---
title: wait, what was the lathe used for? — Grimms' Fairy Tales, The Youth Who Wen… · tree and pragmatics
description: wait, what was the lathe used for? Test 12 · ★ of lesson 1435 «Grimms' Fairy Tales, The Youth Who Went Forth to Learn What Fear Was, part 22: he keeps watch in the haunted castle, fights the animals, and survives the runaway bed» of the books course of Mova's primary school, with the dependency tree
---

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# Test 12 · ★ · Grimms' Fairy Tales, The Youth Who Went Forth to Learn Wha…

<!-- .ven lang=en -->
wait, what was the lathe used for?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** you · **What happens:** wait, be, use · **To what, where:** lathe

<!-- .vabout -->
This is test 12 · ★ of lesson 1435 «Grimms' Fairy Tales, The Youth Who Went Forth to Learn What Fear Was, part 22: he keeps watch in the haunted castle, fights the animals, and survives the runaway bed» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/1435-pg503-part22/#t12).

## The question {#question}

```conllu
# sent_id = question:books:1435-pg503-part22:t12:1
# text = wait, what was the lathe used for?
1	wait	wait	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	6	punct	_	_
3	what	what	PRON	WP	PronType=Int	6	nsubj	_	_
4	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	6	cop	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	lathe	lathe	NOUN	NN	Number=Sing	1	obl	_	_
7	used	use	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	acl	_	_
8	for	for	ADP	IN	_	7	obl	_	SpaceAfter=No
9	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | imperative | you *not said here* |  |  |  |  |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **is a** | past |  | the lathe |  |  |  |  | tree rules |
| 3 | **use** | participle |  | the lathe *not said here* |  |  |  |  | vn eat-39.1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Turning skulls round to play ninepins with

```conllu
# sent_id = question:books:1435-pg503-part22:t12:o1:1
# text = Turning skulls round to play ninepins with
1	Turning	turn	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	skulls	skull	NOUN	NNS	Number=Plur	1	obj	_	_
3	round	round	ADV	RB	_	1	advmod	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	play	play	VERB	VB	VerbForm=Inf	1	advcl	_	_
6	ninepins	ninepin	NOUN	NNS	Number=Plur	5	obj	_	_
7	with	with	ADP	IN	_	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | gerund |  | skulls |  |  |  | round *property* | vn roll-51.3.1 «NP V NP.theme»: agent=Agent skull=Theme |
| 2 | **play** | to-infinitive |  | ninepins |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent ninepin=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Shaping table legs

```conllu
# sent_id = question:books:1435-pg503-part22:t12:o2:1
# text = Shaping table legs
1	Shaping	shape	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	table	table	NOUN	NN	Number=Sing	3	compound	_	_
3	legs	leg	NOUN	NNS	Number=Plur	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shape** | gerund |  | table legs |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset leg=Product |

### Option 3 {#o3}

<!-- .ven lang=en -->
Turning the skulls and bones round for the game

```conllu
# sent_id = question:books:1435-pg503-part22:t12:o3:1
# text = Turning the skulls and bones round for the game
1	Turning	turn	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	skulls	skull	NOUN	NNS	Number=Plur	1	obj	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	bones	bone	NOUN	NNS	Number=Plur	3	conj	_	_
6	round	round	ADV	RB	_	1	advmod	_	_
7	for	for	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	game	game	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | gerund |  | the skulls and bones |  |  |  | for the game; round *property* | vn roll-51.3.1 «NP V NP.theme»: agent=Agent skull=Theme |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Turning skulls round

```conllu
# sent_id = question:books:1435-pg503-part22:t12:o4:1
# text = Turning skulls round
1	Turning	turn	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	skulls	skull	NOUN	NNS	Number=Plur	1	obj	_	_
3	round	round	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | gerund |  | skulls |  |  |  | round *property* | vn roll-51.3.1 «NP V NP.theme»: agent=Agent skull=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Grimms' Fairy Tales, The Youth Who Wen…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/books/1435-pg503-part22/t11/)
- next →: [Grimms' Fairy Tales, The Youth Who Wen…, test 13](https://md.mova.elamur.ai/free/en/corpora/questions/books/1435-pg503-part22/t13/)
- ↑ back to [Grimms' Fairy Tales, The Youth Who Went Forth to Learn What Fear Was, part 22: he keeps watch in the haunted castle, fights the animals, and survives the runaway bed](https://md.mova.elamur.ai/free/en/corpora/questions/books/1435-pg503-part22/)

