---
title: «grab ya toque, eh, spellings in the car». Which game helps? — How to learn spellings that stick · tree and pragmatics
description: «grab ya toque, eh, spellings in the car». Which game helps? Test 3 of lesson 15 «How to learn spellings that stick» of the English course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 3 · How to learn spellings that stick

<!-- .ven lang=en -->
«grab ya toque, eh, spellings in the car». Which game helps?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** you, game · **What happens:** grab, help · **To what, where:** toque, ya

<!-- .vabout -->
This is test 3 of lesson 15 «How to learn spellings that stick» of the English course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/english/15-how-to-learn-spellings-that-stick/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* «grab ya toque, eh, spellings in the car».

```conllu
# sent_id = question:english:15-how-to-learn-spellings-that-stick:t3:1
# text = «grab ya toque, eh, spellings in the car».
1	«	«	PUNCT	``	_	2	punct	_	SpaceAfter=No
2	grab	grab	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
3	ya	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	2	obj	_	_
4	toque	toque	NOUN	NN	Number=Sing	2	obj	_	SpaceAfter=No
5	,	,	PUNCT	,	_	6	punct	_	_
6	eh	eh	INTJ	UH	_	2	discourse	_	SpaceAfter=No
7	,	,	PUNCT	,	_	8	punct	_	_
8	spellings	spelling	NOUN	NNS	Number=Plur	2	parataxis	_	_
9	in	in	ADP	IN	_	11	case	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	car	car	NOUN	NN	Number=Sing	8	nmod	_	SpaceAfter=No
12	»	»	PUNCT	''	_	8	punct	_	SpaceAfter=No
13	.	.	PUNCT	.	_	2	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **grab** *in a quote* | imperative | you *not said here* | toque | ya |  |  |  | vn steal-10.5-1 «NP V NP NP»: agent=Agent you=Beneficiary toque=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Which game helps?

```conllu
# sent_id = question:english:15-how-to-learn-spellings-that-stick:t3:2
# text = Which game helps?
1	Which	which	DET	WDT	PronType=Int	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	3	nsubj	_	_
3	helps	help	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
4	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **help** | present | which game |  |  |  |  |  | vn help-72.1-1-1 «NP V PP.theme»: agent=Agent |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Sing loudly with no words

```conllu
# sent_id = question:english:15-how-to-learn-spellings-that-stick:t3:o1:1
# text = Sing loudly with no words
1	Sing	sing	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	loudly	loudly	ADV	RB	_	1	advmod	_	_
3	with	with	ADP	IN	_	5	case	_	_
4	no	no	DET	DT	PronType=Neg	5	det	_	_
5	words	word	NOUN	NNS	Number=Plur	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **sing** *speech: express* | imperative | you *not said here* |  |  |  |  | with no words; loudly *property* | vn sound\_emission-43.2 «NP.location V PP.theme»: agent=Location with word=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
Count the cars only

```conllu
# sent_id = question:english:15-how-to-learn-spellings-that-stick:t3:o2:1
# text = Count the cars only
1	Count	count	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	cars	car	NOUN	NNS	Number=Plur	1	obj	_	_
4	only	only	ADV	RB	_	1	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **count** | imperative | you *not said here* | the cars |  |  |  |  | vn multiply-108 «NP V NP»: agent=Agent car=Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Spell the signs and number plates you pass

```conllu
# sent_id = question:english:15-how-to-learn-spellings-that-stick:t3:o3:1
# text = Spell the signs and number plates you pass
1	Spell	spell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	signs	sign	NOUN	NNS	Number=Plur	1	obj	_	_
4	and	and	CCONJ	CC	_	6	cc	_	_
5	number	number	NOUN	NN	Number=Sing	6	compound	_	_
6	plates	plate	NOUN	NNS	Number=Plur	3	conj	_	_
7	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	8	nsubj	_	_
8	pass	pass	VERB	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	3	acl:relcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **spell** | imperative | you *not said here* | the signs and number plates |  |  |  |  | vn pronounce-29.3.1 «NP V NP ADVP»: agent=Agent sign=Theme |
| 2 | **pass** | present | you | the signs and number plates *not said here* |  |  |  |  | vn escape-51.1-1-3 «NP V NP»: agent=Theme sign=Trajectory |

### Option 4 {#o4}

<!-- .ven lang=en -->
Close your eyes and sleep

```conllu
# sent_id = question:english:15-how-to-learn-spellings-that-stick:t3:o4:1
# text = Close your eyes and sleep
1	Close	close	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	your	your	PRON	PRP$	Case=Gen|Person=2|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	eyes	eye	NOUN	NNS	Number=Plur	1	obj	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	sleep	sleep	NOUN	NN	Number=Sing	3	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **close** | imperative | you *not said here* | your eyes and sleep |  |  |  |  | vn crane-40.3.2 «NP V NP»: agent=Agent eye=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [How to learn spellings that stick, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/english/15-how-to-learn-spellings-that-stick/t2/)
- next →: [How to learn spellings that stick, test 4](https://md.mova.elamur.ai/free/en/corpora/questions/english/15-how-to-learn-spellings-that-stick/t4/)
- ↑ back to [How to learn spellings that stick](https://md.mova.elamur.ai/free/en/corpora/questions/english/15-how-to-learn-spellings-that-stick/)

