---
title: Why does imagining a better ending to a nightmare help? — Standing up for yourself, nightmares a… · tree and pragmatics
description: Why does imagining a better ending to a nightmare help? Test 7 · ★ of lesson 100 «Standing up for yourself, nightmares and the dark» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 7 · ★ · Standing up for yourself, nightmares and the dark

<!-- .ven lang=en -->
Why does imagining a better ending to a nightmare help?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **What happens:** imagine · **To what, where:** better ending

<!-- .vabout -->
This is test 7 · ★ of lesson 100 «Standing up for yourself, nightmares and the dark» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/100-standing-up-nightmares-and-the-dark/#t7).

## The question {#question}

```conllu
# sent_id = question:everyday:100-standing-up-nightmares-and-the-dark:t7:1
# text = Why does imagining a better ending to a nightmare help?
1	Why	why	ADV	WRB	PronType=Int	3	advmod	_	_
2	does	do	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	imagining	imagine	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	better	good	ADJ	JJR	Degree=Cmp	6	amod	_	_
6	ending	ending	NOUN	NN	Number=Sing	3	obj	_	_
7	to	to	ADP	IN	_	10	case	_	_
8	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
9	nightmare	nightmare	NOUN	NN	Number=Sing	10	compound	_	_
10	help	help	NOUN	NN	Number=Sing	3	obl	_	SpaceAfter=No
11	?	?	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **imagine** | present · do-support |  | a better ending |  |  |  | to a nightmare help | vn characterize-29.2-1-1 «NP V NP to be ADJ»: agent=Agent ending=Theme to help=be' |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Changing the ending can stop the dream coming back

```conllu
# sent_id = question:everyday:100-standing-up-nightmares-and-the-dark:t7:o1:1
# text = Changing the ending can stop the dream coming back
1	Changing	change	VERB	VBG	VerbForm=Ger	5	csubj	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	ending	ending	NOUN	NN	Number=Sing	1	obj	_	_
4	can	can	AUX	MD	VerbForm=Fin	5	aux	_	_
5	stop	stop	VERB	VB	VerbForm=Inf	0	root	_	_
6	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
7	dream	dream	NOUN	NN	Number=Sing	5	obj	_	_
8	coming	come	VERB	VBG	VerbForm=Ger	5	xcomp	_	_
9	back	back	ADV	RB	_	8	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **change** | gerund |  | the ending |  |  |  |  | vn dress-41.1.1-1-1 «NP V NP»: agent=Agent ending=Patient |
| 2 | **stop** | can | Changing | the dream |  |  |  |  | tree rules |
| 3 | **come back** | gerund | Changing *not said here* |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |

### Option 2 {#o2}

<!-- .ven lang=en -->
It teaches you to stop dreaming

```conllu
# sent_id = question:everyday:100-standing-up-nightmares-and-the-dark:t7:o2:1
# text = It teaches you to stop dreaming
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	teaches	teach	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	iobj	_	_
4	to	to	PART	TO	_	5	mark	_	_
5	stop	stop	VERB	VB	VerbForm=Inf	2	xcomp	_	_
6	dreaming	dream	VERB	VBG	VerbForm=Ger	5	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **teach** *speech: other* | present | It |  | you |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP S\_INF»: agent=Agent you=Recipient clause=Topic |
| 2 | **stop** | to-infinitive |  |  |  |  |  |  | vn stop-55.4-1-1 «NP V S\_ING»: agent=Affector clause=Eventuality |
| 3 | **dream** | gerund |  |  |  |  |  |  | vn cognize-85 «NP V PP.topic»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
It gives the monster a reason to leave

```conllu
# sent_id = question:everyday:100-standing-up-nightmares-and-the-dark:t7:o3:1
# text = It gives the monster a reason to leave
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	gives	give	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	monster	monster	NOUN	NN	Number=Sing	2	obj	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	reason	reason	NOUN	NN	Number=Sing	2	obj	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	leave	leave	VERB	VB	VerbForm=Inf	6	acl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **give** | present | It | a reason | the monster |  |  |  | vn give-13.1-1 «NP V NP-Dative NP»: agent=Agent monster=Recipient reason=Theme |
| 2 | **leave** | to-infinitive |  | a reason *not said here* |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |

### Option 4 {#o4}

<!-- .ven lang=en -->
It makes you stay asleep all night long without waking up

```conllu
# sent_id = question:everyday:100-standing-up-nightmares-and-the-dark:t7:o4:1
# text = It makes you stay asleep all night long without waking up
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	2	nsubj	_	_
2	makes	make	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
3	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	2	obj	_	_
4	stay	stay	VERB	VB	VerbForm=Inf	2	xcomp	_	_
5	asleep	asleep	ADJ	JJ	Degree=Pos	4	xcomp	_	_
6	all	all	DET	DT	PronType=Tot	7	det	_	_
7	night	night	NOUN	NN	Number=Sing	2	obl:unmarked	_	_
8	long	long	ADV	RB	Degree=Pos	2	advmod	_	_
9	without	without	SCONJ	IN	_	10	mark	_	_
10	waking	wake	VERB	VBG	Tense=Pres|VerbForm=Part	2	advcl	_	_
11	up	up	ADP	RP	_	10	compound:prt	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **make** | present | It | you |  |  | night | long *property* | tree rules |
| 2 | **stay** | infinitive | you *not said here* |  |  |  |  | asleep *property* | vn exist-47.1 «NP V»: agent=Theme |
| 3 | **wake up** | gerund |  |  |  |  |  |  | vn other\_cos-45.4 «NP.patient V»: agent=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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