---
title: In a cartoon a skeleton walks around with no muscles at all. Why cou… — Cells, bones and muscles · tree and pragmatics
description: In a cartoon a skeleton walks around with no muscles at all. Why could a real one never move? Test 2 of lesson 64 «Cells, bones and muscles» of the biology course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 2 · Cells, bones and muscles

<!-- .ven lang=en -->
In a cartoon a skeleton walks around with no muscles at all. Why could a real one never move?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** skeleton, real one · **What happens:** walk around, not move · **To what, where:** cartoon

<!-- .vabout -->
This is test 2 of lesson 64 «Cells, bones and muscles» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/biology/64-cells-bones-and-muscles/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon a skeleton walks around with no muscles at all.

```conllu
# sent_id = question:biology:64-cells-bones-and-muscles:t2:1
# text = In a cartoon a skeleton walks around with no muscles at all.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	6	obl	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	skeleton	skeleton	NOUN	NN	Number=Sing	6	nsubj	_	_
6	walks	walk	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	around	around	ADV	RB	_	6	advmod	_	_
8	with	with	ADP	IN	_	10	case	_	_
9	no	no	DET	DT	PronType=Neg	10	det	_	_
10	muscles	muscle	NOUN	NNS	Number=Plur	6	obl	_	_
11	at	at	ADP	IN	_	12	case	_	_
12	all	all	DET	DT	PronType=Tot	10	nmod	_	SpaceAfter=No
13	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **walk around** | present | a skeleton |  |  | a cartoon |  | with no muscles at all; around *property* | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme in cartoon=Trajectory |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Why could a real one never move?

```conllu
# sent_id = question:biology:64-cells-bones-and-muscles:t2:2
# text = Why could a real one never move?
1	Why	why	ADV	WRB	PronType=Int	7	advmod	_	_
2	could	could	AUX	MD	VerbForm=Fin	7	aux	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	real	real	ADJ	JJ	Degree=Pos	5	amod	_	_
5	one	one	NOUN	NN	Number=Sing	7	nsubj	_	_
6	never	never	ADV	RB	PronType=Neg	7	advmod	_	_
7	move	move	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
8	?	?	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **move** | could | a real one |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Bones can only move when muscles pull on them

```conllu
# sent_id = question:biology:64-cells-bones-and-muscles:t2:o1:1
# text = Bones can only move when muscles pull on them
1	Bones	bone	NOUN	NNS	Number=Plur	4	nsubj	_	_
2	can	can	AUX	MD	VerbForm=Fin	4	aux	_	_
3	only	only	ADV	RB	_	4	advmod	_	_
4	move	move	VERB	VB	VerbForm=Inf	0	root	_	_
5	when	when	ADV	WRB	PronType=Int	7	advmod	_	_
6	muscles	muscle	NOUN	NNS	Number=Plur	7	nsubj	_	_
7	pull	pull	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	advcl	_	_
8	on	on	ADP	IN	_	9	case	_	_
9	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **move** | can | Bones |  |  |  |  |  | vn roll-51.3.1 «NP.theme V»: agent=Theme |
| 2 | **pull** | present | muscles |  |  |  |  | on Bones *= bone* | vn push-12-1 «NP V PP-Conative»: agent=Agent on they=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Real skeletons are far too heavy to walk on their own

```conllu
# sent_id = question:biology:64-cells-bones-and-muscles:t2:o2:1
# text = Real skeletons are far too heavy to walk on their own
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	skeletons	skeleton	NOUN	NNS	Number=Plur	6	nsubj	_	_
3	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
4	far	far	ADV	RB	Degree=Pos	6	advmod	_	_
5	too	too	ADV	RB	_	6	advmod	_	_
6	heavy	heavy	ADJ	JJ	Degree=Pos	0	root	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	walk	walk	VERB	VB	VerbForm=Inf	6	advcl	_	_
9	on	on	ADP	IN	_	11	case	_	_
10	their	their	PRON	PRP$	Case=Gen|Number=Plur|Person=3|Poss=Yes|PronType=Prs	11	nmod:poss	_	_
11	own	own	ADJ	JJ	Degree=Pos	8	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Real skeletons |  |  |  |  | far, heavy *property* | tree rules |
| 2 | **walk** | to-infinitive | Real skeletons *not said here* |  |  | skeletons's own |  |  | vn run-51.3.2-2-1 «NP V PP.location»: agent=Theme on own=Trajectory |

### Option 3 {#o3}

<!-- .ven lang=en -->
Real skeletons have too few bones

```conllu
# sent_id = question:biology:64-cells-bones-and-muscles:t2:o3:1
# text = Real skeletons have too few bones
1	Real	real	ADJ	JJ	Degree=Pos	2	amod	_	_
2	skeletons	skeleton	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	have	have	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	too	too	ADV	RB	_	5	advmod	_	_
5	few	few	ADJ	JJ	Degree=Pos	6	amod	_	_
6	bones	bone	NOUN	NNS	Number=Plur	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **have** | present | Real skeletons | few bones |  |  |  |  | vn birth-28.2-1 «NP V NP»: agent=Agent bone=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
Skeletons need batteries to walk

```conllu
# sent_id = question:biology:64-cells-bones-and-muscles:t2:o4:1
# text = Skeletons need batteries to walk
1	Skeletons	skeleton	NOUN	NNS	Number=Plur	2	nsubj	_	_
2	need	need	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	batteries	battery	NOUN	NNS	Number=Plur	2	obj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	walk	walk	VERB	VB	VerbForm=Inf	2	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **need** | present | Skeletons | batteries |  |  |  |  | tree rules |
| 2 | **walk** *not said to happen* | to-infinitive | batteries *not said here* |  |  |  |  |  | vn run-51.3.2-2-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Cells, bones and muscles, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/biology/64-cells-bones-and-muscles/t1/)
- next →: [Cells, bones and muscles, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/biology/64-cells-bones-and-muscles/t3/)
- ↑ back to [Cells, bones and muscles](https://md.mova.elamur.ai/free/en/corpora/questions/biology/64-cells-bones-and-muscles/)

