---
title: Identify the condition which may be characterised as the illness cal… — Sadness, jealousy, boredom, pride and… · tree and pragmatics
description: Identify the condition which may be characterised as the illness called depression. Exam question 1 of lesson 213 «Sadness, jealousy, boredom, pride and brothers and sisters» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; 
---

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# Exam question 1 · Sadness, jealousy, boredom, pride and brothers and sisters

<!-- .ven lang=en -->
Identify the condition which may be characterised as the illness called depression.

<!-- .vintro -->
**Mova's choice:** option 4 · **The right answer:** option 4 · right ✓ · **Who acts:** you, illness · **What happens:** identify, characteris, call · **To what, where:** condition, depression · **Speech:** someone speaks here

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This is exam question 1 of lesson 213 «Sadness, jealousy, boredom, pride and brothers and sisters» of the everyday course of Mova's primary school, asked in stiff, formal language. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/213-sad-jealous-bored-and-proud/#e1).

## The question {#question}

```conllu
# sent_id = question:everyday:213-sad-jealous-bored-and-proud:e1:1
# text = Identify the condition which may be characterised as the illness called depression.
1	Identify	identify	VERB	VB	Mood=Imp|VerbForm=Fin	0	root	_	_
2	the	the	DET	DT	Definite=Def|PronType=Art	3	det	_	_
3	condition	condition	NOUN	NN	Number=Sing	1	obj	_	_
4	which	which	PRON	WDT	PronType=Rel	7	nsubj:pass	_	_
5	may	may	AUX	MD	VerbForm=Fin	7	aux	_	_
6	be	be	AUX	VB	VerbForm=Inf	7	aux:pass	_	_
7	characterised	characteris	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	3	acl:relcl	_	_
8	as	as	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	illness	illness	NOUN	NN	Number=Sing	7	obl	_	_
11	called	call	VERB	VBN	Tense=Past|VerbForm=Part|Voice=Pass	10	acl	_	_
12	depression	depression	NOUN	NN	Number=Sing	11	xcomp	_	SpaceAfter=No
13	.	.	PUNCT	.	_	1	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **identify** | imperative | you *not said here* | the condition |  |  |  |  | vn characterize-29.2-1-1 «NP V NP S\_ING»: agent=Agent condition=Theme |
| 2 | **characteris** | may · passive |  | the condition |  |  |  | as the illness | tree rules |
| 3 | **call** | participle | the illness *not said here* | depression |  |  |  |  | vn initiate\_communication-37.4.2-1 «NP V»: agent=Agent |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

## The options {#options}

### Option 1 {#o1}

<!-- .ven lang=en -->
Anger felt upon losing a game

```conllu
# sent_id = question:everyday:213-sad-jealous-bored-and-proud:e1:o1:1
# text = Anger felt upon losing a game
1	Anger	anger	NOUN	NN	Number=Sing	2	nsubj	_	_
2	felt	feel	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
3	upon	upon	SCONJ	IN	_	4	mark	_	_
4	losing	lose	VERB	VBG	Tense=Pres|VerbForm=Part	2	advcl	_	_
5	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
6	game	game	NOUN	NN	Number=Sing	4	obj	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **feel** | past | Anger |  |  |  |  |  | vn stimulus\_subject-30.4 «NP V PP.attribute»: agent=Stimulus |
| 2 | **lose** | gerund | Anger *not said here* | a game |  |  |  |  | vn succeed-74-3-1 «NP V NP»: agent=Agent game=Eventuality |

### Option 2 {#o2}

<!-- .ven lang=en -->
Boredom on a single rainy day

```conllu
# sent_id = question:everyday:213-sad-jealous-bored-and-proud:e1:o2:1
# text = Boredom on a single rainy day
1	Boredom	boredom	NOUN	NN	Number=Sing	0	root	_	_
2	on	on	ADP	IN	_	6	case	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	6	det	_	_
4	single	single	ADJ	JJ	Degree=Pos	6	amod	_	_
5	rainy	rainy	ADJ	JJ	Degree=Pos	6	amod	_	_
6	day	day	NOUN	NN	Number=Sing	1	nmod	_	_
```

<!-- .note -->
The frames reader finds no event or fact in this sentence.

### Option 3 {#o3}

<!-- .ven lang=en -->
Sadness lasting a few minutes after a defeat

```conllu
# sent_id = question:everyday:213-sad-jealous-bored-and-proud:e1:o3:1
# text = Sadness lasting a few minutes after a defeat
1	Sadness	sadness	NOUN	NN	Number=Sing	0	root	_	_
2	lasting	last	VERB	VBG	VerbForm=Ger	1	acl	_	_
3	a	a	DET	DT	Definite=Ind|PronType=Art	5	det	_	_
4	few	few	ADJ	JJ	Degree=Pos	5	amod	_	_
5	minutes	minute	NOUN	NNS	Number=Plur	2	obj	_	_
6	after	after	ADP	IN	_	8	case	_	_
7	a	a	DET	DT	Definite=Ind|PronType=Art	8	det	_	_
8	defeat	defeat	NOUN	NN	Number=Sing	2	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **last** | gerund | Sadness *not said here* |  |  |  | after a defeat; minute |  | vn cost-54.2 «NP V NP.value»: agent=Theme |

### Option 4 · ← Mova's choice · ✓ the right answer {#o4}

<!-- .ven lang=en -->
Sadness lasting many days with loss of interest in things once loved

```conllu
# sent_id = question:everyday:213-sad-jealous-bored-and-proud:e1:o4:1
# text = Sadness lasting many days with loss of interest in things once loved
1	Sadness	sadness	NOUN	NN	Number=Sing	12	nsubj:pass	_	_
2	lasting	last	VERB	VBG	VerbForm=Ger	1	acl	_	_
3	many	many	ADJ	JJ	Degree=Pos	4	amod	_	_
4	days	day	NOUN	NNS	Number=Plur	2	obj	_	_
5	with	with	ADP	IN	_	6	case	_	_
6	loss	loss	NOUN	NN	Number=Sing	2	obl	_	_
7	of	of	ADP	IN	_	8	case	_	_
8	interest	interest	NOUN	NN	Number=Sing	6	nmod	_	_
9	in	in	ADP	IN	_	10	case	_	_
10	things	thing	NOUN	NNS	Number=Plur	8	nmod	_	_
11	once	once	ADV	RB	NumForm=Word|NumType=Mult	12	advmod	_	_
12	loved	love	VERB	VBD	Mood=Ind|Number=Sing|Person=3|Tense=Past|VerbForm=Fin	0	root	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **last** | gerund | Sadness *not said here* |  |  |  | day | with loss of interest in things | vn cost-54.2 «NP V NP.value»: agent=Theme |
| 2 | **love** | past · passive |  | Sadness |  |  |  | once *property* | vn admire-31.2-1 «NP V NP»: subject=Stimulus |

<!-- div src -->

**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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- ← previous: [Sadness, jealousy, boredom, pride and…, test 19](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/213-sad-jealous-bored-and-proud/t19/)
- next →: [Sadness, jealousy, boredom, pride and…, exam 2](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/213-sad-jealous-bored-and-proud/e2/)
- ↑ back to [Sadness, jealousy, boredom, pride and brothers and sisters](https://md.mova.elamur.ai/free/en/corpora/questions/everyday/213-sad-jealous-bored-and-proud/)

