---
title: Looking back to chapter I: Alice once played croquet against herself… — Alice in Wonderland, chapter VI, part… · tree and pragmatics
description: Looking back to chapter I: Alice once played croquet against herself and cheated. What game does the Queen's letter invite the Duchess to? Test 11 · ★★ of lesson 11 «Alice in Wonderland, chapter VI, part 1: The footmen and the Duchess's kitchen» of the books course of Mova's primary school, with the
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/books/11-alice-ch6-part1-pig-and-pepper/t11/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Books](https://md.mova.elamur.ai/free/en/corpora/questions/books/) / [Alice in Wonderland, chapter VI, part…](https://md.mova.elamur.ai/free/en/corpora/questions/books/11-alice-ch6-part1-pig-and-pepper/) / t11

# Test 11 · ★★ · Alice in Wonderland, chapter VI, part 1: The footmen and t…

<!-- .ven lang=en -->
Looking back to chapter I: Alice once played croquet against herself and cheated. What game does the Queen's letter invite the Duchess to?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** Alice, I, game, Queen · **What happens:** look back, chapter, play, cheat, do, invite · **To what, where:** croquet, letter invite

<!-- .vabout -->
This is test 11 · ★★ of lesson 11 «Alice in Wonderland, chapter VI, part 1: The footmen and the Duchess's kitchen» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/11-alice-ch6-part1-pig-and-pepper/#t11).

## The question {#question}

<!-- .note -->
*Sentence 1:* Looking back to chapter I: Alice once played croquet against herself and cheated.

```conllu
# sent_id = question:books:11-alice-ch6-part1-pig-and-pepper:t11:1
# text = Looking back to chapter I: Alice once played croquet against herself and cheated.
1	Looking	look	VERB	VBG	Tense=Pres|VerbForm=Part	9	advcl	_	_
2	back	back	ADV	RB	_	1	advmod	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	chapter	chapter	NOUN	NN	Number=Sing	1	obl	_	_
5	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	4	nsubj	_	SpaceAfter=No
6	:	:	PUNCT	:	_	9	punct	_	_
7	Alice	Alice	PROPN	NNP	Number=Sing	9	nsubj	_	_
8	once	once	ADV	RB	NumForm=Word|NumType=Mult	9	advmod	_	_
9	played	play	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
10	croquet	croquet	NOUN	NN	Number=Sing	9	obj	_	_
11	against	against	ADP	IN	_	12	case	_	_
12	herself	herself	PRON	PRP	Case=Acc|Gender=Fem|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	9	obl	_	_
13	and	and	CCONJ	CC	_	14	cc	_	_
14	cheated	cheat	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	9	conj	_	SpaceAfter=No
15	.	.	PUNCT	.	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **look back** | gerund | Alice *not said here* |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 2 | **chapter** |  | I |  |  |  |  |  | tree rules |
| 3 | **play** | past | Alice | croquet |  |  |  | against Alice; once *property* | vn use-105.1 «NP V NP»: agent=Agent croquet=Theme |
| 4 | **cheat** | past | Alice *not said here* |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What game does the Queen's letter invite the Duchess to?

```conllu
# sent_id = question:books:11-alice-ch6-part1-pig-and-pepper:t11:2
# text = What game does the Queen's letter invite the Duchess to?
1	What	what	DET	WDT	PronType=Int	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	3	nsubj	_	_
3	does	do	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	Queen	Queen	PROPN	NNP	Number=Sing	8	nmod:poss	_	SpaceAfter=No
6	's	's	PART	POS	_	5	case	_	_
7	letter	letter	NOUN	NN	Number=Sing	8	compound	_	_
8	invite	invite	NOUN	NN	Number=Sing	3	obj	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	Duchess	Duchess	PROPN	NNP	Number=Sing	8	appos	_	_
11	to	to	ADP	IN	_	8	fixed	_	SpaceAfter=No
12	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | present | what game | the Queen's letter invite |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent invite=Eventuality |
| 2 | **invite** |  | the Queen |  |  |  |  |  | nom invite «communication transitive»: poss=agent |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Croquet

```conllu
# sent_id = question:books:11-alice-ch6-part1-pig-and-pepper:t11:o1:1
# text = Croquet
1	Croquet	croquet	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
Chess

```conllu
# sent_id = question:books:11-alice-ch6-part1-pig-and-pepper:t11:o2:1
# text = Chess
1	Chess	chess	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Polo

```conllu
# sent_id = question:books:11-alice-ch6-part1-pig-and-pepper:t11:o3:1
# text = Polo
1	Polo	polo	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Tennis

```conllu
# sent_id = question:books:11-alice-ch6-part1-pig-and-pepper:t11:o4:1
# text = Tennis
1	Tennis	tennis	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Alice in Wonderland, chapter VI, part…, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/books/11-alice-ch6-part1-pig-and-pepper/t10/)
- next →: [Alice in Wonderland, chapter VI, part…, test 12](https://md.mova.elamur.ai/free/en/corpora/questions/books/11-alice-ch6-part1-pig-and-pepper/t12/)
- ↑ back to [Alice in Wonderland, chapter VI, part 1: The footmen and the Duchess's kitchen](https://md.mova.elamur.ai/free/en/corpora/questions/books/11-alice-ch6-part1-pig-and-pepper/)

