---
title: Innit, what did the wine horn make Sigurd become? — Norse Tales, Prince Sigurd, part 55: S… · tree and pragmatics
description: Innit, what did the wine horn make Sigurd become? Test 2 · ★ of lesson 715 «Norse Tales, Prince Sigurd, part 55: Sigurd beats three giantesses, then finds the horse Gullfaxi and the sword Gunnfjoder» of the books course of Mova's primary school, with the dependency tree and pragmatics of the questio
---

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# Test 2 · ★ · Norse Tales, Prince Sigurd, part 55: Sigurd beats three gi…

<!-- .ven lang=en -->
Innit, what did the wine horn make Sigurd become?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** Innit, wine horn, Sigurd · **What happens:** do, make, become · **To what, where:** Sigurd

<!-- .vabout -->
This is test 2 · ★ of lesson 715 «Norse Tales, Prince Sigurd, part 55: Sigurd beats three giantesses, then finds the horse Gullfaxi and the sword Gunnfjoder» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/715-pg2435-part55/#t2).

## The question {#question}

```conllu
# sent_id = question:books:715-pg2435-part55:t2:1
# text = Innit, what did the wine horn make Sigurd become?
1	Innit	Innit	PROPN	NNP	Number=Sing	4	nsubj	_	SpaceAfter=No
2	,	,	PUNCT	,	_	4	punct	_	_
3	what	what	PRON	WP	PronType=Int	4	nsubj	_	_
4	did	do	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	wine	wine	NOUN	NN	Number=Sing	7	compound	_	_
7	horn	horn	NOUN	NN	Number=Sing	8	nsubj	_	_
8	make	make	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	4	ccomp	_	_
9	Sigurd	Sigurd	PROPN	NNP	Number=Sing	8	obj	_	_
10	become	become	VERB	VB	VerbForm=Inf	8	xcomp	_	SpaceAfter=No
11	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | past | Innit |  |  |  |  |  | tree rules |
| 2 | **make** | present | the wine horn | Sigurd |  |  |  |  | tree rules |
| 3 | **become** | infinitive | Sigurd *not said here* |  |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Dead strong and ready to fight any giant

```conllu
# sent_id = question:books:715-pg2435-part55:t2:o1:1
# text = Dead strong and ready to fight any giant
1	Dead	dead	ADV	RB	_	2	advmod	_	_
2	strong	strong	ADJ	JJ	Degree=Pos	0	root	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	ready	ready	ADJ	JJ	Degree=Pos	2	conj	_	_
5	to	to	PART	TO	_	6	mark	_	_
6	fight	fight	VERB	VB	VerbForm=Inf	4	xcomp	_	_
7	any	any	DET	DT	PronType=Ind	8	det	_	_
8	giant	giant	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fight** | to-infinitive |  | any giant |  |  |  |  | vn battle-36.4-1 «NP V NP»: agent=Agent giant=Co-Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Quite fast

```conllu
# sent_id = question:books:715-pg2435-part55:t2:o2:1
# text = Quite fast
1	Quite	quite	ADV	RB	_	2	advmod	_	_
2	fast	fast	ADV	RB	Degree=Pos	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Sick and tired

```conllu
# sent_id = question:books:715-pg2435-part55:t2:o3:1
# text = Sick and tired
1	Sick	sick	ADJ	JJ	Degree=Pos	0	root	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	tired	tired	ADJ	JJ	Degree=Pos	1	conj	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Dead strong

```conllu
# sent_id = question:books:715-pg2435-part55:t2:o4:1
# text = Dead strong
1	Dead	dead	ADV	RB	_	2	advmod	_	_
2	strong	strong	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Norse Tales, Prince Sigurd, part 55: S…, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/books/715-pg2435-part55/t1/)
- next →: [Norse Tales, Prince Sigurd, part 55: S…, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/books/715-pg2435-part55/t3/)
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