---
title: Which of the following statements most accurately characterises a li… — Screens, sleep, fairness and differences · tree and pragmatics
description: Which of the following statements most accurately characterises a link offering free coins, skins or prizes within a game? Exam question 2 of lesson 103 «Screens, sleep, fairness and differences» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/103-screens-fairness-and-differences/e2/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Screens, sleep, fairness and differences](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/103-screens-fairness-and-differences/) / e2

# Exam question 2 · Screens, sleep, fairness and differences

<!-- .ven lang=en -->
Which of the following statements most accurately characterises a link offering free coins, skins or prizes within a game?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 2 · right ✓ · **Who acts:** link · **What happens:** follow, characteris, offer · **To what, where:** link, free coins

<!-- .vabout -->
This is exam question 2 of lesson 103 «Screens, sleep, fairness and differences» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/103-screens-fairness-and-differences/#e2).

## The question {#question}

```conllu
# sent_id = question:everyday:103-screens-fairness-and-differences:e2:1
# text = Which of the following statements most accurately characterises a link offering free coins, skins or prizes within a game?
1	Which	which	PRON	WDT	PronType=Rel	8	nsubj	_	_
2	of	of	ADP	IN	_	5	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	following	follow	VERB	VBG	VerbForm=Ger	5	amod	_	_
5	statements	statement	NOUN	NNS	Number=Plur	8	obl	_	_
6	most	most	ADV	RBS	Degree=Sup	7	advmod	_	_
7	accurately	accurately	ADV	RB	_	8	advmod	_	_
8	characterises	characteris	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	link	link	NOUN	NN	Number=Sing	8	obj	_	_
11	offering	offer	VERB	VBG	VerbForm=Ger	10	acl	_	_
12	free	free	ADJ	JJ	Degree=Pos	13	amod	_	_
13	coins	coin	NOUN	NNS	Number=Plur	11	obj	_	SpaceAfter=No
14	,	,	PUNCT	,	_	15	punct	_	_
15	skins	skin	NOUN	NNS	Number=Plur	13	conj	_	_
16	or	or	CCONJ	CC	_	17	cc	_	_
17	prizes	prize	NOUN	NNS	Number=Plur	13	conj	_	_
18	within	within	ADP	IN	_	20	case	_	_
19	a	a	DET	DT	Definite=Ind|PronType=Art	20	det	_	_
20	game	game	NOUN	NN	Number=Sing	11	obl	_	SpaceAfter=No
21	?	?	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **follow** | gerund |  |  |  |  |  |  | vn occur-48.3-1 «NP V»: agent=Theme |
| 2 | **characteris** | present |  | a link |  |  |  | of the following statements; accurately *property* | tree rules |
| 3 | **offer** | gerund | a link *not said here* | free coins and skins or prizes |  |  |  | within a game | vn future\_having-13.3 «NP V NP.theme (PP)»: agent=Agent coin=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
It is safe provided that a parent's password is entered into it

```conllu
# sent_id = question:everyday:103-screens-fairness-and-differences:e2:o1:1
# text = It is safe provided that a parent's password is entered into it
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	4	nsubj:pass	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux:pass	_	_
3	safe	safe	ADJ	JJ	Degree=Pos	4	amod	_	_
4	provided	provide	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	0	root	_	_
5	that	that	SCONJ	IN	_	11	mark	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	7	det	_	_
7	parent	parent	NOUN	NN	Number=Sing	9	nmod:poss	_	SpaceAfter=No
8	's	's	PART	POS	_	7	case	_	_
9	password	password	NOUN	NN	Number=Sing	11	nsubj:pass	_	_
10	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	11	aux:pass	_	_
11	entered	enter	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	4	advcl	_	_
12	into	into	ADP	IN	_	13	case	_	_
13	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	11	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **provide** | present · passive |  | It |  |  |  |  | vn ensure-99 «NP V NP»: subject=Theme |
| 2 | **enter** | present · passive |  | a parent's password |  |  |  | into parent | vn escape-51.1-1-2 «NP V NP»: subject=Destination |

### Option 2 · ← Mova's choice · ✓ the right answer {#o2}

<!-- .ven lang=en -->
It is frequently a fraud designed to steal accounts or money

```conllu
# sent_id = question:everyday:103-screens-fairness-and-differences:e2:o2:1
# text = It is frequently a fraud designed to steal accounts or money
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
3	frequently	frequently	ADV	RB	_	5	advmod	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	fraud	fraud	NOUN	NN	Number=Sing	0	root	_	_
6	designed	design	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	5	acl	_	_
7	to	to	PART	TO	_	8	mark	_	_
8	steal	steal	VERB	VB	VerbForm=Inf	6	advcl	_	_
9	accounts	account	NOUN	NNS	Number=Plur	8	obj	_	_
10	or	or	CCONJ	CC	_	11	cc	_	_
11	money	money	NOUN	NN	Number=Sing	9	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | a fraud |  |  |  | frequently *property* | tree rules |
| 2 | **design** | participle |  | a fraud *not said here* |  |  |  |  | vn create-26.4-1-1 «NP V»: agent=Agent |
| 3 | **steal** | to-infinitive |  | accounts or money |  |  |  |  | vn appear-48.1.1 «PP.location V NP»: agent=Location account=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
It is dangerous solely upon a mobile telephone

```conllu
# sent_id = question:everyday:103-screens-fairness-and-differences:e2:o3:1
# text = It is dangerous solely upon a mobile telephone
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	cop	_	_
3	dangerous	dangerous	ADJ	JJ	Degree=Pos	0	root	_	_
4	solely	solely	ADV	RB	_	3	advmod	_	_
5	upon	upon	ADP	IN	_	8	case	_	_
6	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
7	mobile	mobile	ADJ	JJ	Degree=Pos	8	amod	_	_
8	telephone	telephone	NOUN	NN	Number=Sing	3	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is** | present | It |  |  |  |  | upon a mobile telephone; dangerous, solely *property* | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
It is invariably a genuine gift from the makers of the game

```conllu
# sent_id = question:everyday:103-screens-fairness-and-differences:e2:o4:1
# text = It is invariably a genuine gift from the makers of the game
1	It	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	6	cop	_	_
3	invariably	invariably	ADV	RB	_	6	advmod	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
5	genuine	genuine	ADJ	JJ	Degree=Pos	6	amod	_	_
6	gift	gift	NOUN	NN	Number=Sing	0	root	_	_
7	from	from	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	makers	maker	NOUN	NNS	Number=Plur	6	nmod	_	_
10	of	of	ADP	IN	_	12	case	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	game	game	NOUN	NN	Number=Sing	9	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | It | a genuine gift |  | the makers of the game |  | invariably *property* | tree rules |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Screens, sleep, fairness and differences, exam 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/103-screens-fairness-and-differences/e1/)
- next →: [Screens, sleep, fairness and differences, exam 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/103-screens-fairness-and-differences/e3/)
- ↑ back to [Screens, sleep, fairness and differences](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/103-screens-fairness-and-differences/)

