	frightening	frightening	ADJ	JJ	Degree=Pos	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **perceive** | present · passive |  | the scene |  |  |  | frightening *property* | vn see-30.1-1 «NP V S»: subject=Stimulus |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Voices, sound and music in films and c…, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/arts/24-voices-sound-and-music-in-films-and-cartoons/e3/)
- next →: [Special effects and stunts, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/arts/25-special-effects-and-stunts/t1/)
- ↑ back to [Voices, sound and music in films and cartoons](https://md.mova.elamur.ai/free/en/corpora/questions/arts/24-voices-sound-and-music-in-films-and-cartoons/)

