---
title: mate cheated and won, gonna cheat back — Playing fair and cheating in games · tree and pragmatics
description: mate cheated and won, gonna cheat back Test 15 · ★ of lesson 200 «Playing fair and cheating in games» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

<!-- md -->
[Mova](https://md.mova.elamur.ai/free/en/) · [this page in HTML](https://mova.elamur.ai/free/en/corpora/questions/everyday/200-cheating-in-games/t15/)

<!-- crumbs -->
[home](https://md.mova.elamur.ai/free/en/) / [corpora](https://md.mova.elamur.ai/free/en/corpora/) / [questions](https://md.mova.elamur.ai/free/en/corpora/questions/) / [Everyday](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/) / [Playing fair and cheating in games](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/200-cheating-in-games/) / t15

# Test 15 · ★ · Playing fair and cheating in games

<!-- .ven lang=en -->
mate cheated and won, gonna cheat back

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 4 · wrong ✗ · **Who acts:** mate · **What happens:** cheat, win, cheat back

<!-- .vabout -->
This is test 15 · ★ of lesson 200 «Playing fair and cheating in games» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/200-cheating-in-games/#t15).

## The question {#question}

```conllu
# sent_id = question:everyday:200-cheating-in-games:t15:1
# text = mate cheated and won, gonna cheat back
1	mate	mate	NOUN	NN	Number=Sing	2	nsubj	_	_
2	cheated	cheat	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	won	win	VERB	VBD	Mood=Ind|Tense=Past|VerbForm=Fin	2	conj	_	SpaceAfter=No
5	,	,	PUNCT	,	_	7	punct	_	_
6	gonna	gonna	X	FW	Foreign=Yes	7	dep	_	_
7	cheat	cheat	VERB	VB	VerbForm=Inf	2	conj	_	_
8	back	back	ADV	RB	_	7	advmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cheat** | past | mate |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |
| 2 | **win** | past | mate *not said here* |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |
| 3 | **cheat back** | infinitive | mate *not said here* |  |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Cheat more than him

```conllu
# sent_id = question:everyday:200-cheating-in-games:t15:o1:1
# text = Cheat more than him
1	Cheat	cheat	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	more	more	ADJ	JJR	Degree=Cmp	1	obj	_	_
3	than	than	ADP	IN	_	4	case	_	_
4	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **cheat** | imperative | you *not said here* | more |  |  |  |  | vn cheat-10.6.1 «NP V NP»: agent=Agent more=Source |

### Option 2 {#o2}

<!-- .ven lang=en -->
Quit and break the game

```conllu
# sent_id = question:everyday:200-cheating-in-games:t15:o2:1
# text = Quit and break the game
1	Quit	quit	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	and	and	CCONJ	CC	_	3	cc	_	_
3	break	break	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	5	det	_	_
5	game	game	NOUN	NN	Number=Sing	3	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **quit** | imperative | you *not said here* |  |  |  |  |  | vn resign-10.11-2 «NP V»: agent=Agent |
| 2 | **break** | infinitive | you *not said here* | the game |  |  |  |  | vn hurt-40.8.3-1-1 «NP V NP»: agent=Experiencer game=Patient |

### Option 3 {#o3}

<!-- .ven lang=en -->
Tell him he's stupid

```conllu
# sent_id = question:everyday:200-cheating-in-games:t15:o3:1
# text = Tell him he's stupid
1	Tell	tell	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	1	iobj	_	_
3	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
4	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
5	stupid	stupid	ADJ	JJ	Degree=Pos	1	ccomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **tell** *speech: assert* | imperative | you *not said here* |  | him *= he* |  |  |  | vn transfer\_mesg-37.1.1-1-1 «NP V NP.recipient»: agent=Agent he=Recipient |
| 2 | **is** | present | he |  |  |  |  | stupid *property* | tree rules |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Say it's not fair and play fair yourself

```conllu
# sent_id = question:everyday:200-cheating-in-games:t15:o4:1
# text = Say it's not fair and play fair yourself
1	Say	say	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Nom|Gender=Neut|Number=Sing|Person=3|PronType=Prs	5	nsubj	_	SpaceAfter=No
3	's	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	5	cop	_	_
4	not	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	fair	fair	ADJ	JJ	Degree=Pos	1	ccomp	_	_
6	and	and	CCONJ	CC	_	7	cc	_	_
7	play	play	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
8	fair	fair	ADJ	JJ	Degree=Pos	7	xcomp	_	_
9	yourself	yourself	PRON	PRP	Case=Acc|Number=Sing|Person=2|PronType=Prs|Reflex=Yes	7	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **say** *speech: assert* | imperative | you *not said here* |  |  |  |  |  | vn say-37.7-1-1 «NP V that S»: agent=Agent |
| 2 | **not** **is** | present | it |  |  |  |  | fair *property* | tree rules |
| 3 | **play** | infinitive | you *not said here* | yourself |  |  |  | fair *property* | vn use-105.1 «NP V NP»: agent=Agent yourself=Theme |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

<!-- pn -->
- ← previous: [Playing fair and cheating in games, test 14](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/200-cheating-in-games/t14/)
- next →: [Playing fair and cheating in games, test 16](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/200-cheating-in-games/t16/)
- ↑ back to [Playing fair and cheating in games](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/200-cheating-in-games/)

