---
title: In a new chess club, nobody speaks to you for ten minutes. What is t… — More greetings and making introductions · tree and pragmatics
description: In a new chess club, nobody speaks to you for ten minutes. What is the best step? Test 3 · ★ of lesson 125 «More greetings and making introductions» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 3 · ★ · More greetings and making introductions

<!-- .ven lang=en -->
In a new chess club, nobody speaks to you for ten minutes. What is the best step?

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** nobody, best step · **What happens:** speak, be · **To what, where:** you, new chess club · **Speech:** someone speaks here

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This is test 3 · ★ of lesson 125 «More greetings and making introductions» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/125-greetings-and-introductions/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a new chess club, nobody speaks to you for ten minutes.

```conllu
# sent_id = question:everyday:125-greetings-and-introductions:t3:1
# text = In a new chess club, nobody speaks to you for ten minutes.
1	In	in	ADP	IN	_	5	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
3	new	new	ADJ	JJ	Degree=Pos	5	amod	_	_
4	chess	chess	NOUN	NN	Number=Sing	5	compound	_	_
5	club	club	NOUN	NN	Number=Sing	8	obl	_	SpaceAfter=No
6	,	,	PUNCT	,	_	5	punct	_	_
7	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	8	nsubj	_	_
8	speaks	speak	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	to	to	ADP	IN	_	10	case	_	_
10	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	8	obl	_	_
11	for	for	ADP	IN	_	13	case	_	_
12	ten	ten	NUM	CD	NumForm=Word|NumType=Card	13	nummod	_	_
13	minutes	minute	NOUN	NNS	Number=Plur	8	obl	_	SpaceAfter=No
14	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **speak** *speech: other* | present | nobody |  | you | a new chess club | minute |  | vn talk-37.5 «NP V PP.co-agent»: agent=Agent to you=Co-Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What is the best step?

```conllu
# sent_id = question:everyday:125-greetings-and-introductions:t3:2
# text = What is the best step?
1	What	what	PRON	WP	PronType=Int	0	root	_	_
2	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	cop	_	_
3	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
4	best	good	ADJ	JJS	Degree=Sup	5	amod	_	_
5	step	step	NOUN	NN	Number=Sing	1	nsubj	_	SpaceAfter=No
6	?	?	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **is a** | present | the best step |  |  |  |  |  | tree rules |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Tell them they are unfriendly

```conllu
# sent_id = question:everyday:125-greetings-and-introductions:t3:o1:1
# text = Tell them they are unfriendly
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	1	iobj	_	_
3	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	5	nsubj	_	_
4	are	be	AUX	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	unfriendly	unfriendly	ADJ	JJ	Degree=Pos	1	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | them *= they* |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent they=Recipient |
| 2 | **is** | present | they |  |  |  |  | unfriendly *property* | tree rules |

### Option 2 {#o2}

<!-- .ven lang=en -->
Leave and never come back

```conllu
# sent_id = question:everyday:125-greetings-and-introductions:t3:o2:1
# text = Leave and never come back
1	Leave	leave	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	and	and	CCONJ	CC	_	4	cc	_	_
3	never	never	ADV	RB	PronType=Neg	4	advmod	_	_
4	come	come	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	back	back	ADV	RB	_	4	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **leave** | imperative | you *not said here* |  |  |  |  |  | vn escape-51.1-1-1 «NP V»: agent=Theme |
| 2 | **not** **come back** | infinitive | you *not said here* |  |  |  |  |  | vn escape-51.1-1 «NP V»: agent=Theme |

### Option 3 {#o3}

<!-- .ven lang=en -->
Wait until next month, when they know you, before saying anything

```conllu
# sent_id = question:everyday:125-greetings-and-introductions:t3:o3:1
# text = Wait until next month, when they know you, before saying anything
1	Wait	wait	VERB	VB	VerbForm=Inf	0	root	_	_
2	until	until	ADP	IN	_	4	case	_	_
3	next	next	ADJ	JJ	Degree=Pos	4	amod	_	_
4	month	month	NOUN	NN	Number=Sing	1	obl	_	SpaceAfter=No
5	,	,	PUNCT	,	_	8	punct	_	_
6	when	when	ADV	WRB	PronType=Int	8	advmod	_	_
7	they	they	PRON	PRP	Case=Nom|Number=Plur|Person=3|PronType=Prs	8	nsubj	_	_
8	know	know	VERB	VBP	Mood=Ind|Number=Plur|Person=3|Tense=Pres|VerbForm=Fin	1	parataxis	_	_
9	you	you	PRON	PRP	Case=Acc|Person=2|PronType=Prs	8	obj	_	SpaceAfter=No
10	,	,	PUNCT	,	_	12	punct	_	_
11	before	before	SCONJ	IN	_	12	mark	_	_
12	saying	say	VERB	VBG	Tense=Pres|VerbForm=Part	1	advcl	_	_
13	anything	anything	PRON	NN	Number=Sing|PronType=Ind	12	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **wait** | imperative | you *not said here* |  |  |  | month |  | vn exist-47.1 «NP V»: agent=Theme |
| 2 | **know** | present | they | you |  |  |  |  | vn comprehend-87.2-1-1-1 «NP V NP PP.attribute»: agent=Experiencer you=Stimulus |
| 3 | **say** *speech: assert* | gerund | you *not said here* | anything |  |  |  |  | vn say-37.7-1-1 «NP V NP.topic»: agent=Agent anything=Topic |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Introduce yourself to the coach and one or two players

```conllu
# sent_id = question:everyday:125-greetings-and-introductions:t3:o4:1
# text = Introduce yourself to the coach and one or two players
1	Introduce	introduce	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	yourself	yourself	PRON	PRP	Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes	1	obj	_	_
3	to	to	ADP	IN	_	5	case	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	coach	coach	NOUN	NN	Number=Sing	1	obl	_	_
6	and	and	CCONJ	CC	_	10	cc	_	_
7	one	one	NUM	CD	NumForm=Word|NumType=Card	10	nummod	_	_
8	or	or	CCONJ	CC	_	9	cc	_	_
9	two	two	NUM	CD	NumForm=Word|NumType=Card	7	conj	_	_
10	players	player	NOUN	NNS	Number=Plur	5	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **introduce** | imperative | you *not said here* | yourself |  |  |  | to the coach and one players | vn amalgamate-22.2-3-1 «NP V NP PP.co-patient»: agent=Agent yourself=Patient to coach=Co-Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [More greetings and making introductions, test 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/125-greetings-and-introductions/t2/)
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