---
title: In a game your hero spins round twenty times and walks in a straight… — Senses: eyes and ears · tree and pragmatics
description: In a game your hero spins round twenty times and walks in a straight line at once. What really happens? Test 10 · ★ of lesson 69 «Senses: eyes and ears» of the biology course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong
---

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# Test 10 · ★ · Senses: eyes and ears

<!-- .ven lang=en -->
In a game your hero spins round twenty times and walks in a straight line at once. What really happens?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** hero · **What happens:** spin round, happen · **To what, where:** game

<!-- .vabout -->
This is test 10 · ★ of lesson 69 «Senses: eyes and ears» of the biology course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/biology/69-senses-eyes-and-ears/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a game your hero spins round twenty times and walks in a straight line at once.

```conllu
# sent_id = question:biology:69-senses-eyes-and-ears:t10:1
# text = In a game your hero spins round twenty times and walks in a straight line at once.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	6	obl	_	_
4	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	hero	hero	NOUN	NN	Number=Sing	6	nsubj	_	_
6	spins	spin	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	round	round	ADV	RB	_	8	advmod	_	_
8	twenty	twenty	NUM	CD	NumForm=Word|NumType=Card	9	nummod	_	_
9	times	time	NOUN	NNS	Number=Plur	6	obl	_	_
10	and	and	CCONJ	CC	_	11	cc	_	_
11	walks	walk	NOUN	NNS	Number=Plur	9	conj	_	_
12	in	in	ADP	IN	_	15	case	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	15	det	_	_
14	straight	straight	ADJ	JJ	Degree=Pos	15	amod	_	_
15	line	line	NOUN	NN	Number=Sing	6	obl	_	_
16	at	at	ADP	IN	_	17	case	_	_
17	once	once	ADV	RB	NumForm=Word|NumType=Mult	6	obl	_	SpaceAfter=No
18	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **spin round** | present | your hero |  |  | a game | time | in a straight line | vn roll-51.3.1 «NP.theme V PP.source PP.trajectory PP.destination»: agent=Theme in game=Source in line=Trajectory at once=Destination |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What really happens?

```conllu
# sent_id = question:biology:69-senses-eyes-and-ears:t10:2
# text = What really happens?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	_
2	really	really	ADV	RB	_	3	advmod	_	_
3	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | present |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
He would fly like a top

```conllu
# sent_id = question:biology:69-senses-eyes-and-ears:t10:o1:1
# text = He would fly like a top
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	fly	fly	VERB	VB	VerbForm=Inf	0	root	_	_
4	like	like	ADP	IN	_	6	case	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	top	top	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fly** | would | He |  |  |  |  | like a top | vn spatial\_configuration-47.6-1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
He would walk even faster than before because he is warmed up

```conllu
# sent_id = question:biology:69-senses-eyes-and-ears:t10:o2:1
# text = He would walk even faster than before because he is warmed up
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	walk	walk	VERB	VB	VerbForm=Inf	0	root	_	_
4	even	even	ADV	RB	_	5	advmod	_	_
5	faster	fast	ADV	RBR	Degree=Cmp	3	advmod	_	_
6	than	than	ADP	IN	_	7	fixed	_	_
7	before	before	ADP	IN	_	5	conj	_	_
8	because	because	SCONJ	IN	_	11	mark	_	_
9	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	11	nsubj	_	_
10	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	aux:pass	_	_
11	warmed	warm	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	advcl	_	_
12	up	up	ADP	RP	_	11	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **walk** | would | He |  |  |  |  | fast *property* | vn run-51.3.2-2-1 «NP V»: agent=Theme |
| 2 | **warm up** | present · passive |  | he |  |  |  |  | vn cooking-45.3 «NP V NP.patient»: subject=Patient |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
He would wobble, as fluid in his inner ear keeps swirling

```conllu
# sent_id = question:biology:69-senses-eyes-and-ears:t10:o3:1
# text = He would wobble, as fluid in his inner ear keeps swirling
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	would	would	AUX	MD	VerbForm=Fin	3	aux	_	_
3	wobble	wobble	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	11	punct	_	_
5	as	as	SCONJ	IN	_	11	mark	_	_
6	fluid	fluid	NOUN	NN	Number=Sing	11	nsubj	_	_
7	in	in	ADP	IN	_	10	case	_	_
8	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
9	inner	inner	ADJ	JJ	Degree=Pos	10	amod	_	_
10	ear	ear	NOUN	NN	Number=Sing	6	nmod	_	_
11	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
12	swirling	swirl	VERB	VBG	VerbForm=Ger	11	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wobble** | would | He |  |  |  |  |  | vn modes\_of\_being\_with\_motion-47.3 «NP V»: agent=Theme |
| 2 | **keep** | present | fluid in fluid's inner ear |  |  |  |  |  | tree rules |
| 3 | **swirl** | gerund | fluid in fluid's inner ear *not said here* |  |  |  |  |  | vn modes\_of\_being\_with\_motion-47.3 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
Nothing at all happens

```conllu
# sent_id = question:biology:69-senses-eyes-and-ears:t10:o4:1
# text = Nothing at all happens
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	4	nsubj	_	_
2	at	at	ADP	IN	_	3	case	_	_
3	all	all	DET	DT	PronType=Tot	1	nmod	_	_
4	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | present | Nothing |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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