---
title: A cousin in Texas says "Y'all should write the rules for the game re… — Writing to inform, instruct and persuade · tree and pragmatics
description: A cousin in Texas says "Y'all should write the rules for the game real clear." What kind of text are rules for a game? Test 9 · ★★ of lesson 44 «Writing to inform, instruct and persuade» of the English course of Mova's primary school, with the dependency tree and pragmatics of the question and of ea
---

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# Test 9 · ★★ · Writing to inform, instruct and persuade

<!-- .ven lang=en -->
A cousin in Texas says "Y'all should write the rules for the game real clear." What kind of text are rules for a game?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** cousin, Y'all, kind · **What happens:** say, write, be · **To what, where:** rules · **Speech:** someone speaks here

<!-- .vabout -->
This is test 9 · ★★ of lesson 44 «Writing to inform, instruct and persuade» of the English course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/english/44-writing-to-inform-instruct-and-persuade/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* A cousin in Texas says "Y'all should write the rules for the game real clear."

```conllu
# sent_id = question:english:44-writing-to-inform-instruct-and-persuade:t9:1
# text = A cousin in Texas says "Y'all should write the rules for the game real clear."
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	cousin	cousin	NOUN	NN	Number=Sing	5	nsubj	_	_
3	in	in	ADP	IN	_	4	case	_	_
4	Texas	Texas	PROPN	NNP	Number=Sing	2	nmod	_	_
5	says	say	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
6	"	"	PUNCT	``	_	9	punct	_	SpaceAfter=No
7	Y'all	y'all	PRON	PRP	Case=Nom|Person=2|PronType=Prs	9	nsubj	_	_
8	should	should	AUX	MD	VerbForm=Fin	9	aux	_	_
9	write	write	VERB	VB	VerbForm=Inf	5	ccomp	_	_
10	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
11	rules	rule	NOUN	NNS	Number=Plur	9	obj	_	_
12	for	for	ADP	IN	_	14	case	_	_
13	the	the	DET	DT	Definite=Def|PronType=Art	14	det	_	_
14	game	game	NOUN	NN	Number=Sing	9	obl	_	_
15	real	real	ADJ	JJ	Degree=Pos	16	amod	_	_
16	clear	clear	ADJ	JJ	Degree=Pos	9	conj	_	SpaceAfter=No
17	.	.	PUNCT	.	_	9	punct	_	SpaceAfter=No
18	"	"	PUNCT	''	_	9	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | present | a cousin in Texas |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **write** *in a quote* | should | Y'all | the rules |  |  |  | for the game | vn create-26.4-1 «NP V NP PP.beneficiary»: agent=Agent rule=Result for game=Beneficiary |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What kind of text are rules for a game?

```conllu
# sent_id = question:english:44-writing-to-inform-instruct-and-persuade:t9:2
# text = What kind of text are rules for a game?
1	What	what	DET	WDT	PronType=Int	2	det	_	_
2	kind	kind	NOUN	NN	Number=Sing	6	nsubj	_	_
3	of	of	ADP	IN	_	4	case	_	_
4	text	text	NOUN	NN	Number=Sing	2	nmod	_	_
5	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
6	rules	rule	NOUN	NNS	Number=Plur	0	root	_	_
7	for	for	ADP	IN	_	9	case	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	9	det	_	_
9	game	game	NOUN	NN	Number=Sing	6	nmod	_	SpaceAfter=No
10	?	?	PUNCT	.	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | what kind of text | rules |  |  |  | for a game | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
A recount

```conllu
# sent_id = question:english:44-writing-to-inform-instruct-and-persuade:t9:o1:1
# text = A recount
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	recount	recount	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
Instructions

```conllu
# sent_id = question:english:44-writing-to-inform-instruct-and-persuade:t9:o2:1
# text = Instructions
1	Instructions	instruction	NOUN	NNS	Number=Plur	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
A poem

```conllu
# sent_id = question:english:44-writing-to-inform-instruct-and-persuade:t9:o3:1
# text = A poem
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	poem	poem	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
A diary

```conllu
# sent_id = question:english:44-writing-to-inform-instruct-and-persuade:t9:o4:1
# text = A diary
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	diary	diary	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Writing to inform, instruct and persuade, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/english/44-writing-to-inform-instruct-and-persuade/t8/)
- next →: [Writing to inform, instruct and persuade, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/english/44-writing-to-inform-instruct-and-persuade/t10/)
- ↑ back to [Writing to inform, instruct and persuade](https://md.mova.elamur.ai/free/en/corpora/questions/english/44-writing-to-inform-instruct-and-persuade/)

