---
title: why does the sword's knob matter, like, is it just a random thing? — Celtic Fairy Tales, The Sword of Light… · tree and pragmatics
description: why does the sword's knob matter, like, is it just a random thing? Test 12 · ★ of lesson 1289 «Celtic Fairy Tales, The Sword of Light, part 14: the king loses the last game and rides off to steal the sword» of the books course of Mova's primary school, with the dependency tree and pragmatics of the 
---

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# Test 12 · ★ · Celtic Fairy Tales, The Sword of Light, part 14: the king…

<!-- .ven lang=en -->
why does the sword's knob matter, like, is it just a random thing?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** matter, sword · **What happens:** do, be, matter · **To what, where:** knob matter

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This is test 12 · ★ of lesson 1289 «Celtic Fairy Tales, The Sword of Light, part 14: the king loses the last game and rides off to steal the sword» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/1289-pg3454-part14/#t12).

## The question {#question}

```conllu
# sent_id = question:books:1289-pg3454-part14:t12:1
# text = why does the sword's knob matter, like, is it just a random thing?
1	why	why	ADV	WRB	PronType=Int	2	advmod	_	_
2	does	do	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	sword	sword	NOUN	NN	Number=Sing	7	nmod:poss	_	SpaceAfter=No
5	's	's	PART	POS	_	4	case	_	_
6	knob	knob	NOUN	NN	Number=Sing	7	compound	_	_
7	matter	matter	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
8	,	,	PUNCT	,	_	16	punct	_	_
9	like	like	ADP	IN	_	16	case	_	SpaceAfter=No
10	,	,	PUNCT	,	_	9	punct	_	_
11	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	16	cop	_	_
12	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	16	nsubj	_	_
13	just	just	ADV	RB	_	16	advmod	_	_
14	a	a	DET	DT	Definite=Ind|PronType=Art	16	det	_	_
15	random	random	ADJ	JJ	Degree=Pos	16	amod	_	_
16	thing	thing	NOUN	NN	Number=Sing	2	parataxis	_	SpaceAfter=No
17	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | present |  | the sword's knob matter |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent matter=Eventuality |
| 2 | **is** | present | matter |  |  |  |  | like a random thing | tree rules |
| 3 | **matter** |  | the sword |  |  |  |  |  | nom matter «cognition intransitive»: poss=agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
it lets you pull the blade out quietly

```conllu
# sent_id = question:books:1289-pg3454-part14:t12:o1:1
# text = it lets you pull the blade out quietly
1	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	lets	let	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	obj	_	_
4	pull	pull	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	blade	blade	NOUN	NN	Number=Sing	4	obj	_	_
7	out	out	ADP	RP	_	4	compound:prt	_	_
8	quietly	quietly	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **let** | present | it | you |  |  |  |  | tree rules |
| 2 | **pull out** | infinitive | you *not said here* | the blade |  |  |  | quietly *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
it's a lucky coin

```conllu
# sent_id = question:books:1289-pg3454-part14:t12:o2:1
# text = it's a lucky coin
1	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	lucky	lucky	ADJ	JJ	Degree=Pos	5	amod	_	_
5	coin	coin	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | it | a lucky coin |  |  |  |  | tree rules |

### Option 3 {#o3}

<!-- .ven lang=en -->
it opens the window

```conllu
# sent_id = question:books:1289-pg3454-part14:t12:o3:1
# text = it opens the window
1	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	opens	open	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	window	window	NOUN	NN	Number=Sing	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **open** | present | it | the window |  |  |  |  | vn spatial\_configuration-47.6-1 «PP.location V NP»: agent=Location window=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
it's a secret map

```conllu
# sent_id = question:books:1289-pg3454-part14:t12:o4:1
# text = it's a secret map
1	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	secret	secret	ADJ	JJ	Degree=Pos	5	amod	_	_
5	map	map	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | it | a secret map |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Celtic Fairy Tales, The Sword of Light…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/books/1289-pg3454-part14/t11/)
- next →: [Celtic Fairy Tales, The Sword of Light…, test 13](https://md.mova.elamur.ai/free/en/corpora/questions/books/1289-pg3454-part14/t13/)
- ↑ back to [Celtic Fairy Tales, The Sword of Light, part 14: the king loses the last game and rides off to steal the sword](https://md.mova.elamur.ai/free/en/corpora/questions/books/1289-pg3454-part14/)

