---
title: Ming throws cloth, you throw scissors. Who wins? — Games: rock-paper-scissors, hide and s… · tree and pragmatics
description: Ming throws cloth, you throw scissors. Who wins? Test 1 · ★★★ of lesson 14 «Games: rock-paper-scissors, hide and seek, cheat!» of the Chinese street course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 1 · ★★★ · Games: rock-paper-scissors, hide and seek, cheat!

<!-- .ven lang=en -->
Ming throws cloth, you throw scissors. Who wins?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** Ming, you · **What happens:** throw, win · **To what, where:** cloth, scissors

<!-- .vabout -->
This is test 1 · ★★★ of lesson 14 «Games: rock-paper-scissors, hide and seek, cheat!» of the Chinese street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/chinese-street/14-games-rock-paper-scissors-hide-and-seek/#t1).

## The question {#question}

<!-- .note -->
*Sentence 1:* Ming throws cloth, you throw scissors.

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t1:1
# text = Ming throws cloth, you throw scissors.
1	Ming	Ming	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	throws	throw	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	cloth	cloth	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
6	throw	throw	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	2	conj	_	_
7	scissors	scissors	NOUN	NNS	Number=Plur	6	obj	_	SpaceAfter=No
8	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **throw** | present | Ming | cloth |  |  |  |  | vn throw-17.1-1-1 «NP V NP»: agent=Agent cloth=Theme |
| 2 | **throw** | present | you | scissors |  |  |  |  | vn throw-17.1-1-1 «NP V NP»: agent=Agent scissors=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Who wins?

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t1:2
# text = Who wins?
1	Who	who	PRON	WP	PronType=Rel	2	nsubj	_	_
2	wins	win	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
3	?	?	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | present |  |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Ming: cloth wraps scissors

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t1:o1:1
# text = Ming: cloth wraps scissors
1	Ming	Ming	PROPN	NNP	Number=Sing	3	compound	_	SpaceAfter=No
2	:	:	PUNCT	:	_	1	punct	_	_
3	cloth	cloth	NOUN	NN	Number=Sing	4	nsubj	_	_
4	wraps	wrap	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	scissors	scissors	NOUN	NNS	Number=Plur	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wrap** | present | Ming cloth | scissors |  |  |  |  | vn spray-9.7-1 «NP V NP.theme»: agent=Agent scissors=Theme |

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
You: scissors cut cloth

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t1:o2:1
# text = You: scissors cut cloth
1	You	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	SpaceAfter=No
2	:	:	PUNCT	:	_	4	punct	_	_
3	scissors	scissors	NOUN	NNS	Number=Plur	4	nsubj	_	_
4	cut	cut	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
5	cloth	cloth	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cut** | present | You | cloth |  |  |  |  | vn build-26.1-1 «NP V NP»: agent=Agent cloth=Product |

### Option 3 {#o3}

<!-- .ven lang=en -->
Nobody, píngjú

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t1:o3:1
# text = Nobody, píngjú
1	Nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	3	punct	_	_
3	píngjú	píngjú	NOUN	NN	Number=Sing	1	conj	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
Ming, because he's older

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t1:o4:1
# text = Ming, because he's older
1	Ming	Ming	PROPN	NNP	Number=Sing	0	root	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	because	because	SCONJ	IN	_	6	mark	_	_
4	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	SpaceAfter=No
5	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	older	old	ADJ	JJR	Degree=Cmp	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Ming |  |  |  |  | old *property* | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [In the playground: come on, your turn!, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/13-in-the-playground/e4/)
- next →: [Games: rock-paper-scissors, hide and s…, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/t2/)
- ↑ back to [Games: rock-paper-scissors, hide and seek, cheat!](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/)

