---
title: In a cartoon, a sign says WET PAINT and a character leans on the wal… — Prediction: what happens next · tree and pragmatics
description: In a cartoon, a sign says WET PAINT and a character leans on the wall. What do you predict? Test 7 · ★ of lesson 19 «Prediction: what happens next» of the English course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 7 · ★ · Prediction: what happens next

<!-- .ven lang=en -->
In a cartoon, a sign says WET PAINT and a character leans on the wall. What do you predict?

<!-- .vintro -->
**Mova's choice:** option 3 · **The right answer:** option 1 · wrong ✗ · **Who acts:** sign, character, you · **What happens:** say, lean, predict · **To what, where:** WET PAINT, cartoon, wall · **Speech:** someone speaks here

<!-- .vabout -->
This is test 7 · ★ of lesson 19 «Prediction: what happens next» of the English course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/english/19-prediction-what-happens-next/#t7).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a cartoon, a sign says WET PAINT and a character leans on the wall.

```conllu
# sent_id = question:english:19-prediction-what-happens-next:t7:1
# text = In a cartoon, a sign says WET PAINT and a character leans on the wall.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	cartoon	cartoon	NOUN	NN	Number=Sing	7	obl	_	SpaceAfter=No
4	,	,	PUNCT	,	_	3	punct	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	sign	sign	NOUN	NN	Number=Sing	7	nsubj	_	_
7	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
8	WET	wet	ADJ	JJ	Degree=Pos	9	amod	_	_
9	PAINT	paint	NOUN	NN	Number=Sing	7	obj	_	_
10	and	and	CCONJ	CC	_	13	cc	_	_
11	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
12	character	character	NOUN	NN	Number=Sing	13	nsubj	_	_
13	leans	lean	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	7	conj	_	_
14	on	on	ADP	IN	_	16	case	_	_
15	the	the	DET	DT	Definite=Def|PronType=Art	16	det	_	_
16	wall	wall	NOUN	NN	Number=Sing	13	obl	_	SpaceAfter=No
17	.	.	PUNCT	.	_	7	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | a sign | WET PAINT |  | a cartoon |  |  | vn pronounce-29.3.1 «NP V NP PP.manner»: agent=Agent paint=Theme in cartoon=Manner |
| 2 | **lean** | present | a character |  |  | the wall |  |  | vn assuming\_position-50 «NP V PP.location»: agent=Agent on wall=Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What do you predict?

```conllu
# sent_id = question:english:19-prediction-what-happens-next:t7:2
# text = What do you predict?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	do	do	AUX	VBP	Mood=Ind|Number=Sing|Person=2|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	you	you	PRON	PRP	Case=Nom|Person=2|PronType=Prs	4	nsubj	_	_
4	predict	predict	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **predict** | present · do-support | you |  |  |  |  |  | vn indicate-78 «NP V NP»: agent=Pivot what=Topic |

## The options {#options}

### Option 1 · ✓ the right answer {#o1}

<!-- .ven lang=en -->
He gets paint all over himself

```conllu
# sent_id = question:english:19-prediction-what-happens-next:t7:o1:1
# text = He gets paint all over himself
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	gets	get	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	paint	paint	VERB	VB	VerbForm=Inf	2	xcomp	_	_
4	all	all	ADV	RB	_	6	advmod	_	_
5	over	over	ADP	IN	_	6	case	_	_
6	himself	himself	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs|Reflex=Yes	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **get** | present | He |  |  |  |  |  | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer clause=Stimulus |
| 2 | **paint** | infinitive | He *not said here* |  |  |  |  | over himself *= he* | vn image\_impression-25.1 «NP V NP.theme PP.destination»: agent=Agent over himself=Destination |

### Option 2 {#o2}

<!-- .ven lang=en -->
The wall disappears

```conllu
# sent_id = question:english:19-prediction-what-happens-next:t7:o2:1
# text = The wall disappears
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	wall	wall	NOUN	NN	Number=Sing	3	nsubj	_	_
3	disappears	disappear	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **disappear** | present | the wall |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

### Option 3 · ← Mova's choice {#o3}

<!-- .ven lang=en -->
Nothing happens, because cartoons always skip the obvious bit

```conllu
# sent_id = question:english:19-prediction-what-happens-next:t7:o3:1
# text = Nothing happens, because cartoons always skip the obvious bit
1	Nothing	nothing	PRON	NN	Number=Sing|PronType=Neg	2	nsubj	_	_
2	happens	happen	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	SpaceAfter=No
3	,	,	PUNCT	,	_	7	punct	_	_
4	because	because	SCONJ	IN	_	7	mark	_	_
5	cartoons	cartoon	NOUN	NNS	Number=Plur	7	nsubj	_	_
6	always	always	ADV	RB	PronType=Tot	7	advmod	_	_
7	skip	skip	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	2	conj	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	obvious	obvious	ADJ	JJ	Degree=Pos	10	amod	_	_
10	bit	bit	NOUN	NN	Number=Sing	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | present | Nothing |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **skip** | present | cartoons | the obvious bit |  |  |  | always *property* | vn run-51.3.2-2 «NP V NP»: agent=Agent bit=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
The paint dries straight away

```conllu
# sent_id = question:english:19-prediction-what-happens-next:t7:o4:1
# text = The paint dries straight away
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	paint	paint	NOUN	NN	Number=Sing	3	nsubj	_	_
3	dries	dry	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	straight	straight	ADV	RB	_	5	advmod	_	_
5	away	away	ADV	RB	_	3	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **dry** | present | the paint |  |  |  |  | away *property* | vn other\_cos-45.4-1 «NP.patient V»: agent=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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