---
title: A cartoon villain shouts "Go to the other place!" Where is he tellin… — Soft words for hard things: drinking a… · tree and pragmatics
description: A cartoon villain shouts "Go to the other place!" Where is he telling them to go? Test 10 of lesson 31 «Soft words for hard things: drinking and drugs and religion and fate» of the euphemisms course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option;
---

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# Test 10 · Soft words for hard things: drinking and drugs and religio…

<!-- .ven lang=en -->
A cartoon villain shouts "Go to the other place!" Where is he telling them to go?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 2 · wrong ✗ · **Who acts:** cartoon villain, villain · **What happens:** shout, go, tell · **To what, where:** other place, them · **Speech:** someone speaks here

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This is test 10 of lesson 31 «Soft words for hard things: drinking and drugs and religion and fate» of the euphemisms course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/euphemisms/31-drinking-drugs-religion-fate/#t10).

## The question {#question}

<!-- .note -->
*Sentence 1:* A cartoon villain shouts "Go to the other place!"

```conllu
# sent_id = question:euphemisms:31-drinking-drugs-religion-fate:t10:1
# text = A cartoon villain shouts "Go to the other place!"
1	A	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
2	cartoon	cartoon	NOUN	NN	Number=Sing	3	compound	_	_
3	villain	villain	NOUN	NN	Number=Sing	4	nsubj	_	_
4	shouts	shout	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
5	"	"	PUNCT	``	_	6	punct	_	SpaceAfter=No
6	Go	go	VERB	VB	Mood=Imp|VerbForm=Fin	4	ccomp	_	_
7	to	to	ADP	IN	_	10	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
9	other	other	ADJ	JJ	Degree=Pos	10	amod	_	_
10	place	place	NOUN	NN	Number=Sing	6	obl	_	SpaceAfter=No
11	!	!	PUNCT	.	_	6	punct	_	SpaceAfter=No
12	"	"	PUNCT	''	_	6	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **shout** *speech: express* | present | a cartoon villain |  |  |  |  |  | vn manner\_speaking-37.3 «NP V that S»: agent=Agent clause=Topic |
| 2 | **go** *in a quote* | infinitive |  |  |  | the other place |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme to place=Initial\_Location |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* Where is he telling them to go?

```conllu
# sent_id = question:euphemisms:31-drinking-drugs-religion-fate:t10:2
# text = Where is he telling them to go?
1	Where	where	ADV	WRB	PronType=Rel	4	advmod	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	telling	tell	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	4	iobj	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	go	go	VERB	VB	VerbForm=Inf	4	xcomp	_	SpaceAfter=No
8	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | present · progressive | villain |  | them *= they* |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP S\_INF»: agent=Agent they=Recipient clause=Topic |
| 2 | **go** *not said to happen* | to-infinitive | villain *not said here* |  |  |  |  |  | vn disappearance-48.2-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
To another town

```conllu
# sent_id = question:euphemisms:31-drinking-drugs-religion-fate:t10:o1:1
# text = To another town
1	To	to	ADP	IN	_	3	case	_	_
2	another	another	DET	DT	PronType=Ind	3	det	_	_
3	town	town	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 2 · ✓ the right answer {#o2}

<!-- .ven lang=en -->
To hell

```conllu
# sent_id = question:euphemisms:31-drinking-drugs-religion-fate:t10:o2:1
# text = To hell
1	To	to	ADP	IN	_	2	case	_	_
2	hell	hell	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
To the next room

```conllu
# sent_id = question:euphemisms:31-drinking-drugs-religion-fate:t10:o3:1
# text = To the next room
1	To	to	ADP	IN	_	4	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	next	next	ADJ	JJ	Degree=Pos	4	amod	_	_
4	room	room	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 4 {#o4}

<!-- .ven lang=en -->
To the other team

```conllu
# sent_id = question:euphemisms:31-drinking-drugs-religion-fate:t10:o4:1
# text = To the other team
1	To	to	ADP	IN	_	4	case	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
3	other	other	ADJ	JJ	Degree=Pos	4	amod	_	_
4	team	team	NOUN	NN	Number=Sing	0	root	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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