---
title: Bruv the shoemaker's boy lost a slipper mid-run — Andersen's Fairy Tales, The Tinder-Box… · tree and pragmatics
description: Bruv the shoemaker's boy lost a slipper mid-run Test 4 · ★ of lesson 1003 «Andersen's Fairy Tales, The Tinder-Box: the flour trail, the three dogs and the soldier's escape» of the books course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova'
---

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# Test 4 · ★ · Andersen's Fairy Tales, The Tinder-Box: the flour trail, t…

<!-- .ven lang=en -->
Bruv the shoemaker's boy lost a slipper mid-run

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 3 · wrong ✗ · **Who acts:** Bruv boy · **What happens:** lose · **To what, where:** slipper mid-run

<!-- .vabout -->
This is test 4 · ★ of lesson 1003 «Andersen's Fairy Tales, The Tinder-Box: the flour trail, the three dogs and the soldier's escape» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/1003-pg27200-part214/#t4).

## The question {#question}

```conllu
# sent_id = question:books:1003-pg27200-part214:t4:1
# text = Bruv the shoemaker's boy lost a slipper mid-run
1	Bruv	Bruv	PROPN	NNP	Number=Sing	5	compound	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	shoemaker	shoemaker	NOUN	NN	Number=Sing	5	nmod:poss	_	SpaceAfter=No
4	's	's	PART	POS	_	3	case	_	_
5	boy	boy	NOUN	NN	Number=Sing	6	nsubj	_	_
6	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
8	slipper	slipper	NOUN	NN	Number=Sing	9	compound	_	_
9	mid-run	mid-run	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | past | the shoemaker's Bruv boy | a slipper mid-run |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent mid-run=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Yeah, it landed in the muddy street

```conllu
# sent_id = question:books:1003-pg27200-part214:t4:o1:1
# text = Yeah, it landed in the muddy street
1	Yeah	yeah	INTJ	UH	_	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	landed	land	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	in	in	ADP	IN	_	8	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
7	muddy	muddy	ADJ	JJ	Degree=Pos	8	amod	_	_
8	street	street	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **land** | past | it |  |  | the muddy street |  |  | vn pocket-9.10-1 «NP V PP.destination»: agent=Theme in street=Destination |

### Option 2 {#o2}

<!-- .ven lang=en -->
Yeah, it hit the old man's wooden gate

```conllu
# sent_id = question:books:1003-pg27200-part214:t4:o2:1
# text = Yeah, it hit the old man's wooden gate
1	Yeah	yeah	INTJ	UH	_	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	hit	hit	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	old	old	ADJ	JJ	Degree=Pos	7	amod	_	_
7	man	man	NOUN	NN	Number=Sing	10	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	wooden	wooden	ADJ	JJ	Degree=Pos	10	amod	_	_
10	gate	gate	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hit** | past | it | the old man's wooden gate |  |  |  |  | vn contiguous\_location-47.8-1 «NP V NP»: agent=Theme gate=Co-Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Yeah, it flew right at the soldier's window

```conllu
# sent_id = question:books:1003-pg27200-part214:t4:o3:1
# text = Yeah, it flew right at the soldier's window
1	Yeah	yeah	INTJ	UH	_	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	flew	fly	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	right	right	ADV	RB	_	4	advmod	_	_
6	at	at	ADP	IN	_	10	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	soldier	soldier	NOUN	NN	Number=Sing	10	nmod:poss	_	SpaceAfter=No
9	's	's	PART	POS	_	8	case	_	_
10	window	window	NOUN	NN	Number=Sing	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fly** | past | it |  |  | the soldier's window |  | right *property* | vn spatial\_configuration-47.6-1 «NP V PP.location»: agent=Theme at window=Location |

### Option 4 · ← Mova's choice {#o4}

<!-- .ven lang=en -->
Yeah, it flew right at the window of the soldier's house and he caught it

<!-- fold The tree, 16 words -->
```conllu
# sent_id = question:books:1003-pg27200-part214:t4:o4:1
# text = Yeah, it flew right at the window of the soldier's house and he caught it
1	Yeah	yeah	INTJ	UH	_	4	discourse	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	flew	fly	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	right	right	ADV	RB	_	4	advmod	_	_
6	at	at	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	window	window	NOUN	NN	Number=Sing	4	obl	_	_
9	of	of	ADP	IN	_	13	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	soldier	soldier	NOUN	NN	Number=Sing	13	nmod:poss	_	SpaceAfter=No
12	's	's	PART	POS	_	11	case	_	_
13	house	house	NOUN	NN	Number=Sing	8	nmod	_	_
14	and	and	CCONJ	CC	_	16	cc	_	_
15	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	16	nsubj	_	_
16	caught	catch	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	conj	_	_
17	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	16	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fly** | past | it |  |  | the window of the soldier's house |  | right *property* | vn spatial\_configuration-47.6-1 «NP V PP.location»: agent=Theme at window=Location |
| 2 | **catch** | past | he | house |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent it=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Andersen's Fairy Tales, The Tinder-Box…, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/books/1003-pg27200-part214/t3/)
- next →: [Andersen's Fairy Tales, The Tinder-Box…, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/books/1003-pg27200-part214/t5/)
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