---
title: ★★★ Count the steps the creatures shout out: advance twice, set to p… — Alice in Wonderland, chapter X, part 1… · tree and pragmatics
description: ★★★ Count the steps the creatures shout out: advance twice, set to partners, change lobsters, retire, throw the lobsters, swim after them, somersault, change lobsters again, back to land. How many times do you «change lobsters»? Test 17 · ★★ of lesson 19 «Alice in Wonderland, chapter X, part 1: The 
---

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# Test 17 · ★★ · Alice in Wonderland, chapter X, part 1: The Lobster Quadri…

<!-- .ven lang=en -->
★★★ Count the steps the creatures shout out: advance twice, set to partners, change lobsters, retire, throw the lobsters, swim after them, somersault, change lobsters again, back to land. How many times do you «change lobsters»?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** ★, creatures, many times, change · **What happens:** count, shout out, advance, set, change, retire · **To what, where:** steps, lobsters, somersault, you · **Speech:** someone speaks here

<!-- .vabout -->
This is test 17 · ★★ of lesson 19 «Alice in Wonderland, chapter X, part 1: The Lobster Quadrille (a dance, a whiting and a porpoise)» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/19-alice-the-lobster-quadrille-1/#t17).

## The question {#question}

<!-- .note -->
*Sentence 1:* ★★★ Count the steps the creatures shout out: advance twice, set to partners, change lobsters, retire, throw the lobsters, swim after them, somersault, change lobsters again, back to land.

```conllu
# sent_id = question:books:19-alice-the-lobster-quadrille-1:t17:1
# text = ★★★ Count the steps the creatures shout out: advance twice, set to partners, change lobsters, retire, throw the lobsters, swim after them, somersault, change lobsters again, back to land.
1	★	★	PROPN	NNP	Number=Sing	4	nsubj	_	SpaceAfter=No
2	★	★	X	FW	Foreign=Yes	1	dep	_	SpaceAfter=No
3	★	★	PUNCT	,	_	1	punct	_	_
4	Count	count	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	steps	step	NOUN	NNS	Number=Plur	4	obj	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	creatures	creature	NOUN	NNS	Number=Plur	9	nsubj	_	_
9	shout	shout	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	acl:relcl	_	_
10	out	out	ADP	RP	_	9	compound:prt	_	SpaceAfter=No
11	:	:	PUNCT	:	_	12	punct	_	_
12	advance	advance	VERB	VB	Mood=Imp|VerbForm=Fin	4	parataxis	_	_
13	twice	twice	ADV	RB	NumForm=Word|NumType=Mult	12	advmod	_	SpaceAfter=No
14	,	,	PUNCT	,	_	15	punct	_	_
15	set	set	VERB	VB	Mood=Imp|VerbForm=Fin	12	conj	_	_
16	to	to	ADP	IN	_	17	case	_	_
17	partners	partner	NOUN	NNS	Number=Plur	15	obl	_	SpaceAfter=No
18	,	,	PUNCT	,	_	19	punct	_	_
19	change	change	VERB	VB	VerbForm=Inf	12	conj	_	_
20	lobsters	lobster	NOUN	NNS	Number=Plur	19	obj	_	SpaceAfter=No
21	,	,	PUNCT	,	_	22	punct	_	_
22	retire	retire	VERB	VB	Mood=Imp|VerbForm=Fin	19	conj	_	SpaceAfter=No
23	,	,	PUNCT	,	_	24	punct	_	_
24	throw	throw	VERB	VB	Mood=Imp|VerbForm=Fin	19	conj	_	_
25	the	the	DET	DT	Definite=Def|PronType=Art	26	det	_	_
26	lobsters	lobster	NOUN	NNS	Number=Plur	24	obj	_	SpaceAfter=No
27	,	,	PUNCT	,	_	28	punct	_	_
28	swim	swim	VERB	VB	Mood=Imp|VerbForm=Fin	24	conj	_	_
29	after	after	ADP	IN	_	30	case	_	_
30	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	28	obl	_	SpaceAfter=No
31	,	,	PUNCT	,	_	32	punct	_	_
32	somersault	somersault	NOUN	NN	Number=Sing	28	obl	_	SpaceAfter=No
33	,	,	PUNCT	,	_	34	punct	_	_
34	change	change	VERB	VB	VerbForm=Inf	12	conj	_	_
35	lobsters	lobster	NOUN	NNS	Number=Plur	34	obj	_	_
36	again	again	ADV	RB	_	34	advmod	_	SpaceAfter=No
37	,	,	PUNCT	,	_	38	punct	_	_
38	back	back	ADV	RB	_	34	advmod	_	_
39	to	to	ADP	IN	_	40	case	_	_
40	land	land	NOUN	NN	Number=Sing	38	obl	_	SpaceAfter=No
41	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **count** | infinitive | ★ | the steps |  |  |  |  | vn multiply-108 «NP V NP»: agent=Agent step=Theme |
| 2 | **shout out** *speech: express* | present | the creatures | the steps *not said here* |  |  |  |  | vn manner\_speaking-37.3 «NP V NP»: agent=Agent step=Topic |
| 3 | **advance** | infinitive |  |  |  |  |  | twice *property* | vn caused\_calibratable\_cos-45.6.2-1 «NP V ADV-Middle»: agent=Patient |
| 4 | **set** | infinitive |  |  |  |  |  | to partners | vn other\_cos-45.4-1 «NP.patient V»: agent=Patient |
| 5 | **change** | infinitive |  | lobsters |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent lobster=Patient |
| 6 | **retire** | infinitive |  |  |  |  |  |  | vn resign-10.11-1 «NP V»: agent=Agent |
| 7 | **throw** | infinitive |  | the lobsters |  |  |  |  | vn throw-17.1-1-1 «NP V NP»: agent=Agent lobster=Theme |
| 8 | **swim** | infinitive |  | somersault |  |  | after creatures *= creature* |  | vn run-51.3.2-1 «NP V»: agent=Theme |
| 9 | **change** | infinitive |  | lobsters |  |  | again |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent lobster=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* How many times do you «change lobsters»?

```conllu
# sent_id = question:books:19-alice-the-lobster-quadrille-1:t17:2
# text = How many times do you «change lobsters»?
1	How	how	ADV	WRB	PronType=Int	2	advmod	_	_
2	many	many	ADJ	JJ	Degree=Pos	3	amod	_	_
3	times	time	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	do	do	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	4	obj	_	_
6	«	«	PUNCT	``	_	8	punct	_	SpaceAfter=No
7	change	change	NOUN	NN	Number=Sing	8	nsubj	_	_
8	lobsters	lobster	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	parataxis	_	SpaceAfter=No
9	»	»	PUNCT	''	_	8	punct	_	SpaceAfter=No
10	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | present | many times | you |  |  |  |  | tree rules |
| 2 | **lobster** *in a quote* | present | change |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
1

```conllu
# sent_id = question:books:19-alice-the-lobster-quadrille-1:t17:o1:1
# text = 1
1	1	1	NUM	LS	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
2

```conllu
# sent_id = question:books:19-alice-the-lobster-quadrille-1:t17:o2:1
# text = 2
1	2	2	NUM	LS	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Four times

```conllu
# sent_id = question:books:19-alice-the-lobster-quadrille-1:t17:o3:1
# text = Four times
1	Four	four	NUM	CD	NumForm=Word|NumType=Card	2	nummod	_	_
2	times	time	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Twice

```conllu
# sent_id = question:books:19-alice-the-lobster-quadrille-1:t17:o4:1
# text = Twice
1	Twice	twice	ADV	RB	NumForm=Word|NumType=Mult	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ↑ back to [Alice in Wonderland, chapter X, part 1: The Lobster Quadrille (a dance, a whiting and a porpoise)](https://md.mova.elamur.ai/free/en/corpora/questions/books/19-alice-the-lobster-quadrille-1/)

