---
title: Identify the object from which the goblin emerged at the stroke of m… — Andersen's Stories, The Brave Tin Sold… · tree and pragmatics
description: Identify the object from which the goblin emerged at the stroke of midnight, as described in the passage. Exam question 2 of lesson 1000 «Andersen's Stories, The Brave Tin Soldier, part 1: tin soldiers meet a paper dancer, and one falls from the window» of the books course of Mova's primary school, 
---

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# Exam question 2 · Andersen's Stories, The Brave Tin Soldier, part 1: tin sol…

<!-- .ven lang=en -->
Identify the object from which the goblin emerged at the stroke of midnight, as described in the passage.

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** you · **What happens:** identify, emerge, describe, stroke · **To what, where:** object, goblin, stroke, passage, midnight

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This is exam question 2 of lesson 1000 «Andersen's Stories, The Brave Tin Soldier, part 1: tin soldiers meet a paper dancer, and one falls from the window» of the books course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/1000-pg27200-part211/#e2).

## The question {#question}

```conllu
# sent_id = question:books:1000-pg27200-part211:e2:1
# text = Identify the object from which the goblin emerged at the stroke of midnight, as described in the passage.
1	Identify	identify	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	object	object	NOUN	NN	Number=Sing	1	obj	_	_
4	from	from	ADP	IN	_	7	case	_	_
5	which	which	PRON	WDT	PronType=Rel	7	nsubj	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	goblin	goblin	NOUN	NN	Number=Sing	1	obl	_	_
8	emerged	emerge	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	acl	_	_
9	at	at	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	stroke	stroke	NOUN	NN	Number=Sing	8	obl	_	_
12	of	of	ADP	IN	_	13	case	_	_
13	midnight	midnight	NOUN	NN	Number=Sing	11	nmod	_	SpaceAfter=No
14	,	,	PUNCT	,	_	16	punct	_	_
15	as	as	SCONJ	IN	_	16	mark	_	_
16	described	describe	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	parataxis	_	_
17	in	in	ADP	IN	_	19	case	_	_
18	the	the	DET	DT	Definite=Def|PronType=Art	19	det	_	_
19	passage	passage	NOUN	NN	Number=Sing	16	obl	_	SpaceAfter=No
20	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **identify** | imperative | you *not said here* | the object |  |  |  | from the goblin | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent object=Theme |
| 2 | **emerge** | participle |  | the goblin *not said here* |  | the stroke of midnight |  |  | vn appear-48.1.1 «NP V PP.location»: agent=Theme at stroke=Location |
| 3 | **describe** | participle |  |  |  | the passage |  |  | vn characterize-29.2-1-1 «NP V S\_ING»: agent=Agent |
| 4 | **stroke** |  |  | midnight |  |  |  |  | nom stroke «act transitive»: of=patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
A toy box.

```conllu
# sent_id = question:books:1000-pg27200-part211:e2:o1:1
# text = A toy box.
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	toy	toy	NOUN	NN	Number=Sing	3	compound	_	_
3	box	box	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
4	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
The wooden drawer, which held a painted toy puzzle.

```conllu
# sent_id = question:books:1000-pg27200-part211:e2:o2:1
# text = The wooden drawer, which held a painted toy puzzle.
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	wooden	wooden	ADJ	JJ	Degree=Pos	3	amod	_	_
3	drawer	drawer	NOUN	NN	Number=Sing	6	nsubj	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	which	which	PRON	WDT	PronType=Rel	6	nsubj	_	_
6	held	hold	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
8	painted	paint	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	amod	_	_
9	toy	toy	NOUN	NN	Number=Sing	10	compound	_	_
10	puzzle	puzzle	NOUN	NN	Number=Sing	6	obj	_	SpaceAfter=No
11	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hold** | past | the wooden drawer | a painted toy puzzle |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent puzzle=Theme |
| 2 | **paint** | participle |  |  |  |  |  |  | vn image\_impression-25.1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
The snuff-box.

```conllu
# sent_id = question:books:1000-pg27200-part211:e2:o3:1
# text = The snuff-box.
1	The	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
2	snuff	snuff	NOUN	NN	Number=Sing	4	compound	_	SpaceAfter=No
3	-	-	PUNCT	HYPH	_	2	punct	_	SpaceAfter=No
4	box	box	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
5	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
The snuff-box, which proved to be a toy puzzle.

```conllu
# sent_id = question:books:1000-pg27200-part211:e2:o4:1
# text = The snuff-box, which proved to be a toy puzzle.
1	The	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
2	snuff	snuff	NOUN	NN	Number=Sing	4	compound	_	SpaceAfter=No
3	-	-	PUNCT	HYPH	_	2	punct	_	SpaceAfter=No
4	box	box	NOUN	NN	Number=Sing	7	nsubj	_	SpaceAfter=No
5	,	,	PUNCT	,	_	7	punct	_	_
6	which	which	PRON	WDT	PronType=Rel	7	nsubj	_	_
7	proved	prove	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
8	to	to	PART	TO	_	12	mark	_	_
9	be	be	AUX	VB	VerbForm=Inf	12	cop	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
11	toy	toy	NOUN	NN	Number=Sing	12	compound	_	_
12	puzzle	puzzle	NOUN	NN	Number=Sing	7	ccomp	_	SpaceAfter=No
13	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **prove** | past | the snuff box |  |  |  |  |  | vn declare-29.4-1-1 «NP V what S\_INF»: agent=Agent |
| 2 | **is a** | to-infinitive | the snuff box *not said here* | a toy puzzle |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Andersen's Stories, The Brave Tin Sold…, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/books/1000-pg27200-part211/e1/)
- next →: [Andersen's Stories, The Brave Tin Sold…, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/books/1000-pg27200-part211/e3/)
- ↑ back to [Andersen's Stories, The Brave Tin Soldier, part 1: tin soldiers meet a paper dancer, and one falls from the window](https://md.mova.elamur.ai/free/en/corpora/questions/books/1000-pg27200-part211/)

