---
title: If the whole windscreen of a car broke into tiny pieces in a crash,… — Glass and pottery · tree and pragmatics
description: If the whole windscreen of a car broke into tiny pieces in a crash, what would go wrong? Test 3 · ★★ of lesson 30 «Glass and pottery» of the chemistry course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 3 · ★★ · Glass and pottery

<!-- .ven lang=en -->
If the whole windscreen of a car broke into tiny pieces in a crash, what would go wrong?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** whole windscreen, crash · **What happens:** break, go · **To what, where:** tiny pieces

<!-- .vabout -->
This is test 3 · ★★ of lesson 30 «Glass and pottery» of the chemistry course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/chemistry/30-glass-and-pottery/#t3).

## The question {#question}

```conllu
# sent_id = question:chemistry:30-glass-and-pottery:t3:1
# text = If the whole windscreen of a car broke into tiny pieces in a crash, what would go wrong?
1	If	if	SCONJ	IN	_	8	mark	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	whole	whole	ADJ	JJ	Degree=Pos	4	amod	_	_
4	windscreen	windscreen	NOUN	NN	Number=Sing	8	nsubj	_	_
5	of	of	ADP	IN	_	7	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	car	car	NOUN	NN	Number=Sing	4	nmod	_	_
8	broke	break	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
9	into	into	ADP	IN	_	11	case	_	_
10	tiny	tiny	ADJ	JJ	Degree=Pos	11	amod	_	_
11	pieces	piece	NOUN	NNS	Number=Plur	8	obl	_	_
12	in	in	ADP	IN	_	14	case	_	_
13	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
14	crash	crash	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
15	,	,	PUNCT	,	_	18	punct	_	_
16	what	what	PRON	WP	PronType=Int	18	nsubj	_	_
17	would	would	AUX	MD	VerbForm=Fin	18	aux	_	_
18	go	go	VERB	VB	VerbForm=Inf	14	acl:relcl	_	_
19	wrong	wrong	ADJ	JJ	Degree=Pos	18	xcomp	_	SpaceAfter=No
20	?	?	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **break** | past | the whole windscreen of a car |  |  | tiny pieces |  | in a crash | vn appear-48.1.1 «NP V PP.location»: agent=Theme in crash=Location |
| 2 | **go** | would | a crash |  |  |  |  | wrong *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The car would go faster

```conllu
# sent_id = question:chemistry:30-glass-and-pottery:t3:o1:1
# text = The car would go faster
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	car	car	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	go	go	VERB	VB	VerbForm=Inf	0	root	_	_
5	faster	fast	ADV	RBR	Degree=Cmp	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | would | the car |  |  |  |  | fast *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Nothing, that is how it is meant to work

```conllu
# sent_id = question:chemistry:30-glass-and-pottery:t3:o2:1
# text = Nothing, that is how it is meant to work
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	8	punct	_	_
3	that	that	PRON	DT	Number=Sing|PronType=Dem	8	nsubj:pass	_	_
4	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	cop	_	_
5	how	how	ADV	WRB	PronType=Int	8	advmod	_	_
6	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	nsubj:pass	_	_
7	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	aux:pass	_	_
8	meant	mean	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	acl:relcl	_	_
9	to	to	PART	TO	_	10	mark	_	_
10	work	work	VERB	VB	VerbForm=Inf	8	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present · passive |  |  |  |  |  | mean *property* | tree rules |
| 2 | **work** *not said to happen* | to-infinitive |  |  |  |  |  |  | vn employment-95.3 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
The car would become waterproof

```conllu
# sent_id = question:chemistry:30-glass-and-pottery:t3:o3:1
# text = The car would become waterproof
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	car	car	NOUN	NN	Number=Sing	4	nsubj	_	_
3	would	would	AUX	MD	VerbForm=Fin	4	aux	_	_
4	become	become	VERB	VB	VerbForm=Inf	0	root	_	_
5	waterproof	waterproof	ADJ	JJ	Degree=Pos	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** | would | the car |  |  |  |  | waterproof *property* | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Pieces could fly at people inside

```conllu
# sent_id = question:chemistry:30-glass-and-pottery:t3:o4:1
# text = Pieces could fly at people inside
1	Pieces	piece	NOUN	NNS	Number=Plur	3	nsubj	_	_
2	could	could	AUX	MD	VerbForm=Fin	3	aux	_	_
3	fly	fly	VERB	VB	VerbForm=Inf	0	root	_	_
4	at	at	ADP	IN	_	5	case	_	_
5	people	people	NOUN	NNS	Number=Plur	3	obl	_	_
6	inside	inside	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fly** | could | Pieces |  |  |  |  | at people; inside *property* | vn spatial\_configuration-47.6-1 «NP V PP.location»: agent=Theme at people=Location |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Glass and pottery, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/chemistry/30-glass-and-pottery/t2/)
- next →: [Glass and pottery, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/chemistry/30-glass-and-pottery/t4/)
- ↑ back to [Glass and pottery](https://md.mova.elamur.ai/free/en/corpora/questions/chemistry/30-glass-and-pottery/)

