---
title: In a game of cards, Ben keeps peeking at other players' hands. What… — Privacy, screens, sleep and fairness · tree and pragmatics
description: In a game of cards, Ben keeps peeking at other players' hands. What will most likely happen? Test 6 · ★ of lesson 216 «Privacy, screens, sleep and fairness» of the everyday course of Mova's primary school, with the dependency tree and pragmatics of the question and of each option; Mova's choice was 
---

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# Test 6 · ★ · Privacy, screens, sleep and fairness

<!-- .ven lang=en -->
In a game of cards, Ben keeps peeking at other players' hands. What will most likely happen?

<!-- .vintro -->
**Mova's choice:** option 1 · **The right answer:** option 3 · wrong ✗ · **Who acts:** Ben · **What happens:** keep, peek, happen · **To what, where:** game

<!-- .vabout -->
This is test 6 · ★ of lesson 216 «Privacy, screens, sleep and fairness» of the everyday course of Mova's primary school. The page gives the question's syntax tree — a dependency tree in the style of Universal Dependencies — and its pragmatics clause by clause, then the 4 options as the student saw them, each with its tree and pragmatics. Every text is parsed by Mova itself. How the student answered it, with the score of every option and why: [the test at school](https://md.mova.elamur.ai/free/en/school-run/everyday/216-privacy-screens-sleep-and-fairness/#t6).

## The question {#question}

<!-- .note -->
*Sentence 1:* In a game of cards, Ben keeps peeking at other players' hands.

```conllu
# sent_id = question:everyday:216-privacy-screens-sleep-and-fairness:t6:1
# text = In a game of cards, Ben keeps peeking at other players' hands.
1	In	in	ADP	IN	_	3	case	_	_
2	a	a	DET	DT	Definite=Ind|PronType=Art	3	det	_	_
3	game	game	NOUN	NN	Number=Sing	8	obl	_	_
4	of	of	ADP	IN	_	5	case	_	_
5	cards	card	NOUN	NNS	Number=Plur	3	nmod	_	SpaceAfter=No
6	,	,	PUNCT	,	_	3	punct	_	_
7	Ben	Ben	PROPN	NNP	Number=Sing	8	nsubj	_	_
8	keeps	keep	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	0	root	_	_
9	peeking	peek	VERB	VBG	VerbForm=Ger	8	xcomp	_	_
10	at	at	ADP	IN	_	14	case	_	_
11	other	other	ADJ	JJ	Degree=Pos	12	amod	_	_
12	players	player	NOUN	NNS	Number=Plur	14	nmod:poss	_	SpaceAfter=No
13	'	's	PART	POS	_	12	case	_	_
14	hands	hand	NOUN	NNS	Number=Plur	9	obl	_	SpaceAfter=No
15	.	.	PUNCT	.	_	8	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **keep** | present | Ben |  |  | a game of cards |  |  | tree rules |
| 2 | **peek** | gerund | Ben *not said here* |  |  |  |  | at other players's hands | vn peer-30.3 «NP V PP.theme»: agent=Agent at hand=Theme |

<!-- .note -->
One row per clause the reader finds. «not said here»: a role filled from the clause above. «roles by»: a VerbNet class and frame when one fits the verb, else the reader's rules on the tree.

<!-- .note -->
*Sentence 2:* What will most likely happen?

```conllu
# sent_id = question:everyday:216-privacy-screens-sleep-and-fairness:t6:2
# text = What will most likely happen?
1	What	what	PRON	WP	PronType=Int	5	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	5	aux	_	_
3	most	most	ADV	RBS	Degree=Sup	4	advmod	_	_
4	likely	likely	ADV	RB	_	5	advmod	_	_
5	happen	happen	VERB	VB	VerbForm=Inf	0	root	_	SpaceAfter=No
6	?	?	PUNCT	.	_	5	punct	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **happen** | future |  |  |  |  |  | likely *property* | vn occur-48.3-1 «NP V»: agent=Theme |

## The options {#options}

### Option 1 · ← Mova's choice {#o1}

<!-- .ven lang=en -->
Nobody will mind as he wins

```conllu
# sent_id = question:everyday:216-privacy-screens-sleep-and-fairness:t6:o1:1
# text = Nobody will mind as he wins
1	Nobody	nobody	PRON	NN	Number=Sing|PronType=Neg	3	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	3	aux	_	_
3	mind	mind	VERB	VB	VerbForm=Inf	0	root	_	_
4	as	as	SCONJ	IN	_	6	mark	_	_
5	he	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	6	nsubj	_	_
6	wins	win	VERB	VBZ	Mood=Ind|Number=Sing|Person=3|Tense=Pres|VerbForm=Fin	3	advcl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **mind** | future | Nobody |  |  |  |  |  | vn care-88.1 «NP V»: agent=Experiencer |
| 2 | **win** | present | he |  |  |  |  |  | vn succeed-74-2 «NP V»: agent=Agent |

### Option 2 {#o2}

<!-- .ven lang=en -->
The game will become more fun

```conllu
# sent_id = question:everyday:216-privacy-screens-sleep-and-fairness:t6:o2:1
# text = The game will become more fun
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	game	game	NOUN	NN	Number=Sing	4	nsubj	_	_
3	will	will	AUX	MD	VerbForm=Fin	4	aux	_	_
4	become	become	VERB	VB	VerbForm=Inf	0	root	_	_
5	more	more	ADJ	JJR	Degree=Cmp	6	amod	_	_
6	fun	fun	NOUN	NN	Number=Sing	4	xcomp	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** | future | the game | more fun |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

### Option 3 · ✓ the right answer {#o3}

<!-- .ven lang=en -->
The others will not want to play with him

```conllu
# sent_id = question:everyday:216-privacy-screens-sleep-and-fairness:t6:o3:1
# text = The others will not want to play with him
1	The	the	DET	DT	Definite=Def|PronType=Art	2	det	_	_
2	others	other	NOUN	NNS	Number=Plur	5	nsubj	_	_
3	will	will	AUX	MD	VerbForm=Fin	5	aux	_	_
4	not	not	PART	RB	Polarity=Neg	5	advmod	_	_
5	want	want	VERB	VB	VerbForm=Inf	0	root	_	_
6	to	to	PART	TO	_	7	mark	_	_
7	play	play	VERB	VB	VerbForm=Inf	5	xcomp	_	_
8	with	with	ADP	IN	_	9	case	_	_
9	him	he	PRON	PRP	Case=Acc|Gender=Masc|Number=Sing|Person=3|PronType=Prs	7	obl	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **not** **want** | future | the others |  |  |  |  |  | vn want-32.1-1-1 «NP V NP S\_INF»: agent=Pivot clause=Theme |
| 2 | **play** *not said to happen* | to-infinitive | the others *not said here* |  |  |  |  | with him *= he* | vn play-114.2-1 «NP V PP.co-agent»: agent=Agent with he=Co-Agent |

### Option 4 {#o4}

<!-- .ven lang=en -->
He will become the most popular player at the table

```conllu
# sent_id = question:everyday:216-privacy-screens-sleep-and-fairness:t6:o4:1
# text = He will become the most popular player at the table
1	He	he	PRON	PRP	Case=Nom|Gender=Masc|Number=Sing|Person=3|PronType=Prs	3	nsubj	_	_
2	will	will	AUX	MD	VerbForm=Fin	3	aux	_	_
3	become	become	VERB	VB	VerbForm=Inf	0	root	_	_
4	the	the	DET	DT	Definite=Def|PronType=Art	7	det	_	_
5	most	most	ADV	RBS	Degree=Sup	6	advmod	_	_
6	popular	popular	ADJ	JJ	Degree=Pos	7	amod	_	_
7	player	player	NOUN	NN	Number=Sing	3	xcomp	_	_
8	at	at	ADP	IN	_	10	case	_	_
9	the	the	DET	DT	Definite=Def|PronType=Art	10	det	_	_
10	table	table	NOUN	NN	Number=Sing	7	nmod	_	_
```

<!-- .fr -->
| # | verb | tense, mood | who | what, whom | to whom | where | when | other | roles by |
| --- | --- | --- | --- | --- | --- | --- | --- | --- | --- |
| 1 | **become** | future | He | the popular player at the table |  |  |  |  | vn become-109.1-1-1 «NP V PP.attribute»: agent=Patient |

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**Text:** the tests of Mova's primary school, written for Mova (`world/data/school/`), as the course runner gave them to the student. **Trees:** Mova's own parse — the `en` model on the CPU, when the site is built — not checked by a teacher; they may be wrong. **Frames:** Mova's frames reader (`prag`), each text read on its own. Elamur Cosmic License.

<!-- /div -->

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