---
title: Gutted, what did the huntsman refuse to do at first? — Grimm's Fairy Tales, The Four Skillful… · tree and pragmatics
description: Gutted, what did the huntsman refuse to do at first? Test 6 · ★ of lesson 768 «Grimm's Fairy Tales, The Four Skillful Brothers: the brothers save the princess and share the reward» of the books course of Mova's primary school, with the dependency tree and pragmatics of the question and of each optio
---

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# Test 6 · ★ · Grimm's Fairy Tales, The Four Skillful Brothers: the broth…

<!-- .ven lang=en -->
Gutted, what did the huntsman refuse to do at first?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** huntsman · **What happens:** gut, refuse, not do

<!-- .vabout -->
This is test 6 · ★ of lesson 768 «Grimm's Fairy Tales, The Four Skillful Brothers: the brothers save the princess and share the reward» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/768-pg2591-part44/#t6).

## The question {#question}

```conllu
# sent_id = question:books:768-pg2591-part44:t6:1
# text = Gutted, what did the huntsman refuse to do at first?
1	Gutted	gut	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	7	advcl	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	what	what	PRON	WP	PronType=Int	7	obj	_	_
4	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	7	aux	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	huntsman	huntsman	NOUN	NN	Number=Sing	7	nsubj	_	_
7	refuse	refuse	VERB	VB	VerbForm=Inf	0	root	_	_
8	to	to	PART	TO	_	9	mark	_	_
9	do	do	VERB	VB	VerbForm=Inf	7	xcomp	_	_
10	at	at	ADP	IN	_	11	case	_	_
11	first	first	ADV	RB	NumForm=Word|NumType=Ord	9	obl	_	SpaceAfter=No
12	?	?	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **gut** | participle | the huntsman *not said here* |  |  |  |  |  | vn pit-10.7 «NP V NP»: agent=Agent |
| 2 | **refuse** | past · do-support | the huntsman |  |  |  |  |  | tree rules |
| 3 | **not** **do** | to-infinitive | the huntsman *not said here* |  |  |  |  |  | vn act-114-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Take a shot at the sleeping dragon in the cave

```conllu
# sent_id = question:books:768-pg2591-part44:t6:o1:1
# text = Take a shot at the sleeping dragon in the cave
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	shot	shot	NOUN	NN	Number=Sing	1	obj	_	_
4	at	at	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	sleeping	sleeping	NOUN	NN	Number=Sing	7	compound	_	_
7	dragon	dragon	NOUN	NN	Number=Sing	1	obl	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	cave	cave	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | imperative | you *not said here* | a shot |  | the cave |  | at the sleeping dragon | vn fit-54.3 «NP V NP PP.location»: agent=Agent shot=Value in cave=Location |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Shoot the dragon

```conllu
# sent_id = question:books:768-pg2591-part44:t6:o2:1
# text = Shoot the dragon
1	Shoot	shoot	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	dragon	dragon	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shoot** | imperative | you *not said here* | the dragon |  |  |  |  | vn throw-17.1-1 «NP V NP»: agent=Agent dragon=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Attack the beast

```conllu
# sent_id = question:books:768-pg2591-part44:t6:o3:1
# text = Attack the beast
1	Attack	attack	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	beast	beast	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **attack** | imperative | you *not said here* | the beast |  |  |  |  | vn attack-60.1-1 «NP V NP»: agent=Agent beast=Patient |

### Option 4 {#o4}

<!-- .ven lang=en -->
Fire an arrow at the great beast in the water

```conllu
# sent_id = question:books:768-pg2591-part44:t6:o4:1
# text = Fire an arrow at the great beast in the water
1	Fire	fire	NOUN	NN	Number=Sing	3	compound	_	_
2	an	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	arrow	arrow	NOUN	NN	Number=Sing	0	root	_	_
4	at	at	ADP	IN	_	7	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
6	great	great	ADJ	JJ	Degree=Pos	7	amod	_	_
7	beast	beast	NOUN	NN	Number=Sing	3	nmod	_	_
8	in	in	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	water	water	NOUN	NN	Number=Sing	7	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Grimm's Fairy Tales, The Four Skillful…, test 5](https://md.mova.elamur.ai/free/en/corpora/questions/books/768-pg2591-part44/t5/)
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