---
title: Bruv, what is the twig supposed to do when thrown? — Norse Tales, Prince Sigurd, part 55: S… · tree and pragmatics
description: Bruv, what is the twig supposed to do when thrown? Test 10 · ★ of lesson 715 «Norse Tales, Prince Sigurd, part 55: Sigurd beats three giantesses, then finds the horse Gullfaxi and the sword Gunnfjoder» of the books course of Mova's primary school, with the dependency tree and pragmatics of the quest
---

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# Test 10 · ★ · Norse Tales, Prince Sigurd, part 55: Sigurd beats three gi…

<!-- .ven lang=en -->
Bruv, what is the twig supposed to do when thrown?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **What happens:** be, suppose, do, throw · **To what, where:** twig

<!-- .vabout -->
This is test 10 · ★ of lesson 715 «Norse Tales, Prince Sigurd, part 55: Sigurd beats three giantesses, then finds the horse Gullfaxi and the sword Gunnfjoder» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/715-pg2435-part55/#t10).

## The question {#question}

```conllu
# sent_id = question:books:715-pg2435-part55:t10:1
# text = Bruv, what is the twig supposed to do when thrown?
1	Bruv	Bruv	PROPN	NNP	Number=Sing	6	vocative	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	what	what	PRON	WP	PronType=Int	6	nsubj	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	twig	twig	NOUN	NN	Number=Sing	0	root	_	_
7	supposed	suppose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	acl	_	_
8	to	to	PART	TO	_	9	mark	_	_
9	do	do	VERB	VB	VerbForm=Inf	7	xcomp	_	_
10	when	when	ADV	WRB	PronType=Int	11	advmod	_	_
11	thrown	throw	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	9	advcl	_	SpaceAfter=No
12	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present |  | the twig |  |  |  | Bruv *vocative* | tree rules |
| 2 | **suppose** | participle |  | the twig *not said here* |  |  |  |  | vn consider-29.9-2 «NP V how S\_INF»: agent=Agent clause=Theme |
| 3 | **do** | to-infinitive |  |  |  |  |  |  | vn act-114-1 «NP V»: agent=Agent |
| 4 | **throw** | participle |  |  |  |  |  |  | vn amuse-31.1 «NP V ADV-Middle»: agent=Experiencer |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Make a river appear

```conllu
# sent_id = question:books:715-pg2435-part55:t10:o1:1
# text = Make a river appear
1	Make	make	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	river	river	NOUN	NN	Number=Sing	1	obj	_	_
4	appear	appear	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | imperative | you *not said here* | a river |  |  |  |  | tree rules |
| 2 | **appear** | present | a river *not said here* |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Make a thick dark forest appear behind the rider

```conllu
# sent_id = question:books:715-pg2435-part55:t10:o2:1
# text = Make a thick dark forest appear behind the rider
1	Make	make	VERB	VB	VerbForm=Inf	5	compound	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
3	thick	thick	ADJ	JJ	Degree=Pos	5	amod	_	_
4	dark	dark	ADJ	JJ	Degree=Pos	5	amod	_	_
5	forest	forest	NOUN	NN	Number=Sing	6	nsubj	_	_
6	appear	appear	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	behind	behind	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	rider	rider	NOUN	NN	Number=Sing	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | infinitive |  |  |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset |
| 2 | **appear** | present | a Make thick dark forest |  |  | the rider |  |  | vn appear-48.1.1 «NP V PP.location»: agent=Theme behind rider=Location |

### Option 3 {#o3}

<!-- .ven lang=en -->
Make a whole wood of tall trees spring up at once

```conllu
# sent_id = question:books:715-pg2435-part55:t10:o3:1
# text = Make a whole wood of tall trees spring up at once
1	Make	make	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	whole	whole	ADJ	JJ	Degree=Pos	4	amod	_	_
4	wood	wood	NOUN	NN	Number=Sing	1	obj	_	_
5	of	of	ADP	IN	_	7	case	_	_
6	tall	tall	ADJ	JJ	Degree=Pos	7	amod	_	_
7	trees	tree	NOUN	NNS	Number=Plur	8	nsubj	_	_
8	spring	spring	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	acl:relcl	_	_
9	up	up	ADP	RP	_	8	compound:prt	_	_
10	at	at	ADP	IN	_	11	case	_	_
11	once	once	ADV	RB	NumForm=Word|NumType=Mult	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | imperative | you *not said here* | a whole wood |  |  |  |  | vn build-26.1-1 «NP.asset V NP»: agent=Asset wood=Product |
| 2 | **spring up** | present | tall trees | a whole wood *not said here* |  |  |  |  | vn appear-48.1.1 «PP.location V NP»: agent=Location wood=Theme |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Make a forest appear

```conllu
# sent_id = question:books:715-pg2435-part55:t10:o4:1
# text = Make a forest appear
1	Make	make	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	forest	forest	NOUN	NN	Number=Sing	1	obj	_	_
4	appear	appear	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | imperative | you *not said here* | a forest |  |  |  |  | tree rules |
| 2 | **appear** | present | a forest *not said here* |  |  |  |  |  | vn appear-48.1.1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Norse Tales, Prince Sigurd, part 55: S…, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/books/715-pg2435-part55/t9/)
- next →: [Norse Tales, Prince Sigurd, part 55: S…, test 11](https://md.mova.elamur.ai/free/en/corpora/questions/books/715-pg2435-part55/t11/)
- ↑ back to [Norse Tales, Prince Sigurd, part 55: Sigurd beats three giantesses, then finds the horse Gullfaxi and the sword Gunnfjoder](https://md.mova.elamur.ai/free/en/corpora/questions/books/715-pg2435-part55/)

