---
title: A plaque in a park reads "Here lies Captain Grey, at rest at last."… — Soft words for hard things: death and… · tree and pragmatics
description: A plaque in a park reads "Here lies Captain Grey, at rest at last." What is under the plaque? Test 9 · ★ of lesson 1 «Soft words for hard things: death and dying» of the euphemisms course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's cho
---

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# Test 9 · ★ · Soft words for hard things: death and dying

<!-- .ven lang=en -->
A plaque in a park reads "Here lies Captain Grey, at rest at last." What is under the plaque?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** plaque · **What happens:** read, lie, be · **To what, where:** Captain Grey, plaque

<!-- .vabout -->
This is test 9 · ★ of lesson 1 «Soft words for hard things: death and dying» of the euphemisms course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/euphemisms/1-death-polite-and-joking/#t9).

## The question {#question}

<!-- .note -->
*Sentence 1:* A plaque in a park reads "Here lies Captain Grey, at rest at last."

```conllu
# sent_id = question:euphemisms:1-death-polite-and-joking:t9:1
# text = A plaque in a park reads "Here lies Captain Grey, at rest at last."
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	plaque	plaque	NOUN	NN	Number=Sing	6	nsubj	_	_
3	in	in	ADP	IN	_	5	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	park	park	NOUN	NN	Number=Sing	2	nmod	_	_
6	reads	read	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
7	"	"	PUNCT	``	_	9	punct	_	SpaceAfter=No
8	Here	here	ADV	RB	PronType=Dem	9	advmod	_	_
9	lies	lie	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	conj	_	_
10	Captain	Captain	PROPN	NNP	Number=Sing	11	compound	_	_
11	Grey	Grey	PROPN	NNP	Number=Sing	9	obj	_	SpaceAfter=No
12	,	,	PUNCT	,	_	14	punct	_	_
13	at	at	ADP	IN	_	14	case	_	_
14	rest	rest	NOUN	NN	Number=Sing	9	conj	_	_
15	at	at	ADP	IN	_	16	case	_	_
16	last	last	ADJ	JJ	Degree=Pos	14	nmod	_	SpaceAfter=No
17	.	.	PUNCT	.	_	6	punct	_	SpaceAfter=No
18	"	"	PUNCT	''	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **read** | present | a plaque in a park |  |  |  |  |  | vn transfer\_mesg-37.1.1-1 «NP V»: agent=Agent |
| 2 | **lie** *in a quote* | present | a plaque in a park *not said here* | Captain Grey |  | here |  |  | vn spatial\_configuration-47.6 «PP.location V NP»: agent=Location grey=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is under the plaque?

```conllu
# sent_id = question:euphemisms:1-death-polite-and-joking:t9:2
# text = What is under the plaque?
1	What	what	PRON	WP	PronType=Int	5	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	under	under	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	plaque	plaque	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present |  |  |  | the plaque |  |  | tree rules |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
A bench for Captain Grey

```conllu
# sent_id = question:euphemisms:1-death-polite-and-joking:t9:o1:1
# text = A bench for Captain Grey
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	bench	bench	NOUN	NN	Number=Sing	0	root	_	_
3	for	for	ADP	IN	_	5	case	_	_
4	Captain	Captain	PROPN	NNP	Number=Sing	5	compound	_	_
5	Grey	Grey	PROPN	NNP	Number=Sing	2	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 {#o2}

<!-- .ven lang=en -->
Captain Grey's old boat

```conllu
# sent_id = question:euphemisms:1-death-polite-and-joking:t9:o2:1
# text = Captain Grey's old boat
1	Captain	Captain	PROPN	NNP	Number=Sing	2	compound	_	_
2	Grey	Grey	PROPN	NNP	Number=Sing	5	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	old	old	ADJ	JJ	Degree=Pos	5	amod	_	_
5	boat	boat	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Captain Grey's bed

```conllu
# sent_id = question:euphemisms:1-death-polite-and-joking:t9:o3:1
# text = Captain Grey's bed
1	Captain	Captain	PROPN	NNP	Number=Sing	2	compound	_	_
2	Grey	Grey	PROPN	NNP	Number=Sing	4	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	bed	bed	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Captain Grey's grave

```conllu
# sent_id = question:euphemisms:1-death-polite-and-joking:t9:o4:1
# text = Captain Grey's grave
1	Captain	Captain	PROPN	NNP	Number=Sing	2	compound	_	_
2	Grey	Grey	PROPN	NNP	Number=Sing	4	nmod:poss	_	SpaceAfter=No
3	's	's	PART	POS	_	2	case	_	_
4	grave	grave	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Soft words for hard things: death and…, test 8](https://md.mova.elamur.ai/free/en/corpora/questions/euphemisms/1-death-polite-and-joking/t8/)
- next →: [Soft words for hard things: death and…, test 10](https://md.mova.elamur.ai/free/en/corpora/questions/euphemisms/1-death-polite-and-joking/t10/)
- ↑ back to [Soft words for hard things: death and dying](https://md.mova.elamur.ai/free/en/corpora/questions/euphemisms/1-death-polite-and-joking/)

