---
title: In a game, a kid writes «88» before logging off. What did he say? — Counting to 100 and lucky numbers · tree and pragmatics
description: In a game, a kid writes «88» before logging off. What did he say? Test 8 · ★★ of lesson 7 «Counting to 100 and lucky numbers» of the Chinese street course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 8 · ★★ · Counting to 100 and lucky numbers

<!-- .ven lang=en -->
In a game, a kid writes «88» before logging off. What did he say?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** kid · **What happens:** write, log off, say · **To what, where:** 88, game · **Speech:** someone speaks here

<!-- .vabout -->
This is test 8 · ★★ of lesson 7 «Counting to 100 and lucky numbers» of the Chinese street course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/chinese-street/7-counting-to-a-hundred-lucky-numbers/#t8).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a game, a kid writes «88» before logging off.

```conllu
# sent_id = question:chinese-street:7-counting-to-a-hundred-lucky-numbers:t8:1
# text = In a game, a kid writes «88» before logging off.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	kid	kid	NOUN	NN	Number=Sing	7	nsubj	_	_
7	writes	write	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	«	«	PUNCT	``	_	9	punct	_	SpaceAfter=No
9	88	88	NUM	CD	NumForm=Digit|NumType=Card	7	obj	_	SpaceAfter=No
10	»	»	PUNCT	''	_	9	punct	_	_
11	before	before	SCONJ	IN	_	12	mark	_	_
12	logging	log	VERB	VBG	Tense=Pres|VerbForm=Part	7	advcl	_	_
13	off	off	ADP	RP	_	12	compound:prt	_	SpaceAfter=No
14	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **write** | present | a kid | 88 |  | a game |  |  | vn scribble-25.2-1 «NP V NP PP.destination»: agent=Agent 88=Theme in game=Destination |
| 2 | **log off** | gerund | a kid *not said here* |  |  |  |  |  | vn berry-13.7 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What did he say?

```conllu
# sent_id = question:chinese-street:7-counting-to-a-hundred-lucky-numbers:t8:2
# text = What did he say?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	did	do	AUX	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	say	say	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | past · do-support | kid |  |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent what=Topic |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
I'm rich

```conllu
# sent_id = question:chinese-street:7-counting-to-a-hundred-lucky-numbers:t8:o1:1
# text = I'm rich
1	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'm	be	AUX	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	rich	rich	ADJ	JJ	Degree=Pos	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | I |  |  |  |  | rich *property* | tree rules |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Bye-bye

```conllu
# sent_id = question:chinese-street:7-counting-to-a-hundred-lucky-numbers:t8:o2:1
# text = Bye-bye
1	Bye	bye	ADJ	JJ	Degree=Pos	3	compound	_	SpaceAfter=No
2	-	-	PUNCT	HYPH	_	1	punct	_	SpaceAfter=No
3	bye	bye	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
I won 88 times

```conllu
# sent_id = question:chinese-street:7-counting-to-a-hundred-lucky-numbers:t8:o3:1
# text = I won 88 times
1	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	2	nsubj	_	_
2	won	win	VERB	VBD	Mood=Ind|Number=Sing|Person=1|Tense=Past|VerbForm=Fin	0	root	_	_
3	88	88	NUM	CD	NumForm=Digit|NumType=Card	4	nummod	_	_
4	times	time	NOUN	NNS	Number=Plur	2	obl:unmarked	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | past | I |  |  |  | time |  | vn succeed-74-2 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
I'm 88

```conllu
# sent_id = question:chinese-street:7-counting-to-a-hundred-lucky-numbers:t8:o4:1
# text = I'm 88
1	I	I	PRON	PRP	Case=Nom|Number=Sing|Person=1|PronType=Prs	3	nsubj	_	SpaceAfter=No
2	'm	be	AUX	VBP	Mood=Ind|Number=Sing|Person=1|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	88	88	NUM	CD	NumForm=Digit|NumType=Card	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | I | 88 |  |  |  |  | tree rules |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Counting to 100 and lucky numbers, test 7](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/7-counting-to-a-hundred-lucky-numbers/t7/)
- next →: [Counting to 100 and lucky numbers, test 9](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/7-counting-to-a-hundred-lucky-numbers/t9/)
- ↑ back to [Counting to 100 and lucky numbers](https://md.mova.elamur.ai/free/en/corpora/questions/chinese-street/7-counting-to-a-hundred-lucky-numbers/)

