---
title: ★★★ North, East, West, South. Which animal did the Magician visit TH… — Just So Stories, The Crab that Played… · tree and pragmatics
description: ★★★ North, East, West, South. Which animal did the Magician visit THIRD? Test 15 · ★ of lesson 90 «Just So Stories, The Crab that Played with the Sea, part 1: the Eldest Magician and the sea that will not behave» of the books course of Mova's primary school, with the dependency tree and pragmatics o
---

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# Test 15 · ★ · Just So Stories, The Crab that Played with the Sea, part 1…

<!-- .ven lang=en -->
★★★ North, East, West, South. Which animal did the Magician visit THIRD?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 4 · wrong ✗ · **Who acts:** animal, Magician · **What happens:** do, visit

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This is test 15 · ★ of lesson 90 «Just So Stories, The Crab that Played with the Sea, part 1: the Eldest Magician and the sea that will not behave» of the books course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/books/90-justso-crab-1-the-eldest-magician/#t15).

## The question {#question}

<!-- .note -->
*Sentence 1:* ★★★ North, East, West, South.

```conllu
# sent_id = question:books:90-justso-crab-1-the-eldest-magician:t15:1
# text = ★★★ North, East, West, South.
1	★	★	PROPN	NNP	Number=Sing	0	root	_	SpaceAfter=No
2	★	★	X	FW	Foreign=Yes	1	dep	_	SpaceAfter=No
3	★	★	ADP	IN	_	4	case	_	_
4	North	North	PROPN	NNP	Number=Sing	1	nmod	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	East	East	PROPN	NNP	Number=Sing	1	conj	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	West	West	PROPN	NNP	Number=Sing	1	conj	_	SpaceAfter=No
9	,	,	PUNCT	,	_	10	punct	_	_
10	South	South	PROPN	NNP	Number=Sing	1	conj	_	SpaceAfter=No
11	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

<!-- .note -->
*Sentence 2:* Which animal did the Magician visit THIRD?

```conllu
# sent_id = question:books:90-justso-crab-1-the-eldest-magician:t15:2
# text = Which animal did the Magician visit THIRD?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	animal	animal	NOUN	NN	Number=Sing	3	nsubj	_	_
3	did	do	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	Magician	magician	NOUN	NN	Number=Sing	6	nsubj	_	_
6	visit	visit	VERB	VB	VerbForm=Inf	3	ccomp	_	_
7	THIRD	third	ADV	RB	NumForm=Word|NumType=Ord	6	advmod	_	SpaceAfter=No
8	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | past | which animal |  |  |  |  |  | tree rules |
| 2 | **visit** | infinitive | the Magician |  |  |  |  | third *property* | vn meet-36.3-1 «NP V»: agent=Agent |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The Camel

```conllu
# sent_id = question:books:90-justso-crab-1-the-eldest-magician:t15:o1:1
# text = The Camel
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	Camel	camel	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
The Fisherman of the Moon

```conllu
# sent_id = question:books:90-justso-crab-1-the-eldest-magician:t15:o2:1
# text = The Fisherman of the Moon
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	Fisherman	Fisherman	PROPN	NNP	Number=Sing	0	root	_	_
3	of	of	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	Moon	Moon	PROPN	NNP	Number=Sing	2	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
The Eldest Magician's Elephant

```conllu
# sent_id = question:books:90-justso-crab-1-the-eldest-magician:t15:o3:1
# text = The Eldest Magician's Elephant
1	The	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
2	Eldest	eld	ADJ	JJS	Degree=Sup	3	amod	_	_
3	Magician	Magician	PROPN	NNP	Number=Sing	5	nmod:poss	_	SpaceAfter=No
4	's	's	PART	POS	_	3	case	_	_
5	Elephant	Elephant	PROPN	NNP	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
The Beaver

```conllu
# sent_id = question:books:90-justso-crab-1-the-eldest-magician:t15:o4:1
# text = The Beaver
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	Beaver	Beaver	PROPN	NNP	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Just So Stories, The Crab that Played…, test 14](https://md.mova.elamur.ai/free/en/corpora/questions/books/90-justso-crab-1-the-eldest-magician/t14/)
- next →: [Just So Stories, The Crab that Played…, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/books/90-justso-crab-1-the-eldest-magician/t16/)
- ↑ back to [Just So Stories, The Crab that Played with the Sea, part 1: the Eldest Magician and the sea that will not behave](https://md.mova.elamur.ai/free/en/corpora/questions/books/90-justso-crab-1-the-eldest-magician/)

