---
title: Jane's bedtime game, how's it go? — Peter Pan, Peter Pan: Wendy grows up a… · tree and pragmatics
description: Jane's bedtime game, how's it go? Test 10 · ★ of lesson 339 «Peter Pan, Peter Pan: Wendy grows up and tells Jane about Neverland» of the books course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 10 · ★ · Peter Pan, Peter Pan: Wendy grows up and tells Jane about…

<!-- .ven lang=en -->
Jane's bedtime game, how's it go?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** game · **What happens:** be

<!-- .vabout -->
This is test 10 · ★ of lesson 339 «Peter Pan, Peter Pan: Wendy grows up and tells Jane about Neverland» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/339-pg16-part30/#t10).

## The question {#question}

```conllu
# sent_id = question:books:339-pg16-part30:t10:1
# text = Jane's bedtime game, how's it go?
1	Jane	Jane	PROPN	NNP	Number=Sing	4	nmod:poss	_	SpaceAfter=No
2	's	's	PART	POS	_	1	case	_	_
3	bedtime	bedtime	NOUN	NN	Number=Sing	4	compound	_	_
4	game	game	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
5	,	,	PUNCT	,	_	9	punct	_	_
6	how	how	ADV	WRB	PronType=Int	9	advmod	_	SpaceAfter=No
7	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	_
8	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	9	nsubj	_	_
9	go	go	VERB	VB	VerbForm=Inf	4	acl:relcl	_	SpaceAfter=No
10	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | game |  |  |  |  | go *property* | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
raising a flag at night

```conllu
# sent_id = question:books:339-pg16-part30:t10:o1:1
# text = raising a flag at night
1	raising	raise	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	flag	flag	NOUN	NN	Number=Sing	1	obj	_	_
4	at	at	ADP	IN	_	5	case	_	_
5	night	night	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **raise** | gerund |  | a flag |  |  | night |  | vn put\_direction-9.4 «NP V NP»: agent=Agent flag=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
hiding in bed

```conllu
# sent_id = question:books:339-pg16-part30:t10:o2:1
# text = hiding in bed
1	hiding	hide	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	in	in	ADP	IN	_	3	case	_	_
3	bed	bed	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hide** | gerund |  |  |  | bed |  |  | vn concealment-16-1 «NP V PP.location»: agent=Agent in bed=Location |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
making a tent with the sheet

```conllu
# sent_id = question:books:339-pg16-part30:t10:o3:1
# text = making a tent with the sheet
1	making	make	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	tent	tent	NOUN	NN	Number=Sing	1	obj	_	_
4	with	with	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	sheet	sheet	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | gerund |  | a tent |  |  |  | with the sheet | vn build-26.1-1 «NP.asset V NP»: agent=Asset tent=Product |

### Option 4 {#o4}

<!-- .ven lang=en -->
playing with the blanket

```conllu
# sent_id = question:books:339-pg16-part30:t10:o4:1
# text = playing with the blanket
1	playing	play	VERB	VBG	VerbForm=Ger	0	root	_	_
2	with	with	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	blanket	blanket	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | gerund |  |  |  |  |  | with the blanket | vn play-114.2-1 «NP V PP.theme»: agent=Agent with blanket=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Peter Pan, Peter Pan: Wendy grows up a…, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/books/339-pg16-part30/t9/)
- next →: [Peter Pan, Peter Pan: Wendy grows up a…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/books/339-pg16-part30/t11/)
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