---
title: Why did Edmund wanna be a locksmith, anyway? — pg23661, Edmund and the Dragon, the to… · tree and pragmatics
description: Why did Edmund wanna be a locksmith, anyway? Test 12 · ★ of lesson 660 «pg23661, Edmund and the Dragon, the town on the hillside: Edmund tricks the dragon and saves her drakling» of the books course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option;
---

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# Test 12 · ★ · pg23661, Edmund and the Dragon, the town on the hillside:…

<!-- .ven lang=en -->
Why did Edmund wanna be a locksmith, anyway?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 1 · wrong ✗ · **Who acts:** Edmund · **What happens:** do, be · **To what, where:** locksmith

<!-- .vabout -->
This is test 12 · ★ of lesson 660 «pg23661, Edmund and the Dragon, the town on the hillside: Edmund tricks the dragon and saves her drakling» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/660-pg23661-part28/#t12).

## The question {#question}

```conllu
# sent_id = question:books:660-pg23661-part28:t12:1
# text = Why did Edmund wanna be a locksmith, anyway?
1	Why	why	ADV	WRB	PronType=Int	2	advmod	_	_
2	did	do	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
3	Edmund	Edmund	PROPN	NNP	Number=Sing	7	nsubj	_	_
4	wanna	wanna	X	FW	Foreign=Yes	7	nsubj	_	_
5	be	be	AUX	VB	VerbForm=Inf	7	cop	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	locksmith	locksmith	NOUN	NN	Number=Sing	2	parataxis	_	SpaceAfter=No
8	,	,	PUNCT	,	_	2	punct	_	_
9	anyway	anyway	ADV	RB	_	2	advmod	_	SpaceAfter=No
10	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | past |  |  |  |  |  | anyway *property* | vn act-114-1 «NP V»: agent=Agent |
| 2 | **is a** | infinitive | Edmund | a locksmith |  |  |  |  | tree rules |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
To pick the cockatrice's lock, obvi

```conllu
# sent_id = question:books:660-pg23661-part28:t12:o1:1
# text = To pick the cockatrice's lock, obvi
1	To	to	PART	TO	_	2	mark	_	_
2	pick	pick	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	cockatrice	cockatrice	NOUN	NN	Number=Sing	6	nmod:poss	_	SpaceAfter=No
5	's	's	PART	POS	_	4	case	_	_
6	lock	lock	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	obvi	obvi	X	FW	Foreign=Yes	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pick** | to-infinitive |  | the cockatrice's lock |  |  |  |  | vn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent lock=Beneficiary obvi=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
To pick the lock of the cockatrice's cave and steal the gold inside, obvi

<!-- fold The tree, 15 words -->
```conllu
# sent_id = question:books:660-pg23661-part28:t12:o2:1
# text = To pick the lock of the cockatrice's cave and steal the gold inside, obvi
1	To	to	PART	TO	_	2	mark	_	_
2	pick	pick	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	lock	lock	NOUN	NN	Number=Sing	2	obj	_	_
5	of	of	ADP	IN	_	9	case	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	cockatrice	cockatrice	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	cave	cave	NOUN	NN	Number=Sing	4	nmod	_	_
10	and	and	CCONJ	CC	_	11	cc	_	_
11	steal	steal	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
12	the	the	DET	DT	Definite=Def|PronType=Art	13	det	_	_
13	gold	gold	NOUN	NN	Number=Sing	11	obj	_	_
14	inside	inside	ADV	RB	_	11	advmod	_	SpaceAfter=No
15	,	,	PUNCT	,	_	16	punct	_	_
16	obvi	obvi	X	FW	Foreign=Yes	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pick** | to-infinitive |  | the lock of the cockatrice's cave |  |  |  |  | vn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent lock=Beneficiary obvi=Theme |
| 2 | **steal** | present |  | the gold |  |  |  | inside *property* | vn appear-48.1.1 «PP.location V NP»: agent=Location gold=Theme |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
To open the big door, obvi

```conllu
# sent_id = question:books:660-pg23661-part28:t12:o3:1
# text = To open the big door, obvi
1	To	to	PART	TO	_	2	mark	_	_
2	open	open	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	big	big	ADJ	JJ	Degree=Pos	5	amod	_	_
5	door	door	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
6	,	,	PUNCT	,	_	7	punct	_	_
7	obvi	obvi	X	FW	Foreign=Yes	2	dep	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **open** | to-infinitive |  | the big door |  |  |  |  | vn spatial\_configuration-47.6-1 «PP.location V NP»: agent=Location door=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
To pick the cockatrice's lock so he could rescue the town, obvi

```conllu
# sent_id = question:books:660-pg23661-part28:t12:o4:1
# text = To pick the cockatrice's lock so he could rescue the town, obvi
1	To	to	PART	TO	_	2	mark	_	_
2	pick	pick	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	cockatrice	cockatrice	NOUN	NN	Number=Sing	6	nmod:poss	_	SpaceAfter=No
5	's	's	PART	POS	_	4	case	_	_
6	lock	lock	NOUN	NN	Number=Sing	2	obj	_	_
7	so	so	SCONJ	IN	_	10	mark	_	_
8	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	10	nsubj	_	_
9	could	could	AUX	MD	VerbForm=Fin	10	aux	_	_
10	rescue	rescue	VERB	VB	VerbForm=Inf	2	advcl	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	town	town	NOUN	NN	Number=Sing	10	obj	_	SpaceAfter=No
13	,	,	PUNCT	,	_	14	punct	_	_
14	obvi	obvi	X	FW	Foreign=Yes	2	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **pick** | to-infinitive |  | the cockatrice's lock |  |  |  |  | vn get-13.5.1 «NP V NP.beneficiary NP»: agent=Agent lock=Beneficiary obvi=Theme |
| 2 | **rescue** | could | cockatrice | the town |  |  |  |  | vn steal-10.5 «NP V NP»: agent=Agent town=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [pg23661, Edmund and the Dragon, the to…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/books/660-pg23661-part28/t11/)
- next →: [pg23661, Edmund and the Dragon, the to…, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/books/660-pg23661-part28/e1/)
- ↑ back to [pg23661, Edmund and the Dragon, the town on the hillside: Edmund tricks the dragon and saves her drakling](https://md.mova.elamur.ai/free/en/corpora/questions/books/660-pg23661-part28/)

