---
title: Sam is playing a game when the smoke alarm screams. His tablet is ch… — Sounds that warn · tree and pragmatics
description: Sam is playing a game when the smoke alarm screams. His tablet is charging in another room. What should he do? Test 1 of lesson 12 «Sounds that warn» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 1 · Sounds that warn

<!-- .ven lang=en -->
Sam is playing a game when the smoke alarm screams. His tablet is charging in another room. What should he do?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** Sam, smoke alarm, tablet · **What happens:** play, scream, charge, do · **To what, where:** game, room

<!-- .vabout -->
This is test 1 of lesson 12 «Sounds that warn» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/12-sounds-that-warn/#t1).

## The question {#question}

<!-- .note -->
*Sentence 1:* Sam is playing a game when the smoke alarm screams.

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:1
# text = Sam is playing a game when the smoke alarm screams.
1	Sam	Sam	PROPN	NNP	Number=Sing	3	nsubj	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	aux	_	_
3	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
6	when	when	SCONJ	WRB	_	10	mark	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
8	smoke	smoke	NOUN	NN	Number=Sing	9	compound	_	_
9	alarm	alarm	NOUN	NN	Number=Sing	10	nsubj	_	_
10	screams	scream	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	SpaceAfter=No
11	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **play** | present · progressive | Sam | a game |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 2 | **scream** *speech: express* | present | the smoke alarm |  |  |  |  |  | vn manner\_speaking-37.3 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* His tablet is charging in another room.

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:2
# text = His tablet is charging in another room.
1	His	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	2	nmod:poss	_	_
2	tablet	tablet	NOUN	NN	Number=Sing	4	nsubj	_	_
3	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	4	aux	_	_
4	charging	charge	VERB	VBG	Tense=Pres|VerbForm=Part	0	root	_	_
5	in	in	ADP	IN	_	7	case	_	_
6	another	another	DET	DT	PronType=Ind	7	det	_	_
7	room	room	NOUN	NN	Number=Sing	4	obl	_	SpaceAfter=No
8	.	.	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **charge** | present · progressive | alarm's tablet |  |  | another room |  |  | vn run-51.3.2 «NP V PP.location»: agent=Theme in room=Trajectory |

<!-- .note -->
*Sentence 3:* What should he do?

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:3
# text = What should he do?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	should	should	AUX	MD	VerbForm=Fin	4	aux	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	do	do	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | should | tablet |  |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Turn off the alarm and keep playing

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:o1:1
# text = Turn off the alarm and keep playing
1	Turn	turn	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	off	off	ADP	RP	_	1	compound:prt	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	4	det	_	_
4	alarm	alarm	NOUN	NN	Number=Sing	1	obj	_	_
5	and	and	CCONJ	CC	_	6	cc	_	_
6	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
7	playing	play	VERB	VBG	VerbForm=Ger	6	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **turn off** | imperative | you *not said here* | the alarm |  |  |  |  | vn other\_cos-45.4 «NP V NP.patient»: agent=Agent alarm=Patient |
| 2 | **keep** | infinitive | you *not said here* |  |  |  |  |  | tree rules |
| 3 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
Fetch the tablet, then leave the house

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:o2:1
# text = Fetch the tablet, then leave the house
1	Fetch	fetch	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	tablet	tablet	NOUN	NN	Number=Sing	1	obj	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	then	then	ADV	RB	PronType=Dem	6	advmod	_	_
6	leave	leave	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
7	the	the	DET	DT	Definite=Def|PronType=Art	8	det	_	_
8	house	house	NOUN	NN	Number=Sing	6	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **fetch** | imperative | you *not said here* | the tablet |  |  |  |  | vn get-13.5.1-1 «NP V NP»: agent=Agent tablet=Theme |
| 2 | **leave** | infinitive | you *not said here* | the house |  |  | then |  | vn keep-15.2 «NP V NP»: agent=Agent house=Theme |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
Leave the tablet and get out of the house

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:o3:1
# text = Leave the tablet and get out of the house
1	Leave	leave	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	tablet	tablet	NOUN	NN	Number=Sing	1	obj	_	_
4	and	and	CCONJ	CC	_	5	cc	_	_
5	get	get	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
6	out	out	ADP	IN	_	9	case	_	_
7	of	of	ADP	IN	_	9	case	_	_
8	the	the	DET	DT	Definite=Def|PronType=Art	9	det	_	_
9	house	house	NOUN	NN	Number=Sing	5	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **leave** | imperative | you *not said here* | the tablet |  |  |  |  | vn keep-15.2 «NP V NP»: agent=Agent tablet=Theme |
| 2 | **get out** | infinitive | you *not said here* | the house |  |  |  |  | tree rules |

### Option 4 {#o4}

<!-- .ven lang=en -->
Finish his level, then leave

```conllu
# sent_id = question:everyday:12-sounds-that-warn:t1:o4:1
# text = Finish his level, then leave
1	Finish	finish	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	his	his	PRON	PRP$	Case=Gen|Gender=Masc|Number=Sing|Person=3|Poss=Yes|PronType=Prs	3	nmod:poss	_	_
3	level	level	NOUN	NN	Number=Sing	1	obj	_	SpaceAfter=No
4	,	,	PUNCT	,	_	6	punct	_	_
5	then	then	ADV	RB	PronType=Dem	6	advmod	_	_
6	leave	leave	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **finish** | imperative | you *not said here* | his level |  |  |  |  | vn stop-55.4-1-1 «NP V NP.eventuality»: agent=Subeventuality level=Eventuality |
| 2 | **leave** | infinitive | you *not said here* |  |  |  | then |  | vn escape-51.1-1-1 «NP V»: agent=Theme |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Eyes up: noticing your surroundings, exam 4](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/11-eyes-up/e4/)
- next →: [Sounds that warn, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/12-sounds-that-warn/t2/)
- ↑ back to [Sounds that warn](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/12-sounds-that-warn/)

