---
title: You lose and shout «nǐ zuòbì!» though nobody cheated. What's the pro… — Games: rock-paper-scissors, hide and s… · tree and pragmatics
description: You lose and shout «nǐ zuòbì!» though nobody cheated. What's the problem? Test 3 · ★★★ of lesson 14 «Games: rock-paper-scissors, hide and seek, cheat!» of the Chinese street course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was
---

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# Test 3 · ★★★ · Games: rock-paper-scissors, hide and seek, cheat!

<!-- .ven lang=en -->
You lose and shout «nǐ zuòbì!» though nobody cheated. What's the problem?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 1 · wrong ✗ · **Who acts:** You, nobody, problem · **What happens:** lose, shout, cheat, be · **To what, where:** nǐ zuòbì

<!-- .vabout -->
This is test 3 · ★★★ of lesson 14 «Games: rock-paper-scissors, hide and seek, cheat!» of the Chinese street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/chinese-street/14-games-rock-paper-scissors-hide-and-seek/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* You lose and shout «nǐ zuòbì!» though nobody cheated.

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t3:1
# text = You lose and shout «nǐ zuòbì!» though nobody cheated.
1	You	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	2	nsubj	_	_
2	lose	lose	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	0	root	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	shout	shout	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	2	conj	_	_
5	«	«	PUNCT	``	_	7	punct	_	SpaceAfter=No
6	nǐ	nǐ	X	FW	_	7	compound	_	_
7	zuòbì	zuòbì	NOUN	NN	Number=Sing	4	obj	_	SpaceAfter=No
8	!	!	PUNCT	.	_	2	punct	_	SpaceAfter=No
9	»	»	PUNCT	''	_	2	punct	_	_
10	though	though	SCONJ	IN	_	12	mark	_	_
11	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	12	nsubj	_	_
12	cheated	cheat	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	2	advcl	_	SpaceAfter=No
13	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | present | You |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 2 | **shout** *speech: express* | present | You *not said here* | nǐ zuòbì |  |  |  |  | vn manner\_speaking-37.3 «NP V NP»: agent=Agent zuòbì=Topic |
| 3 | **cheat** | past | nobody |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's the problem?

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t3:2
# text = What's the problem?
1	What	what	PRON	WP	PronType=Int	0	root	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	problem	problem	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
5	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the problem |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Accusing cheating just because you lost isn't fair

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t3:o1:1
# text = Accusing cheating just because you lost isn't fair
1	Accusing	accuse	VERB	VBG	VerbForm=Ger	9	csubj	_	_
2	cheating	cheat	VERB	VBG	VerbForm=Ger	1	ccomp	_	_
3	just	just	ADV	RB	_	6	advmod	_	_
4	because	because	SCONJ	IN	_	6	mark	_	_
5	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	6	nsubj	_	_
6	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	2	advcl	_	_
7	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	9	cop	_	SpaceAfter=No
8	n't	not	PART	RB	Polarity=Neg	9	advmod	_	_
9	fair	fair	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **accuse** | gerund |  |  |  |  |  |  | vn suspect-81 «NP V PP.theme S\_ING»: agent=Agent clause=Theme |
| 2 | **cheat** | gerund |  |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |
| 3 | **lose** | past | you |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 4 | **not** **is** | present | Accusing |  |  |  |  | fair *property* | tree rules |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
zuòbì means «well done»

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t3:o2:1
# text = zuòbì means «well done»
1	zuòbì	zuòbì	NOUN	NN	Number=Sing	2	nsubj	_	_
2	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	«	«	PUNCT	``	_	5	punct	_	SpaceAfter=No
4	well	well	ADV	RB	Degree=Pos	5	advmod	_	_
5	done	do	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	2	ccomp	_	SpaceAfter=No
6	»	»	PUNCT	''	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | zuòbì |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **do** *in a quote* | participle |  |  |  |  |  | well *property* | vn act-114-1 «NP V»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Nothing, it's polite and everyone says it after losing

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t3:o3:1
# text = Nothing, it's polite and everyone says it after losing
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	5	nsubj	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	expl	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	polite	polite	ADJ	JJ	Degree=Pos	0	root	_	_
6	and	and	CCONJ	CC	_	8	cc	_	_
7	everyone	everyone	PRON	NN	Number=Sing|PronType=Tot	8	nsubj	_	_
8	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	conj	_	_
9	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	obj	_	_
10	after	after	SCONJ	IN	_	11	mark	_	_
11	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	8	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Nothing |  |  |  |  | polite *property* | tree rules |
| 2 | **say** *speech: assert* | present | everyone | it |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent it=Topic |
| 3 | **lose** | gerund | everyone *not said here* |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
It means you won the game after all

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t3:o4:1
# text = It means you won the game after all
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	means	mean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
4	won	win	VERB	VBD	Mood=Ind|Number=Sing|Person=2|Tense=Past|VerbForm=Fin	2	ccomp	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	game	game	NOUN	NN	Number=Sing	4	obj	_	_
7	after	after	ADP	IN	_	8	case	_	_
8	all	all	DET	DT	PronType=Tot	4	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mean** | present | It |  |  |  |  |  | vn intend-61.2-1 «NP V S»: agent=Agent clause=Topic |
| 2 | **win** | past | you | the game |  |  | after all |  | vn succeed-74-2 «NP V NP»: agent=Agent game=Eventuality |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Games: rock-paper-scissors, hide and s…, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/t2/)
- next →: [Games: rock-paper-scissors, hide and s…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/t4/)
- ↑ back to [Games: rock-paper-scissors, hide and seek, cheat!](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/)

