---
title: A girl notices her fists clenching while playing a game she is losin… — Anger and fears · tree and pragmatics
description: A girl notices her fists clenching while playing a game she is losing. What could she do? Test 2 · ★★ of lesson 212 «Anger and fears» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was wrong.
---

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# Test 2 · ★★ · Anger and fears

<!-- .ven lang=en -->
A girl notices her fists clenching while playing a game she is losing. What could she do?

<!-- .vintro -->
**Mova's choice:** option 2 · **The right answer:** option 4 · wrong ✗ · **Who acts:** girl, fists · **What happens:** notice, clench, play, lose, do · **To what, where:** fists, game

<!-- .vabout -->
This is test 2 · ★★ of lesson 212 «Anger and fears» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/212-anger-and-fears/#t2).

## The question {#question}

<!-- .note -->
*Sentence 1:* A girl notices her fists clenching while playing a game she is losing.

```conllu
# sent_id = question:everyday:212-anger-and-fears:t2:1
# text = A girl notices her fists clenching while playing a game she is losing.
1	A	a	DET	DT	Definite=Ind|PronType=Art	2	det	_	_
2	girl	girl	NOUN	NN	Number=Sing	3	nsubj	_	_
3	notices	notice	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
4	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	5	nmod:poss	_	_
5	fists	fist	NOUN	NNS	Number=Plur	3	obj	_	_
6	clenching	clench	VERB	VBG	VerbForm=Ger	5	acl	_	_
7	while	while	SCONJ	IN	_	8	mark	_	_
8	playing	play	VERB	VBG	Tense=Pres|VerbForm=Part	6	advcl	_	_
9	a	a	DET	DT	Definite=Ind|PronType=Art	10	det	_	_
10	game	game	NOUN	NN	Number=Sing	8	obj	_	_
11	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	13	nsubj	_	_
12	is	be	AUX	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	13	aux	_	_
13	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	10	acl:relcl	_	SpaceAfter=No
14	.	.	PUNCT	.	_	3	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **notice** | present | a girl | girl's fists |  |  |  |  | vn see-30.1-1 «NP V S»: agent=Experiencer fist=Stimulus |
| 2 | **clench** | gerund | girl's fists *not said here* |  |  |  |  |  | vn crane-40.3.2 «NP V NP»: agent=Agent |
| 3 | **play** | gerund | girl's fists *not said here* | a game |  |  |  |  | vn use-105.1 «NP V NP»: agent=Agent game=Theme |
| 4 | **lose** | present · progressive | girl | a game *not said here* |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What could she do?

```conllu
# sent_id = question:everyday:212-anger-and-fears:t2:2
# text = What could she do?
1	What	what	PRON	WP	PronType=Int	4	obj	_	_
2	could	could	AUX	MD	VerbForm=Fin	4	aux	_	_
3	she	she	PRON	PRP	Case=Nom|Gender=Fem|Number=Sing|Person=3|PronType=Prs	4	nsubj	_	_
4	do	do	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
5	?	?	PUNCT	.	_	4	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **do** | could | girl |  |  |  |  |  | vn act-114-1 «NP V NP»: agent=Agent what=Eventuality |

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Clench them harder so the anger goes into her hands

```conllu
# sent_id = question:everyday:212-anger-and-fears:t2:o1:1
# text = Clench them harder so the anger goes into her hands
1	Clench	clench	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	them	they	PRON	PRP	Case=Acc|Number=Plur|Person=3|PronType=Prs	1	obj	_	_
3	harder	hard	ADV	RBR	Degree=Cmp	1	advmod	_	_
4	so	so	ADV	RB	_	7	advmod	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	anger	anger	NOUN	NN	Number=Sing	7	nsubj	_	_
7	goes	go	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	1	advcl	_	_
8	into	into	ADP	IN	_	10	case	_	_
9	her	her	PRON	PRP$	Case=Gen|Gender=Fem|Number=Sing|Person=3|Poss=Yes|PronType=Prs	10	nmod:poss	_	_
10	hands	hand	NOUN	NNS	Number=Plur	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **clench** | imperative | you *not said here* | them *= they* |  |  |  | hard *property* | vn crane-40.3.2 «NP V NP»: agent=Agent they=Patient |
| 2 | **go** | present | the anger |  |  | anger's hands |  |  | vn escape-51.1-1 «NP V PP.initial\_location»: agent=Theme into hand=Initial\_Location |

### Option 2 · ← Mova's choice {#o2}

<!-- .ven lang=en -->
Keep playing and get angrier

```conllu
# sent_id = question:everyday:212-anger-and-fears:t2:o2:1
# text = Keep playing and get angrier
1	Keep	keep	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	playing	play	VERB	VBG	VerbForm=Ger	1	xcomp	_	_
3	and	and	CCONJ	CC	_	4	cc	_	_
4	get	get	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
5	angrier	angry	ADJ	JJR	Degree=Cmp	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | imperative | you *not said here* |  |  |  |  |  | tree rules |
| 2 | **play** | gerund | you *not said here* |  |  |  |  |  | vn performance-26.7-1 «NP V»: agent=Agent |
| 3 | **get** | infinitive | you *not said here* |  |  |  |  | angry *property* | vn comprehend-87.2-1 «NP V S\_ING»: agent=Experiencer |

### Option 3 {#o3}

<!-- .ven lang=en -->
Throw the game on the floor

```conllu
# sent_id = question:everyday:212-anger-and-fears:t2:o3:1
# text = Throw the game on the floor
1	Throw	throw	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	1	obj	_	_
4	on	on	ADP	IN	_	6	case	_	_
5	the	the	DET	DT	Definite=Def|PronType=Art	6	det	_	_
6	floor	floor	NOUN	NN	Number=Sing	1	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **throw** | imperative | you *not said here* | the game |  | the floor |  |  | vn throw-17.1-1-1 «NP V NP PP.destinations»: agent=Agent game=Theme on floor=Destination |

### Option 4 · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Take it as a signal to pause and breathe

```conllu
# sent_id = question:everyday:212-anger-and-fears:t2:o4:1
# text = Take it as a signal to pause and breathe
1	Take	take	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	it	it	PRON	PRP	Case=Acc|Gender=Neut|Number=Sing|Person=3|PronType=Prs	1	obj	_	_
3	as	as	ADP	IN	_	5	case	_	_
4	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
5	signal	signal	NOUN	NN	Number=Sing	1	obl	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	pause	pause	VERB	VB	VerbForm=Inf	1	advcl	_	_
8	and	and	CCONJ	CC	_	9	cc	_	_
9	breathe	breathe	VERB	VB	Mood=Imp|VerbForm=Fin	1	conj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **take** | imperative | you *not said here* | it |  |  |  | as a signal | vn characterize-29.2 «NP V NP S\_ING»: agent=Agent it=Theme as signal=Attribute |
| 2 | **pause** | to-infinitive | you *not said here* |  |  |  |  |  | vn linger-53.1 «NP V PP.location»: agent=Agent |
| 3 | **breathe** | infinitive | you *not said here* |  |  |  |  |  | vn breathe-40.1.2-1 «NP V»: agent=Agent |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

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- ← previous: [Anger and fears, test 1](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/212-anger-and-fears/t1/)
- next →: [Anger and fears, test 3](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/212-anger-and-fears/t3/)
- ↑ back to [Anger and fears](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/212-anger-and-fears/)

