---
title: At a party in Belfast, Mia wins the treasure hunt and Leo loses. Wha… — Birthday parties · tree and pragmatics
description: At a party in Belfast, Mia wins the treasure hunt and Leo loses. What should Leo do? Test 3 · ★ of lesson 130 «Birthday parties» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was right.
---

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# Test 3 · ★ · Birthday parties

<!-- .ven lang=en -->
At a party in Belfast, Mia wins the treasure hunt and Leo loses. What should Leo do?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 1 · right ✓ · **Who acts:** Mia, Leo · **What happens:** win, lose, do · **To what, where:** treasure hunt, party

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This is test 3 · ★ of lesson 130 «Birthday parties» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/130-birthday-parties/#t3).

## The question {#question}

<!-- .note -->
*Sentence 1:* At a party in Belfast, Mia wins the treasure hunt and Leo loses.

```conllu
# sent_id = question:everyday:130-birthday-parties:t3:1
# text = At a party in Belfast, Mia wins the treasure hunt and Leo loses.
1	At	at	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	party	party	NOUN	NN	Number=Sing	8	obl	_	_
4	in	in	ADP	IN	_	5	case	_	_
5	Belfast	Belfast	PROPN	NNP	Number=Sing	3	nmod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	3	punct	_	_
7	Mia	Mia	PROPN	NNP	Number=Sing	8	nsubj	_	_
8	wins	win	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	11	det	_	_
10	treasure	treasure	NOUN	NN	Number=Sing	11	compound	_	_
11	hunt	hunt	NOUN	NN	Number=Sing	8	obj	_	_
12	and	and	CCONJ	CC	_	14	cc	_	_
13	Leo	Leo	PROPN	NNP	Number=Sing	14	nsubj	_	_
14	loses	lose	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	8	conj	_	SpaceAfter=No
15	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **win** | present | Mia | the treasure hunt |  | a party in Belfast |  |  | vn get-13.5.1 «NP V NP PP.source NP.asset»: agent=Agent hunt=Theme at party=Asset |
| 2 | **lose** | present | Leo |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What should Leo do?

```conllu
# sent_id = question:everyday:130-birthday-parties:t3:2
# text = What should Leo do?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	should	should	AUX	MD	VerbForm=Fin	4	aux	_	_
3	Leo	Leo	PROPN	NNP	Number=Sing	4	nsubj	_	_
4	do	do	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | should | Leo |  |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |

## The options {#options}

### Option 1 · ← Mova's choice · ✓ the right answer {#o1}

<!-- .ven lang=en -->
Say "Well done" to Mia and keep enjoying the party

```conllu
# sent_id = question:everyday:130-birthday-parties:t3:o1:1
# text = Say "Well done" to Mia and keep enjoying the party
1	Say	say	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	"	"	PUNCT	``	_	4	punct	_	SpaceAfter=No
3	Well	well	ADV	RB	Degree=Pos	4	advmod	_	_
4	done	do	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	1	ccomp	_	SpaceAfter=No
5	"	"	PUNCT	''	_	4	punct	_	_
6	to	to	ADP	IN	_	7	case	_	_
7	Mia	Mia	PROPN	NNP	Number=Sing	4	obl	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
10	enjoying	enjoy	VERB	VBG	VerbForm=Ger	9	xcomp	_	_
11	the	the	DET	DT	Definite=Def|PronType=Art	12	det	_	_
12	party	party	NOUN	NN	Number=Sing	10	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | imperative | you *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent clause=Topic |
| 2 | **do** *in a quote* | participle |  |  | Mia |  |  | well *property* | vn act-114-1 «NP V»: agent=Agent |
| 3 | **keep** | infinitive | you *not said here* |  |  |  |  |  | tree rules |
| 4 | **enjoy** | gerund | you *not said here* | the party |  |  |  |  | vn admire-31.2 «NP V NP»: agent=Experiencer party=Stimulus |

### Option 2 {#o2}

<!-- .ven lang=en -->
Tell Mia she cheated

```conllu
# sent_id = question:everyday:130-birthday-parties:t3:o2:1
# text = Tell Mia she cheated
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	Mia	Mia	PROPN	NNP	Number=Sing	1	iobj	_	_
3	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	cheated	cheat	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	1	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | Mia |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP S\_INF»: agent=Agent mia=Recipient clause=Topic |
| 2 | **cheat** | past | Mia |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |

### Option 3 {#o3}

<!-- .ven lang=en -->
Go home early because he lost

```conllu
# sent_id = question:everyday:130-birthday-parties:t3:o3:1
# text = Go home early because he lost
1	Go	go	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	home	home	ADV	RB	_	1	advmod	_	_
3	early	early	ADV	RB	Degree=Pos	1	advmod	_	_
4	because	because	SCONJ	IN	_	6	mark	_	_
5	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	lost	lose	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	1	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **go** | imperative | you *not said here* |  |  |  |  | early, home *property* | vn disappearance-48.2-1 «NP V»: agent=Theme |
| 2 | **lose** | past | he |  |  |  |  |  | vn succeed-74-3-1 «NP V»: agent=Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
Hide the treasure better next time so that nobody can win at all

```conllu
# sent_id = question:everyday:130-birthday-parties:t3:o4:1
# text = Hide the treasure better next time so that nobody can win at all
1	Hide	hide	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	treasure	treasure	NOUN	NN	Number=Sing	1	obj	_	_
4	better	well	ADV	RBR	Degree=Cmp	1	advmod	_	_
5	next	next	ADJ	JJ	Degree=Pos	6	amod	_	_
6	time	time	NOUN	NN	Number=Sing	1	obl:unmarked	_	_
7	so	so	SCONJ	IN	ExtPos=SCONJ	11	mark	_	_
8	that	that	SCONJ	IN	_	7	fixed	_	_
9	nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	11	nsubj	_	_
10	can	can	AUX	MD	VerbForm=Fin	11	aux	_	_
11	win	win	VERB	VB	VerbForm=Inf	1	advcl	_	_
12	at	at	ADP	IN	_	13	case	_	_
13	all	all	DET	DT	PronType=Tot	11	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **hide** | imperative | you *not said here* | the treasure |  |  | time | well *property* | vn concealment-16-1 «NP V NP»: agent=Agent treasure=Patient |
| 2 | **win** | can | nobody |  |  | all |  |  | vn succeed-74-2 «NP V PP.eventuality S\_ING»: agent=Agent at all=Eventuality |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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