---
title: In a cartoon the eagle protects the chicks from the hen. What's wrong? — Games: rock-paper-scissors, hide and s… · tree and pragmatics
description: In a cartoon the eagle protects the chicks from the hen. What's wrong? Test 5 · ★★★ of lesson 14 «Games: rock-paper-scissors, hide and seek, cheat!» of the Chinese street course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was ri
---

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# Test 5 · ★★★ · Games: rock-paper-scissors, hide and seek, cheat!

<!-- .ven lang=en -->
In a cartoon the eagle protects the chicks from the hen. What's wrong?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 3 · right ✓ · **Who acts:** eagle · **What happens:** protect, be · **To what, where:** chicks, cartoon

<!-- .vabout -->
This is test 5 · ★★★ of lesson 14 «Games: rock-paper-scissors, hide and seek, cheat!» of the Chinese street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/chinese-street/14-games-rock-paper-scissors-hide-and-seek/#t5).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon the eagle protects the chicks from the hen.

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t5:1
# text = In a cartoon the eagle protects the chicks from the hen.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	6	obl	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	eagle	eagle	NOUN	NN	Number=Sing	6	nsubj	_	_
6	protects	protect	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	chicks	chick	NOUN	NNS	Number=Plur	6	obj	_	_
9	from	from	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	hen	hen	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
12	.	.	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **protect** | present | the eagle |  | the chicks | a cartoon |  | from the hen | vn defend-72.3 «NP V NP PP.theme»: agent=Agent chick=Beneficiary from hen=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's wrong?

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t5:2
# text = What's wrong?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	wrong	wrong	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  |  |  | wrong *property* | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
The chicks catch the eagle

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t5:o1:1
# text = The chicks catch the eagle
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	chicks	chick	NOUN	NNS	Number=Plur	3	nsubj	_	_
3	catch	catch	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	eagle	eagle	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **catch** | present | the chicks | the eagle |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent eagle=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Nothing, that's exactly how the game is played

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t5:o2:1
# text = Nothing, that's exactly how the game is played
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	6	nsubj	_	SpaceAfter=No
2	,	,	PUNCT	,	_	1	punct	_	_
3	that	that	PRON	DT	Number=Sing|PronType=Dem	6	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
5	exactly	exactly	ADV	RB	_	6	advmod	_	_
6	how	how	ADV	WRB	PronType=Int	0	root	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	game	game	NOUN	NN	Number=Sing	10	nsubj:pass	_	_
9	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	10	aux:pass	_	_
10	played	play	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	6	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | Nothing |  |  |  |  | exactly, how *property* | tree rules |
| 2 | **play** | present · passive |  | the game |  |  |  |  | vn use-105.1 «NP V NP»: subject=Theme |

### Option 3 · ← Mova's choice · ✓ the right answer {#o3}

<!-- .ven lang=en -->
The hen protects the chicks; the eagle catches

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t5:o3:1
# text = The hen protects the chicks; the eagle catches
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	hen	hen	NOUN	NN	Number=Sing	3	nsubj	_	_
3	protects	protect	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	chicks	chick	NOUN	NNS	Number=Plur	3	obj	_	SpaceAfter=No
6	;	;	PUNCT	:	_	9	punct	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	eagle	eagle	NOUN	NN	Number=Sing	9	nsubj	_	_
9	catches	catch	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **protect** | present | the hen |  | the chicks |  |  |  | vn defend-72.3 «NP V NP»: agent=Agent chick=Beneficiary |
| 2 | **catch** | present | the eagle |  |  |  |  |  | vn get-13.5.1 «NP V NP»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
There are no chicks in it, only eagles

```conllu
# sent_id = question:chinese-street:14-games-rock-paper-scissors-hide-and-seek:t5:o4:1
# text = There are no chicks in it, only eagles
1	There	there	PRON	EX	PronType=Dem	2	expl	_	_
2	are	be	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	no	no	DET	DT	PronType=Neg	4	det	_	_
4	chicks	chick	NOUN	NNS	Number=Plur	2	nsubj	_	_
5	in	in	ADP	IN	_	6	case	_	_
6	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	obl	_	SpaceAfter=No
7	,	,	PUNCT	,	_	9	punct	_	_
8	only	only	ADV	RB	_	9	advmod	_	_
9	eagles	eagle	NOUN	NNS	Number=Plur	2	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **does** | present | no chicks |  |  | it; there |  |  | vn exist-47.1 «NP V PP.location»: agent=Theme in it=Location |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Games: rock-paper-scissors, hide and s…, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/t4/)
- next →: [Games: rock-paper-scissors, hide and s…, test 6](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/t6/)
- ↑ back to [Games: rock-paper-scissors, hide and seek, cheat!](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/14-games-rock-paper-scissors-hide-and-seek/)

