---
title: «crap, the beardie's waving one arm at me, is it angry» What is it m… — Shrek's dragon: real «dragons» and liz… · tree and pragmatics
description: «crap, the beardie's waving one arm at me, is it angry» What is it most likely saying? Test 9 · ★★ of lesson 146 «Shrek's dragon: real «dragons» and lizards, and why nothing breathes fire» of the biology course of Mova's primary school, with the dependency tree and pragmatics of the question and of 
---

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# Test 9 · ★★ · Shrek's dragon: real «dragons» and lizards, and why nothin…

<!-- .ven lang=en -->
«crap, the beardie's waving one arm at me, is it angry» What is it most likely saying?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** beardie, crap · **What happens:** wave, be · **To what, where:** one arm · **Speech:** someone speaks here

<!-- .vabout -->
This is test 9 · ★★ of lesson 146 «Shrek's dragon: real «dragons» and lizards, and why nothing breathes fire» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/biology/146-shrek-s-dragon-real-dragons-and-lizards/#t9).

## The question {#question}

```conllu
# sent_id = question:biology:146-shrek-s-dragon-real-dragons-and-lizards:t9:1
# text = «crap, the beardie's waving one arm at me, is it angry» What is it most likely saying?
1	«	«	PUNCT	``	_	2	punct	_	SpaceAfter=No
2	crap	crap	NOUN	NN	Number=Sing	15	nsubj	_	SpaceAfter=No
3	,	,	PUNCT	,	_	7	punct	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	beardie	beardie	NOUN	NN	Number=Sing	7	nsubj	_	SpaceAfter=No
6	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	aux	_	_
7	waving	wave	VERB	VBG	Tense=Pres|VerbForm=Part	2	acl	_	_
8	one	one	NUM	CD	NumForm=Word|NumType=Card	9	nummod	_	_
9	arm	arm	NOUN	NN	Number=Sing	7	obj	_	_
10	at	at	ADP	IN	_	11	case	_	_
11	me	I	PRON	PRP	Case=Acc|Number=Sing|Person=1|PronType=Prs	7	obl	_	SpaceAfter=No
12	,	,	PUNCT	,	_	2	punct	_	_
13	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	15	cop	_	_
14	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	15	nsubj	_	_
15	angry	angry	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
16	»	»	PUNCT	''	_	15	punct	_	_
17	What	what	PRON	WP	PronType=Int	22	obj	_	_
18	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	22	cop	_	_
19	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	22	nsubj	_	_
20	most	most	ADV	RBS	Degree=Sup	22	advmod	_	_
21	likely	likely	ADV	RB	_	22	advmod	_	_
22	saying	say	VERB	VBG	Tense=Pres|VerbForm=Part	15	parataxis	_	SpaceAfter=No
23	?	?	PUNCT	.	_	15	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wave** *in a quote* | present · progressive | the beardie | one arm |  |  |  | at beardie | vn wink-40.3.1 «NP V NP»: agent=Agent arm=Patient |
| 2 | **is** *in a quote* | present | crap |  |  |  |  | angry *property* | tree rules |
| 3 | **be** *speech: assert* | present | beardie |  |  |  |  | likely, say *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
It is waving goodbye before running

```conllu
# sent_id = question:biology:146-shrek-s-dragon-real-dragons-and-lizards:t9:o1:1
# text = It is waving goodbye before running
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	waving	wave	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	goodbye	goodbye	NOUN	NN	Number=Sing	3	obj	_	_
5	before	before	SCONJ	IN	_	6	mark	_	_
6	running	run	VERB	VBG	Tense=Pres|VerbForm=Part	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wave** | present · progressive | It | goodbye |  |  |  |  | vn wink-40.3.1 «NP V NP»: agent=Agent goodbye=Patient |
| 2 | **run** | gerund |  |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
It wants to shake hands like a person

```conllu
# sent_id = question:biology:146-shrek-s-dragon-real-dragons-and-lizards:t9:o2:1
# text = It wants to shake hands like a person
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	wants	want	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	shake	shake	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	hands	hand	NOUN	NNS	Number=Plur	4	obj	_	_
6	like	like	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	person	person	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | present | It |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **shake** *not said to happen* | to-infinitive |  | hands |  |  |  | like a person | vn shake-22.3-2 «NP V NP together»: agent=Agent hand=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
It is about to attack whoever is near

```conllu
# sent_id = question:biology:146-shrek-s-dragon-real-dragons-and-lizards:t9:o3:1
# text = It is about to attack whoever is near
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	about	about	ADJ	JJ	Degree=Pos	0	root	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	attack	attack	VERB	VB	VerbForm=Inf	3	xcomp	_	_
6	whoever	whoever	PRON	WP	PronType=Rel	8	nsubj	_	_
7	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
8	near	near	ADJ	JJ	Degree=Pos	5	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | It |  |  |  |  | about *property* | tree rules |
| 2 | **attack** | to-infinitive |  |  |  |  |  |  | vn attack-60.1-1 «NP V»: agent=Agent |
| 3 | **is** | present | whoever |  |  |  |  | near *property* | tree rules |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
It is signalling that it gives in

```conllu
# sent_id = question:biology:146-shrek-s-dragon-real-dragons-and-lizards:t9:o4:1
# text = It is signalling that it gives in
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	signalling	signall	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	that	that	SCONJ	IN	_	6	mark	_	_
5	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	gives	give	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
7	in	in	ADP	RP	_	6	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **signall** | present · progressive | It |  |  |  |  |  | tree rules |
| 2 | **give in** | present | it |  |  |  |  |  | vn acquiesce-95.1-1 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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