---
title: Ming loses a game and mutters «suàn le» with a hurt face. What's goi… — Street chatter: wow, really?, cool! · tree and pragmatics
description: Ming loses a game and mutters «suàn le» with a hurt face. What's going on? Test 9 · ★ of lesson 30 «Street chatter: wow, really?, cool!» of the Chinese street course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 9 · ★ · Street chatter: wow, really?, cool!

<!-- .ven lang=en -->
Ming loses a game and mutters «suàn le» with a hurt face. What's going on?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** Ming · **What happens:** lose, mutter, go on · **To what, where:** game, suàn le

<!-- .vabout -->
This is test 9 · ★ of lesson 30 «Street chatter: wow, really?, cool!» of the Chinese street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/chinese-street/30-street-chatter-wow-really-cool/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* Ming loses a game and mutters «suàn le» with a hurt face.

```conllu
# sent_id = question:chinese-street:30-street-chatter-wow-really-cool:t9:1
# text = Ming loses a game and mutters «suàn le» with a hurt face.
1	Ming	Ming	PROPN	NNP	Number=Sing	2	nsubj	_	_
2	loses	lose	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
4	game	game	NOUN	NN	Number=Sing	2	obj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	mutters	mutter	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
7	«	«	PUNCT	``	_	9	punct	_	SpaceAfter=No
8	suàn	suàn	ADJ	JJ	Degree=Pos	9	amod	_	_
9	le	le	NOUN	NN	Number=Sing	6	obj	_	SpaceAfter=No
10	»	»	PUNCT	''	_	9	punct	_	_
11	with	with	ADP	IN	_	14	case	_	_
12	a	a	DET	DT	Definite=Ind|PronType=Art	14	det	_	_
13	hurt	hurt	ADJ	JJ	Degree=Pos	14	amod	_	_
14	face	face	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
15	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | present | Ming | a game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |
| 2 | **mutter** *speech: assert* | present | Ming *not said here* | suàn le |  |  |  | with a hurt face | vn manner\_speaking-37.3 «NP V NP»: agent=Agent le=Topic |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What's going on?

```conllu
# sent_id = question:chinese-street:30-street-chatter-wow-really-cool:t9:2
# text = What's going on?
1	What	what	PRON	WP	PronType=Int	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	going	go	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	on	on	ADP	RP	_	3	compound:prt	_	SpaceAfter=No
5	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go on** | present · progressive |  |  |  |  |  |  | vn function-105.2.1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
He's happy

```conllu
# sent_id = question:chinese-street:30-street-chatter-wow-really-cool:t9:o1:1
# text = He's happy
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	happy	happy	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | He |  |  |  |  | happy *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
He's saying thank you

```conllu
# sent_id = question:chinese-street:30-street-chatter-wow-really-cool:t9:o2:1
# text = He's saying thank you
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	saying	say	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	thank	thank	VERB	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	3	ccomp	_	_
5	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present · progressive | He |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **thank** *speech: thank* | present |  |  | you |  |  |  | vn judgment-33.1-1 «NP V NP»: agent=Agent you=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
He wants to play again at once, straight away

```conllu
# sent_id = question:chinese-street:30-street-chatter-wow-really-cool:t9:o3:1
# text = He wants to play again at once, straight away
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	wants	want	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	to	to	PART	TO	_	4	mark	_	_
4	play	play	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	again	again	ADV	RB	_	4	advmod	_	_
6	at	at	ADP	IN	_	7	case	_	_
7	once	once	ADV	RB	NumForm=Word|NumType=Mult	4	obl	_	SpaceAfter=No
8	,	,	PUNCT	,	_	9	punct	_	_
9	straight	straight	ADV	RB	_	10	advmod	_	_
10	away	away	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **want** | present | He |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **play** *not said to happen* | to-infinitive | He *not said here* |  |  |  | again | away *property* | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
He's upset: «whatever, forget it»

```conllu
# sent_id = question:chinese-street:30-street-chatter-wow-really-cool:t9:o4:1
# text = He's upset: «whatever, forget it»
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	upset	upset	ADJ	JJ	Degree=Pos	0	root	_	SpaceAfter=No
4	:	:	PUNCT	:	_	8	punct	_	_
5	«	«	PUNCT	``	_	8	punct	_	SpaceAfter=No
6	whatever	whatever	PRON	WP	PronType=Rel	8	advcl	_	SpaceAfter=No
7	,	,	PUNCT	,	_	6	punct	_	_
8	forget	forget	VERB	VB	VerbForm=Inf	3	conj	_	_
9	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	8	obj	_	SpaceAfter=No
10	»	»	PUNCT	''	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | He |  |  |  |  | upset *property* | tree rules |
| 2 | **forget** *in a quote* | infinitive | He *not said here* | it |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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