---
title: What was the consequence of the eagle's blood upon the inhabitants g… — Fairy Tales, The Glass Mountain: a sch… · tree and pragmatics
description: What was the consequence of the eagle's blood upon the inhabitants gathered beneath the mountain? Exam question 3 of lesson 1704 «Fairy Tales, The Glass Mountain: a schoolboy climbs with lynx claws, cuts the eagle's feet, and wins the Princess» of the books course of Mova's primary school, with the 
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/books/1704-pg640-part28/e3/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Books](https://md.mova.elamur.ai/free/en/corpora/questions/books/) / [Fairy Tales, The Glass Mountain: a sch…](https://md.mova.elamur.ai/free/en/corpora/questions/books/1704-pg640-part28/) / e3

# Exam question 3 · Fairy Tales, The Glass Mountain: a schoolboy climbs with l…

<!-- .ven lang=en -->
What was the consequence of the eagle's blood upon the inhabitants gathered beneath the mountain?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** inhabitants · **What happens:** be, gather · **To what, where:** consequence

<!-- .vabout -->
This is exam question 3 of lesson 1704 «Fairy Tales, The Glass Mountain: a schoolboy climbs with lynx claws, cuts the eagle's feet, and wins the Princess» of the books course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/1704-pg640-part28/#e3).

## The question {#question}

```conllu
# sent_id = question:books:1704-pg640-part28:e3:1
# text = What was the consequence of the eagle's blood upon the inhabitants gathered beneath the mountain?
1	What	what	PRON	WP	PronType=Int	4	nsubj	_	_
2	was	be	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	consequence	consequence	NOUN	NN	Number=Sing	0	root	_	_
5	of	of	ADP	IN	_	9	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	eagle	eagle	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	blood	blood	NOUN	NN	Number=Sing	4	nmod	_	_
10	upon	upon	SCONJ	IN	_	13	mark	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	inhabitants	inhabitant	NOUN	NNS	Number=Plur	13	nsubj	_	_
13	gathered	gather	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	4	advcl	_	_
14	beneath	beneath	ADP	IN	_	16	case	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
16	mountain	mountain	NOUN	NN	Number=Sing	13	obl	_	SpaceAfter=No
17	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | past |  | the consequence |  |  |  | of the eagle's blood | tree rules |
| 2 | **gather** | past | the inhabitants |  |  |  |  | beneath the mountain | vn herd-47.5.2 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
The blood turned them all into living statues of gold which then slowly began to breathe again and move about

<!-- fold The tree, 20 words -->
```conllu
# sent_id = question:books:1704-pg640-part28:e3:o1:1
# text = The blood turned them all into living statues of gold which then slowly began to breathe again and move about
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	blood	blood	NOUN	NN	Number=Sing	3	nsubj	_	_
3	turned	turn	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	3	obj	_	_
5	all	all	DET	DT	PronType=Tot	4	nmod:unmarked	_	_
6	into	into	ADP	IN	_	8	case	_	_
7	living	living	ADJ	JJ	Degree=Pos	8	amod	_	_
8	statues	statue	NOUN	NNS	Number=Plur	3	obl	_	_
9	of	of	ADP	IN	_	10	case	_	_
10	gold	gold	NOUN	NN	Number=Sing	8	nmod	_	_
11	which	which	PRON	WDT	PronType=Rel	14	obj	_	_
12	then	then	ADV	RB	PronType=Dem	14	advmod	_	_
13	slowly	slowly	ADV	RB	_	14	advmod	_	_
14	began	begin	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	8	acl:relcl	_	_
15	to	to	PART	TO	_	16	mark	_	_
16	breathe	breathe	VERB	VB	VerbForm=Inf	14	xcomp	_	_
17	again	again	ADV	RB	_	16	advmod	_	_
18	and	and	CCONJ	CC	_	19	cc	_	_
19	move	move	VERB	VB	VerbForm=Inf	16	conj	_	_
20	about	about	ADV	RB	_	19	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn** | past | the blood | them *= they* |  | living statues of gold |  |  | vn roll-51.3.1 «NP V NP PP.trajectory»: agent=Agent they=Theme into statue=Trajectory |
| 2 | **begin** | past |  | living statues of gold |  |  | then | slowly *property* | tree rules |
| 3 | **breathe** | to-infinitive |  |  |  |  | again |  | vn breathe-40.1.2-1 «NP V»: agent=Agent |
| 4 | **move about** | infinitive |  |  |  |  |  | about *property* | vn roll-51.3.1 «NP.theme V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
They were revived and rose from the ground

```conllu
# sent_id = question:books:1704-pg640-part28:e3:o2:1
# text = They were revived and rose from the ground
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	revived	revive	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	rose	rise	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
6	from	from	ADP	IN	_	8	case	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	ground	ground	NOUN	NN	Number=Sing	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **revive** | past · passive |  | They |  |  |  |  | vn other\_cos-45.4 «NP V NP.patient»: subject=Patient |
| 2 | **rise** | past |  |  |  | the ground |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme from ground=Initial\_Location |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
They were restored to life and awoke as if from a sleep

```conllu
# sent_id = question:books:1704-pg640-part28:e3:o3:1
# text = They were restored to life and awoke as if from a sleep
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj	_	_
2	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	restored	restore	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	to	to	ADP	IN	_	5	case	_	_
5	life	life	NOUN	NN	Number=Sing	3	obl	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	awoke	awake	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
8	as	as	ADP	IN	_	12	case	_	_
9	if	if	SCONJ	IN	_	12	mark	_	_
10	from	from	ADP	IN	_	12	case	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	sleep	sleep	NOUN	NN	Number=Sing	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **restore** | past · passive |  | They | life |  |  |  | vn contribute-13.2 «NP V NP PP.recipient»: subject=Theme to life=Recipient |
| 2 | **awake** | past |  |  |  |  |  | as a sleep | vn appear-48.1.1 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
They were brought back to life and rose up as though they had merely been sleeping for a long time in the valley below

<!-- fold The tree, 24 words -->
```conllu
# sent_id = question:books:1704-pg640-part28:e3:o4:1
# text = They were brought back to life and rose up as though they had merely been sleeping for a long time in the valley below
1	They	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	3	nsubj:pass	_	_
2	were	be	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	aux:pass	_	_
3	brought	bring	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
4	back	back	ADV	RB	_	3	advmod	_	_
5	to	to	ADP	IN	_	6	case	_	_
6	life	life	NOUN	NN	Number=Sing	3	obl	_	_
7	and	and	CCONJ	CC	_	8	cc	_	_
8	rose	rise	VERB	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	3	conj	_	_
9	up	up	ADP	RP	_	8	compound:prt	_	_
10	as	as	ADV	RB	_	8	advmod	_	_
11	though	though	SCONJ	IN	_	16	mark	_	_
12	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	16	nsubj	_	_
13	had	have	AUX	VBD	Mood=Ind|Number=Plur|Person=3|Tense=Past|VerbForm=Fin	16	aux	_	_
14	merely	merely	ADV	RB	_	16	advmod	_	_
15	been	be	AUX	VBN	Tense=Past|VerbForm=Part	16	aux	_	_
16	sleeping	sleep	VERB	VBG	Tense=Pres|VerbForm=Part	8	advcl	_	_
17	for	for	ADP	IN	_	20	case	_	_
18	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
19	long	long	ADJ	JJ	Degree=Pos	20	amod	_	_
20	time	time	NOUN	NN	Number=Sing	16	obl	_	_
21	in	in	ADP	IN	_	23	case	_	_
22	the	the	DET	DT	Definite=Def|PronType=Art	23	det	_	_
23	valley	valley	NOUN	NN	Number=Sing	16	obl	_	_
24	below	below	ADV	RB	_	23	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **bring back** | past · passive |  | They |  | life |  |  | vn bring-11.3-1 «NP V NP PP.destination»: subject=Theme to life=Destination |
| 2 | **rise up** | past |  |  |  |  |  |  | vn assuming\_position-50 «NP V»: agent=Agent |
| 3 | **sleep** | past · perfect · progressive | they |  |  | the valley | time | merely *property* | vn fit-54.3 «NP V NP PP.location»: agent=Agent in valley=Location |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Fairy Tales, The Glass Mountain: a sch…, exam 2](https://md.mova.elamur.ai/free/en/corpora/questions/books/1704-pg640-part28/e2/)
- next →: [Fairy Tales, The Glass Mountain: a sch…, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/books/1704-pg640-part28/e4/)
- ↑ back to [Fairy Tales, The Glass Mountain: a schoolboy climbs with lynx claws, cuts the eagle's feet, and wins the Princess](https://md.mova.elamur.ai/free/en/corpora/questions/books/1704-pg640-part28/)

