---
title: lost my key, gonna climb in thru the window — Home alone, keys and garden play · tree and pragmatics
description: lost my key, gonna climb in thru the window Test 16 · ★★ of lesson 116 «Home alone, keys and garden play» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 16 · ★★ · Home alone, keys and garden play

<!-- .ven lang=en -->
lost my key, gonna climb in thru the window

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** lost key · **What happens:** lose, climb · **To what, where:** window

<!-- .vabout -->
This is test 16 · ★★ of lesson 116 «Home alone, keys and garden play» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/116-home-alone-keys-and-garden-play/#t16).

## The question {#question}

```conllu
# sent_id = question:everyday:116-home-alone-keys-and-garden-play:t16:1
# text = lost my key, gonna climb in thru the window
1	lost	lose	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	amod	_	_
2	my	my	PRON	PRP$	Case=Gen|Number=Sing|Person=1|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	key	key	NOUN	NN	Number=Sing	0	root	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	gonna	gonna	X	FW	Foreign=Yes	6	dep	_	_
6	climb	climb	VERB	VB	VerbForm=Inf	3	acl:relcl	_	_
7	in	in	ADP	IN	_	10	case	_	_
8	thru	through	ADP	IN	Abbr=Yes	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	window	window	NOUN	NN	Number=Sing	6	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **lose** | participle |  |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |
| 2 | **climb** | infinitive | my lost key *not said here* |  |  | the window |  |  | vn run-51.3.2 «NP V PP.location»: agent=Theme in window=Trajectory |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Don't, call a parent or go to a trusted neighbour

```conllu
# sent_id = question:everyday:116-home-alone-keys-and-garden-play:t16:o1:1
# text = Don't, call a parent or go to a trusted neighbour
1	Do	do	AUX	VB	Mood=Imp|VerbForm=Fin	4	aux	_	SpaceAfter=No
2	n't	not	PART	RB	Polarity=Neg	1	advmod	_	SpaceAfter=No
3	,	,	PUNCT	,	_	4	punct	_	_
4	call	call	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	parent	parent	NOUN	NN	Number=Sing	4	obj	_	_
7	or	or	CCONJ	CC	_	8	cc	_	_
8	go	go	VERB	VB	Mood=Imp|VerbForm=Fin	4	conj	_	_
9	to	to	ADP	IN	_	12	case	_	_
10	a	a	DET	DT	Definite=Ind|PronType=Art	12	det	_	_
11	trusted	trust	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	12	amod	_	_
12	neighbour	neighbour	NOUN	NN	Number=Sing	8	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **call** | imperative · do-support | you *not said here* |  | a parent |  |  |  | vn initiate\_communication-37.4.2-1 «NP V NP.recipient»: agent=Agent parent=Recipient |
| 2 | **go** | infinitive | you *not said here* |  |  | a trusted neighbour |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme to neighbour=Initial\_Location |
| 3 | **trust** | participle |  |  |  |  |  |  | vn conjecture-29.5-1 «NP V that S»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Climb in the top window

```conllu
# sent_id = question:everyday:116-home-alone-keys-and-garden-play:t16:o2:1
# text = Climb in the top window
1	Climb	climb	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	in	in	ADP	IN	_	5	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	top	top	ADJ	JJ	Degree=Pos	5	amod	_	_
5	window	window	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **climb** | imperative | you *not said here* |  |  | the top window |  |  | vn run-51.3.2 «NP V PP.location»: agent=Theme in window=Trajectory |

### Option 3 {#o3}

<!-- .ven lang=en -->
Wait in the dark till midnight

```conllu
# sent_id = question:everyday:116-home-alone-keys-and-garden-play:t16:o3:1
# text = Wait in the dark till midnight
1	Wait	wait	VERB	VB	VerbForm=Inf	0	root	_	_
2	in	in	ADP	IN	_	4	case	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	dark	dark	NOUN	NN	Number=Sing	1	obl	_	_
5	till	till	ADP	IN	_	6	case	_	_
6	midnight	midnight	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | imperative | you *not said here* |  |  | the dark | midnight |  | vn exist-47.1 «NP V PP.location»: agent=Theme in dark=Location |

### Option 4 {#o4}

<!-- .ven lang=en -->
Break a small pane

```conllu
# sent_id = question:everyday:116-home-alone-keys-and-garden-play:t16:o4:1
# text = Break a small pane
1	Break	break	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	4	det	_	_
3	small	small	ADJ	JJ	Degree=Pos	4	amod	_	_
4	pane	pane	NOUN	NN	Number=Sing	1	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **break** | imperative | you *not said here* | a small pane |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer pane=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Home alone, keys and garden play, test 15](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/116-home-alone-keys-and-garden-play/t15/)
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